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Best with 2 players
Recommended with 2, 3 players
(16 voters) [
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10 and up
(4 voters) [
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Some necessary text - easily memorized or small crib sheet
(6 voters) [
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OGRE and its sequel G.E.V. , are tactical ground combat games set in the not-so-distant future. In 2085 A.D., armored warfare continues - faster and deadlier than ever. Hovercraft, tanks and infantry slug it out with tactical nuclear devices. But the most feared weapon of all needs no human guidance. It's a giant cybernetic tank called the OGRE .
The basic OGRE game gives one player a force of infantry and armor, and a command post he must defend. The other player has only one unit - but it's an OGRE . It's an even match. Advanced games allow solitaire or multi-player action, with OGREs on both sides.
Microgame #1 in the Metagaming Microgames series , and the original release of Ogre. Origin of the Ogre/GEV Family .
Later publication by Steve Jackson Games is title Ogre/G.E.V. includes the sequel game, G.E.V. , which adds new rules and unit types for greater tactical gameplay.
Online Play: VASSAL module
Expanded by:
Re-implemented by:
Ogre Miniatures
Microbadges
Ogre fan
GEV fan
Metagaming fan
Steve Jackson Games fan
Ogre - I was a part of the Ogre Kick Starter Campaign
Ogre - Designer's Edition - Owner
Magazine References:
The Space Gamer
No.9 (Dec/Jan 1976) NOTES ON THE OGRE, by Steve Jackson
No.10 (Feb/Mar 1977) TANK: Present, Future, OGRE, by Charles Bowles
Duel (Ogre Fiction), by Stephen Cole
No.11 (Apr/May 1977) Continental Siege Aircraft in Ogre (Variant), by Greg Costikyan
Review, by Robert C. Kirk
No.12 (Jul/Aug 1977) Designer's notes, errata, variants for Ogre, by Steve Jackson
Iron Mountain (Ogre scenario and variant with new map, new counters and variant rules), by J. Richard Jarvinen
Ogres and The "Fuzzy Wuzzy Fallacy" (Strategy and variant on the cloud-of-GEVs swarming tactic), by Lawrence Duffield
Review, by William A. Peterson
No.13 (Sep/Oct 1977) BPC Subs (Ogre naval variant introducing submarines and sea-going GEVs), by Matin Halbert
No.14 (Nov/Dec 1977) Modifications in Ogre (Duel and solo scenario variations), by Brian McCue
No.15 (Jan/Feb 1978) Ogre Update (Differences between first and second editions), by Steve Jackson
No.17 (May/Jun 1978) Encounters of an Unlikely Kind (Combining Ogre and Rivets ), by Mike Crane
No.21 (Jan/Feb 1979) Playing the Odds at OGRE & G.E.V. (Notes on tactics), by Roland Parenteau
No.23 (May/Jun 1979) ICE OGRE (Ogre meets Ice War ), by Timothy C. & Lynn Wiedel
No.24 (Sep/Oct 1979) The Four Howitzer Defense in OGRE, by Chester Hendrix
No.35 (Jan 1981) Solitaire Ogre, by George Collins
No.81 (Space Gamer/Fantasy Gamer Apr/May 1988) So You Want To Build An Ogre..., by Scott Robert Ladd
Game Contents - Steve Jackson Games Deluxe Edition
Rules
11" x 17" Folding board
1 six-sided die
38 plastic counter stands
79 Counters:
1 x Command Post
12 x G.E.V. (Ground Effect Vehicle)
12 x Heavy Tank
5 x Howitzer
10 x Infantry 1
11 x Infantry 2
12 x Infantry 3
12 x Missile Tank
2 x OGRE MK III
2 x OGRE MK V
Ogre
Nick:
Steve Jackson Games Designer's Edition
Publisher: Steve Jackson Games
Artist: Winchell Chung, Philip Reed, John Zeleznik
Year: 2012
Product Code: SJG1977
Release Date: Nov 2012
Unreleased
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Ogre: Deluxe Edition
Nick:
Steve Jackson Deluxe edition
Publisher: Steve Jackson Games
Size: 12.00 x 9.00 x 1.00 inches
English
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Ogre Deluxe Edition
Nick:
Steve Jackson Deluxe Edition
Publisher: Steve Jackson Games
Artist: Barclay Lawder, Denis Loubet, Kyle Miller
Year: 1987
Product Code: 1303
Size: 11.81 x 9.25 x 1.34 inches
0.50 pounds
English
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Ogre/G.E.V.
Nick:
Combined Ogre and G.E.V. edition
Publisher: Steve Jackson Games
Artist:
Year: 1982
Product Code: SJG00995 1402
Size: 9.50 x 5.75 x 1.25 inches
1.00 pounds
English
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Ogre
Nick:
Metagaming Second Plastic Bag Edition
Publisher: Metagaming Concepts
Artist: Winchell Chung
Year: 1978
Product Code: MicroGame 17
Size: 7.00 x 4.25 x 0.10 inches
English
View
Corrections
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12
9
5
120
75
12
102
45
66
74
Recommendations
11
OGRE CRT Dice
Set of 5 OGRE CRT custom dice. Version 0_7 in .pdf format. Colour print on Letter or A4 paper/craft card. Tri-quad design that can be disassembled and stored flat.
2012-05-18
13
Bostich's Grey Counters
zgrey Countersheet in High-Res PDF. Should be no issues printing now. As good quality as I can make it and still a reasonable file size.
2012-03-23
21
Bostich's Black Counters
Black Countersheet in High-Res PDF. Should be no issues printing now. As good quality as I can make it and still a reasonable file size.
2012-03-23
23
Bostich's White Counters
White Countersheet in High-Res PDF. Should be no issues printing now. As good quality as I can make it and still a reasonable file size.
2012-03-23
11
Zulu Bridge Scenario
A scenario designed to be played on the GEV map using the miniatures supplied in the Deluxe Ogre and GEV sets
2012-01-24
10
Ogre Designer's Edition - Talorien's No CRT Variant
*New 0.11 Version Posted*
Use attack and defense rolls instead of a CRT.
Activate several units at a time instead of everything.
Attempts to keep balance close to the original.
[url=http://boardgamegeek.com/thread/739377/ogre-6e-taloriens-no-crt-variant]Discussion and feedback here.[/url]
2011-12-19
18
Moon Map Tiles for Ogre
Geo-morphic map tiles to take your Ogre battles to the moon.
2011-04-04
10
.5 inch Ogre Stryker and LAV counters
Updated graphics and Movement based on feedback.
2011-03-17
21
Chuck Norris unit chit for Ogre/G.E.V.
this is a chit for use with ogre and or g.e.v. the chit is chuck Norris, with legend appropriate stats.
2010-05-20
16
Counters for Operation Cold Sunset
Some OGRE counters based on Cisco and Fenway5's work. They include all official units and some unofficial ones. Check out the ships!
2010-03-21
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