Alriiiiight! A very successful art contest, if you ask me!
A huge shout out to Meagan for the great idea of video game motivationals as our theme, and an even bigger thank you to everyone who participated! They all look great to me, I feel like a proud momma. You're all winners in my eyes
OK OK Enough of that. So, how this works. Below is a picture of each submission accompanied by a number and a name. Please consider them all evenly, without discriminating! I want a sense of camaraderie here, and nothing less! Below this post, within a comment, you shall find the poll. Simply vote for the number you like the best!
Voting will start with this post, and continue for seven days, closing at 11:59pm CST on March 10, 2012.
Today I have a Guest Star, Shane Meyer! She is a bonafide, sexy, gamer girl. We talk about what we're playing, reading watching, as well as our thoughts on Bioshock Infinite. However, the most important thing you should take from this vlog, is the tips we offer on dating a gamer girl on Valentines day, or how to score yourself one! Please enjoy and thanks for watching!
So, here we are, in February. We promised you guys that we would re-open the art contest, and we are keeping that promise! We will be changing the theme... but don't worry, we think this one is easier and more fun!
The prize is still the same: Your choice of any ONE of the following on ONE of the platforms that it is available on.
These were last years' VGG Golden Geek Award Finalists!
Game of the Year Mass Effect 2 Portal 2 Red Dead Redemption
Best Visuals/Artwork L.A. Noire Mass Effect 2 Red Dead Redemption
Best Indie Game Bastion Limbo Minecraft
Best Mobile/Handheld Game Ascension: Chronicle of the Godslayer Neuroshima Hex! Roll Through the Ages
Most Innovative Game Heavy Rain Minecraft Portal 2
Now, before you get too carried away, we have a few rules that, by entering this contest, you accept and agree to be bound by:
1.For the "Video Game Motivational," only a "Final Submission" post is required. It can be a scan, picture, etc. We just need to be able to recognize that it's your piece. This rule is in place for a variety of reasons, so don't question it!
2. The contest starts on February 2nd at 12:01am CST and runs through February 29th at 11:59pm CST. Please submit your final piece by then, no exceptions! In the event of a dispute, all decisions made by VideoGameGeek are final and binding. Contest rules are subject to modification by VideoGameGeek.
3. Submissions must be uploaded to this thread under the entrants username and clearly defined as the "Final Submission."
4. The prize is as stated above, and it cannot be exchanged or cashed in for any thing else (such as money, other games, etc).
5. If you live in a state, country or region that prohibits contests of this type, then this offer is void and you may not participate. Employees and immediate family members of employees of BoardGameGeek, LLC are not eligible to participate in this contest.
6. Entrants may submit more than one entry under the same username; each labled "Final Submission."
7. Winners will be notified through GeekMail within 5 days of the completion of the contest (defined by the closing of the voting poll). Winners will be solely responsible for any local, state, and Federal taxes.
8. Entrants may use any medium (digital paint, photo, pencil, 3D, collage etc.) but entrants must not include any material in their submission that infringes upon the copyright, trademark, or other proprietary rights of any other party. Entrants must have the necessary licenses, rights, consents, or permissions to submit for online distribution all of the material in their submission.
9. By entering this contest, each entrant forever discharges and releases BoardGameGeek, LLC and its directors, officers, employees, and agents from any and all liability, claims, causes of action, suits, and demands of any kind arising from or in connection with this contest.
10. Winners are selected by popular vote of the registered users of the VideoGameGeek website. A poll will be set up for the submitted pieces after the completion of the contest. Details for the poll will be disclosed later.
11. Most importantly, artistic ability is not required! Just because it's a beautiful piece of art does not mean it will win. It can be silly, serious, or anything in between. Please don't be intimidated and just have fun with it!
Good luck (once more) and I look forward to all of your work! Feel free to ask questions, I will get to them as soon as I can!
My SECOND vlog! Woooo! This time I brought toys to share while I talk about my awesome January. I'll ramble about what I have been reading, watching and playing. Not to mention I'll fill you in on what I ended up getting at Christmas and how my February is shaping up. Please enjoy!
So I just posted my FIRST vlog. I am very excited about this. I may have said one to many "um's" and the images flicker (I'm workin' on it). Other than that, I think it went OK! In this vlog I talk about my top games of 2011, my Christmas wish list and my Gamer New Years Resolutions! Please go check it out for me
Last week, Trine 2 launched on the PC, Mac, XBLA and PSN. Scott Anderson and I were lucky enough to get to try out the co-op! Scott played the original Trine, but I was a newbie to the series. Of course, he had to show off a bit with some acrobatics and magic, but after a while I started to get the hang of it. We decided that it might be fun to record our co-op session, so, voila! I wouldn't call the video riveting, but it certainly gives you a feel for the game. Which is beautiful, with so much to offer. I particularly was blown away by the quality of the graphics. It has such a great look and feel. The co-op also adds a great social aspect to the game, reminding me of the co-op in Little Big Planet.
Overall I really loved the game. It was fairly easy, and generally enjoyable. There were times were we both got stumped and others where it was a piece of cake, giving the game a nice balance and allowing it to be thought-provoking without being frustrating. The story adds a nice element to the game as well, offering insight into the heroes and their journey. With such amazing aesthetics and an intriguing plot, it comes highly recommended for a care-free, fun, co-op game by me.
This was our first attempt at recording a gameplay session, and while I wasn't particularly satisfied with the outcome (because I am too picky), I hope it demonstrates the game well. We just wanted to do right by Trine 2. It's another work in progress and a proof of concept. In the process, we've learned some valuable lessons we can't wait to put to use in our next sessions! We do hope you all enjoy this one, in the meantime!
What sort of games would you like to see us to play next?