The Hotness
Games|People|Company
Diablo III
North & South
Neuroshima Hex!
King of Dragon Pass
The Elder Scrolls V: Skyrim
Game of Thrones
Uplink
Unity of Command
Red Dead Redemption
Minecraft
Star Wars: Knights of the Old Republic
Paper Mario: The Thousand-Year Door
Castlevania: Symphony of the Night
X-COM: UFO Defense
The Legend of Zelda: Twilight Princess
Neverwinter Nights
Team Fortress 2
1830: Railroads & Robber Barons
Bastion
Torchlight 2
Batman: Arkham City
XCOM
Tom Clancy's Ghost Recon: Future Soldier
Elder Sign: Omens
Starbase Orion
Fez
Evertales
Empress of the Deep 2: Song of the Blue Whale
Tom Clancy's Splinter Cell
Final Fantasy XIII
Halo: Combat Evolved
Call of Duty 4: Modern Warfare
New Super Mario Bros. Wii
Fallout 3
The Elder Scrolls IV: Oblivion
Star Wars: Knights of the Old Republic II - The Sith Lords
Marvel: Ultimate Alliance
Assassin's Creed
Civilization
World of Warcraft
The Legend of Zelda: Ocarina of Time
The Legend of Zelda: A Link to the Past
Shin Megami Tensei: Persona 4
Beyond Good & Evil
Jeanne d'Arc
Civilization III
Mario Kart 64
Final Fantasy Tactics
Master of Orion II: Battle at Antares
Half-Life 2
Board Game: Earth Reborn » Forums » Variants
Subject Replies Last Post
1 Predators on Earth Reborn
by uzix Mon May 14, 2012 12:01 am
2
0 SAGS Alterations for time
by shidara Thu May 10, 2012 3:47 pm
3
2 Where's the sneaking rule for James Woo?
by Cervantez Thu Nov 24, 2011 9:51 am
5
3 New HorrorClix-inspired characters
by shidara Thu Apr 19, 2012 2:47 pm
2
1 Brainstorming Order Tile-less Variant
by KenToad Fri Mar 30, 2012 3:55 pm
10
1 New Scenarios
by roberious Thu Mar 22, 2012 8:32 pm
8
4 Campaign Rules
by Mister_Matthew Fri Feb 3, 2012 9:30 pm
6
0 Search rules
by gjertsen Fri Jan 6, 2012 6:42 pm
3
6 Player submitted scenarios? / preset maps
by zahm Sat Nov 12, 2011 11:16 am [Page 1,2]
26
3 Movable Objects
by Cervantez Mon Nov 14, 2011 9:54 am
5
0 Weapon/Armor Transfering
by Muspelheim Wed Aug 24, 2011 5:57 pm
1
1 Solo Variant Available?
by astroboyzero Thu Feb 10, 2011 12:28 pm
12
3 Scenario 1.1
by awakeneddragon Sun Oct 2, 2011 4:30 pm
4
4 Resources for creating new characters
by jellospike Sun Aug 28, 2011 7:42 pm
3
0 Range issue
by Svenjard Sat Sep 17, 2011 8:47 pm
4
0 A more realistic approach to fire arms
by Insomne Mon Feb 21, 2011 4:50 pm
23
0 Solo?
by thedacker Tue Sep 6, 2011 11:41 pm
4
3 Out-of-ammo check that makes more sense.
by Wakke Wed Aug 24, 2011 2:00 am
3
4 Throwing grenades
by Tighttempo Sun Oct 17, 2010 8:38 pm
3
26 Universal Head Character card redesign
by UniversalHead Tue Aug 16, 2011 11:08 pm
11
3 Other ways to handle the auction (duel) for initiative and interrupting
by JamesManhattan Tue Aug 23, 2011 5:35 pm
12
32 Character card redesign experiment
by UniversalHead Thu Aug 4, 2011 12:41 pm [Page 1,2]
44
0 Adapting Scenario 1 for Three Players
by The Schaef Wed Jul 20, 2011 3:58 pm
3
0 May evolution of the rules be boring?
by el_mago8 Mon Jul 18, 2011 4:24 pm
2
0 Play with both sides of equiment cards visible
by Donegal Sat May 28, 2011 11:22 am
1
0 Variant rule for Dueling?!
by Rhezuss Mon May 9, 2011 4:25 pm
15
2 Requesting opinions regarding the potential of expanding (customizing) this game with an additional copy.
by Pone4games Fri Feb 25, 2011 1:37 pm
12
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.