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Star Trek: Fleet Captains (2011)

Average Rating: 7.94/10
Board Game Rank: 191
Thematic Rank: 21
Strategy Game Rank: 111
Information
Designer
Artist
Publisher
Year Published
2011
# of Players
2 − 4
User Suggested # of Players
Best with 2 players
Recommended with 2, 4 players
(33 voters) [poll]
Playing Time
75 minutes
Mfg Suggested Ages
14 and up
User Suggested Ages
12 and up
(19 voters) [poll]
Language Dependence
Extensive use of text - massive conversion needed to be playable
(22 voters) [poll]
Honors
Subdomain
Category
Mechanic
Expansion
Expands
Family
Primary Name
Star Trek: Fleet Captains
Alternate Names
Website
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ObjectID: 79127
Description Edit | History

Star Trek: Fleet Captains, designed for two or four players, is set in the "Prime Universe" of STAR TREK (as seen in the various TV series and movies up to Star Trek: Nemesis) and is more adversarial in nature when compared to Star Trek: Expeditions.

Each player begins play with a fleet of ships and starts at opposite ends of an unexplored sector of space. This sector of space is represented by hexegonal cards (which are shuffled before play and placed face-down in a pre-determined pattern). As each ship progresses through the sector, you turn the tiles face up, revealing what is in that part of the sector (a Class-M planet, a Class-J Nebula, empty space, etc...). Hopefully you will discover and acquire resources while simultaneously denying them to your opponent(s).

When conflict inevitably breaks out, you and your opponent(s) will battle it out for sector supremacy. Last fleet standing wins the sector for their respective faction.

Each ship will be on a base with a dial and accompanied by a "Ship Card". The Card denotes three different statuses for each ship; normal operating, Yellow Alert, and Red Alert. Each status affects how your dial plays as well as how the game and your opponents interact with you.

There is also a deck of cards involved that each player brings with their fleet, and these are used during gameplay to affect the outcome of battles, player interactions, etc...

This game is also marketed as a non-collectible, non-blind product but will also be built upon the expandable board game model.

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Star Trek: Fleet Captains
Nick: 
English first edition
Publisher: WizKids
Artist: 
Year: 2011
Size:  
English
Release Date:   
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0 6 new ship cards Enterprise D ,Farragut ,Calypso and 3 K'Vorts
These are the second batch of new cards edited, USS Enterprise D -Galaxy class- ,USS Farragut -Nebula class- ,USS Calypso -Galaxy X class- is a Galaxy of the future with 3 nacelles as seen in TNG "All good things..." ,and for the Klingons 3 K'Vort class light cruisers intended to replace the BoPs that come with the game for more firepower, some ships with weapons from ST Armada 2. Enjoy ! Ver.1.0 - some numbers are not centered. See my previous file with 4 other ships. All rights belong to their respective owners.
2012-05-20
3 Fleet Captain Tactical Battles Rules
This is my rule set for using the components in Fleet Captains to play tactical starship battles.
2012-04-25
7 Fleet Captains Tuckboxes v1.2
v1.2 - fixed minor error in sizing.
2012-02-18
8 Subdeck Cases
Finalized subdeck cases. They were created with Dragonshield sleeved cards. If you have any questions or concerns, please DM me.
2012-02-09
2 4 new ship cards Pasteur ,Bismarck ,Vor'nak and Voodieh
These are the first new cards i edited, USS Bismarck -Excelsior class- from ST StarfleetCommand 2 EaW, USS Pasteur -Hope class- as a science ship from TNG's "All good things..." ,also from the same episode IKS Voodieh -Negh'var class- production version and IKS Vor'nak -Vor'cha class- both Klingon ships with weapons from ST Armada. Enjoy ! Ver.1.0 - some numbers are not centered. All rights belong to their respective owners.
2012-01-21
5 FASA ship for ST:FC
How can you not have a Star Trek game without the FASA-era ships!! I sure couldn't, so I dug-out my old Ship Recognition Books and picked 8 Fed and 8 Klingon ships, and took my best guess for the System values.
2011-12-14
24 Complete Rules Summary Play Aid - LCARS theme
LCARS styled player aids. Complete rules + two player aids outlining turn options and actions. First two pages best viewed on a tablet; Pages 3-5 for printing/cutting.
2011-12-11
4 Star Trek: Fleet Captains rules summary
Star Trek: Fleet Captains rules summary that I use to teach the game and to refresh my memory. The last page is a player handout. Incorporates any clarifications from the FAQ version 2011-11-10.
2011-12-10
67 RangerRob's Star Trek:Fleet Captains Reference Sheet
This comprehensive ONE page reference should have everything you need to play the game. Setup, game turn actions (with full descriptions), movement, tests, cards, missions, starships, and even four player team rules. v1.2 - Added note to draw 4 command cards. Added opposed note to tests against Shields. v1.1 - Clarifications in several places. If you like this reference, please give a thumbs up, thanks!
2011-11-27
13 Fleet Captains Turn Summary
Version 2 of my Turn Summary, similar to my B-17:QotS and Silent War sheets.
2011-11-27
Statistics
Board Game Rank: 191
Thematic Rank: 21
Strategy Game Rank: 111
Num Ratings: 836
Average Rating: 7.94
Standard Deviation: 1.49
Num Views: 224928
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.0
Fans: 203
Personal Comments: 269
Users Owning: 1556
Users Wanting: 340
Users Trading: 16 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 2
Price History: View
Total Plays: 1560
Plays This Month: 58
Linked Items Relationship: Expansions for this Game
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