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What makes iPhone (or iTouch or iPad) a gamer must-have?
Bill H
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"A master in the art of living draws no sharp distinction between his work and his play, his labour and his leisure, his mind and his body, his education and his recreation." LP Jacks
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In addition to the mobile telephone thing, the constant internet access and both built-in and custom applications have turned this into a prime gaming accessory.

Oh, iPhone -- how do I love thee? Let me count the ways.


Edit: Most of the following is true for the iTouch and iPad, especially if you have wifi available in your gaming area. The iPad also is very good at holding/displaying rules PDFs.
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Popular Tags: iPhone [+] iPodTouch [+] iPhone/iTouch [+] iPad [+] [View All]
Bill H
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"A master in the art of living draws no sharp distinction between his work and his play, his labour and his leisure, his mind and his body, his education and his recreation." LP Jacks
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The most obvious use for a gamer is to actually play boardgames on the phone. Instead of getting any further into that here, please check out the excellent geeklist from Alexander Zhang that covers this nicely, including the pictured Tigris & Euphrates.
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2. Board Game: Quick Count [Average Rating:4.83 Unranked]
Bill H
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"A master in the art of living draws no sharp distinction between his work and his play, his labour and his leisure, his mind and his body, his education and his recreation." LP Jacks
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As soon as I got my iPhone I began using the built-in browser to enter games played here on BGG right from the table while waiting for my turn. A process I'd often forget became easy to do while the game was still in progress or immediately after it ended, so I seldom miss logging a game these days. It satisfies my OCD.

Since then, it's become both easier and harder to do this:

Easier with the 3G model, more prevalent wi-fi connections and now with ryanch's free "BGG" application (see below or search in the Application Store).

Harder with all the tempting enhancements to game logging where we may enter the location, player names, BGG IDs, scores, etc. because the iPhone isn't always smooth with these pop up input screens. It's doable but sometimes takes awhile. It's still quite easy to mark a game played if I wait until I'm at a desktop to enter the other details, though.
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3. Board Game: Space Alert [Average Rating:7.64 Overall Rank:57]
Bill H
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"A master in the art of living draws no sharp distinction between his work and his play, his labour and his leisure, his mind and his body, his education and his recreation." LP Jacks
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Czech Games have provided English language MP3s of the tracks from the game CDs (and promise additional tracks will be made available eventually). I have the German version of the game, so these MP3s (and the English-language Rules PDFs) make the game playable for me.
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Bill H
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"A master in the art of living draws no sharp distinction between his work and his play, his labour and his leisure, his mind and his body, his education and his recreation." LP Jacks
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And there's now a Space Alert Mission Generator app that lets you pick the difficulty of threats, duration of mission, number of transfers, comm downs, etc. and lets you choose between the original computer voice or a more Star-Trekish woman's voice. As it plays the effects and announces the threats, they also appear in an on-screen log of the mission.

It supports regular missions and training missions and adjusts as well as "lone-wolf" solitaire games (where you control 4 androids, so it omits incoming data, data transfer and communications down). If you change any of the sliders, it becomes a Custom Mission. It also calculates the New Frontier difficulty bonus for experience.

After the mission, it then single-steps through the walk through with buttons for "computer checked", "missle launched", "threat survived", etc. The walk through features reminders to advance threats, resolve computer and weapons fire, etc.

A nice touch is included under the "About"screen: samples of the various messages to play when introducing the game to new players so they'll know what to expect when the clock is running.

This is a superior replacement for the CD altogether.
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  • Edited Sun Apr 17, 2011 12:51 am
  • Posted Sun Apr 17, 2011 12:48 am
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4. Board Game: Space Dealer [Average Rating:6.65 Overall Rank:772]
Bill H
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I ripped my Space Dealer CD and carry it on my iPhone for easy playback of the timer track.
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5. Board Game: Last Night on Earth Special Edition Soundtrack CD [Average Rating:5.68 Unranked] [Average Rating:5.68 Unranked]
Bill H
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"A master in the art of living draws no sharp distinction between his work and his play, his labour and his leisure, his mind and his body, his education and his recreation." LP Jacks
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I wouldn't play Last Night on Earth: The Zombie Game without the excellent mood music they supplied in the game. I enjoyed it enough to get the special edition for the couple extra tracks* and immediately ripped it to my phone so it's always available when we play.


* The additional cards are nice too, especially the guitar -- I'm a fan of Dead Rising on Xbox 360 and there's no thrill like Stratocasting the undead.
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Bill H
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"A master in the art of living draws no sharp distinction between his work and his play, his labour and his leisure, his mind and his body, his education and his recreation." LP Jacks
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Ditto A Touch of Evil
 
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  • Posted Tue Dec 8, 2009 3:46 am
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6. RPG Item: Degenerate Seaside Town [Average Rating:5.00 Unranked]
Bill H
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"A master in the art of living draws no sharp distinction between his work and his play, his labour and his leisure, his mind and his body, his education and his recreation." LP Jacks
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For roleplaying games especially, there are some MP3 files of background noises for various environments that you can loop to add ambiance to the game.
 
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7. Board Game: Time's Up! [Average Rating:7.46 Overall Rank:151]
Bill H
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"A master in the art of living draws no sharp distinction between his work and his play, his labour and his leisure, his mind and his body, his education and his recreation." LP Jacks
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The built-in timer is handy for any game with timed rounds.

I used to use a magnetic Godzilla kitchen timer for this -- you could set the value to count down, pause it if necessary, and when it went off it sounded like Godzilla's distinctive roar.

Always having such a flexible timer on me has been handy, but I do miss the big guy's shriek. I'll have to add that as a tone.

There are, of course, several actual chess clock applications for the phone that offer more features.
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Bill H
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"A master in the art of living draws no sharp distinction between his work and his play, his labour and his leisure, his mind and his body, his education and his recreation." LP Jacks
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Ryan Christianson did a great list of "Best iPhone Apps for Boardgamers" that immodestly (but not incorrectly) begins with his own Score application. Score is a handy way not just to score a game, but the game-specific modules calculate point values for supported games. For more information see Bruce Bridges's geeklist Modules for Score iPhone/iTouch Application, or to suggest the next modules to include add your thoughts to johnweldy's iPhone/iTouch Score App Suggestions.

The other applications in Ryan's list are also worthy of note.
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Bill H
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"A master in the art of living draws no sharp distinction between his work and his play, his labour and his leisure, his mind and his body, his education and his recreation." LP Jacks
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Alberto Barbati (iaanus) wrote the
Boardgame Companion, another handy scoring utility with a very nice interface and some handy features including internal play logging by date and players.

(see the link for a more current description of features)
 
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  • Posted Fri Jan 8, 2010 2:24 am
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Maaike
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The "Itools game" app is free today.
 
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  • Posted Wed Apr 20, 2011 12:52 pm
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Bill H
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"A master in the art of living draws no sharp distinction between his work and his play, his labour and his leisure, his mind and his body, his education and his recreation." LP Jacks
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Ryan Christianson wrote a very handy application (currently free) called BGG that allows fast access to your collection and wishlist here. It caches entries, making it much faster to access while shopping.

I've been using the iPhone's built-in web interface to access BGG from my Local Game Store (and also from my Friendly Game Store), but there's a lot to load (especially if you're not on wi-fi or 3G) and you constantly have to zoom in to enter text or see ratings. Ryan's application is much faster and allows you to quickly log a play (sans detail).
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Play Games - Interact - Have Fun!
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I get an "Incompatible" error when trying to download this.
 
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  • Posted Tue Jan 13, 2009 8:18 pm
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Bill H
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"A master in the art of living draws no sharp distinction between his work and his play, his labour and his leisure, his mind and his body, his education and his recreation." LP Jacks
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manowarplayer wrote:
I get an "Incompatible" error when trying to download this.

I'd suggest you email Ryan directly, and please provide him with more details, such as:
Which model iPhone or Touch are you using? Did you attempt to download it via iTunes or the App Store app directly onto the phone? If you used iTunes, was it on a PC or Mac? How recently did this happen? What were you wearing when you tried it? Etc.

For your convenience:
Ryan Christianson
United States
Lynnwood
Washington

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  • Edited Tue Jan 13, 2009 9:30 pm
  • Posted Tue Jan 13, 2009 9:29 pm
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Stew Woods
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I love that at our games nights now I can just pass someone the phone - "OK, you choose!"
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  • Posted Tue Dec 8, 2009 9:28 am
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10. Board Game: Geeks: The Convention [Average Rating:4.77 Overall Rank:7021]
Bill H
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Carrying an iPhone around BGG Con was handy for Twittering, checking game FAQs, snapping some lo-rez pics and logging plays.

It would have been handier if the wi-fi reached the ballrooms where the games were played, but even at dial-up speeds it was useful.
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11. Board Game: Submission [Average Rating:0.00 Unranked]
Bill H
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"A master in the art of living draws no sharp distinction between his work and his play, his labour and his leisure, his mind and his body, his education and his recreation." LP Jacks
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I thought it would be good to snap some shots of games-in-progress or closeups of game materials, but the camera isn't as good as it could be (good luck getting the low-contrast, slightly blurry images past the rabid Mods).

An application called Darkroom helps the quality of images by triggering the shutter when the camera is completely still. Run Darkroom, line up the shot trying to hold the camera still, and press the shutter button. Pictures are noticably sharper when you remove hand shake that I didn't even realize was there.

A bit of post-processing on the computer (cropping, resampling down) may salvage some otherwise unusable snaps.

Still, while you'll often have an iPhone handy when a real camera is not, praise for its camera is like applause for performing dogs; one applauds not the quality of the performance but the fact it didn't eat its own feces. Or something.
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Gabe Alvaro
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Berkeley
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Gotta agree here. Love my iPhone but the camera is shite. Darkroom is a great app that makes the pics at least somewhat passable.
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  • Posted Tue Jan 13, 2009 7:15 am
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Bill H
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"A master in the art of living draws no sharp distinction between his work and his play, his labour and his leisure, his mind and his body, his education and his recreation." LP Jacks
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The new model (3GS) steps up to 3 megapixel, although there's still no flash available. This should permit higher resolution crap photos.

Edit: The iPhone 4 has a flash and takes surprisingly reasonable photos.
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  • Edited Thu Dec 2, 2010 9:37 pm
  • Posted Tue Jun 9, 2009 11:54 pm
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Richard Dewsbery
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You are in no way wrong about that.

I've always wondered why people took photos with their mobile phones, when I was getting perfectly good results with a camera. Then I got my iPhone 3G, and took some pics with it. Now I know the answer to my rhetorical question is "IQ deficiency".

Darkroom isn't (yet) compatible with the 3GS by the way
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  • Edited Tue Sep 1, 2009 9:41 am
  • Posted Sun Aug 30, 2009 12:11 pm
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12. Board Game: Zooloretto [Average Rating:6.96 Overall Rank:302]
Lindsay Scholle
Australia
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http://www.spinbottlegames.com/eng/html/zooloretto_iphone.ht...
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Bill H
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* Catan
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  • Posted Tue Dec 8, 2009 4:13 am
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Bill H
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"A master in the art of living draws no sharp distinction between his work and his play, his labour and his leisure, his mind and his body, his education and his recreation." LP Jacks
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* Set
 
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  • Posted Tue Dec 8, 2009 4:22 am
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Bill H
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* Viva il Re!
 
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  • Posted Tue Dec 8, 2009 4:43 am
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Bill H
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"A master in the art of living draws no sharp distinction between his work and his play, his labour and his leisure, his mind and his body, his education and his recreation." LP Jacks
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* Zombie Dice
 
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  • Posted Tue Aug 24, 2010 11:19 pm
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Bill H
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"A master in the art of living draws no sharp distinction between his work and his play, his labour and his leisure, his mind and his body, his education and his recreation." LP Jacks
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* Neuroshima Hex
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  • Posted Wed Apr 20, 2011 10:58 am
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13. RPG Item: Murphy's Rules (1st Edition) [Average Rating:7.71 Overall Rank:381]
Bill H
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You can carry an entire library of boardgame rules and RPG games in PDF form for searching and quick reference. This is especially useful on the iPad screen.
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Brett Orr
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Southlake
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this has been almost worth the price of admission for me.
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  • Posted Fri Jun 4, 2010 7:40 pm
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14. Board Game: Small World [Average Rating:7.54 Overall Rank:59]
Bill H
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Days of Wonder officially released Small World for the iPad. It is 2-player only, no AI. Instead, the iPad is placed between the players and autorotates the interface to the player whose turn it is.

It is the proper boardgame implemented on the tablet. You touch and drag units into place, it handles the scoring and final combat die. Your VP total is hidden unless you touch the symbol (they suggest cupping your hand over it when you do so).


I can't wait to see more boardgames released in this format. THIS is a "travel edition" -- no pieces to lose, no space for the board -- it could be played easily on an airplane.
Edit: They've now added a "travel mode" where it assumes the players are sitting side-by-side (no flipping).
Edit: Several of the expansions are now available in-game.
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15. Board Game: Together [Average Rating:0.00 Unranked]
Bill H
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Scrabble for the iPad is the first game to integrate iPhones/iPod Touches as personal displays (it also allows Facebook play, local network, pass-n-play or solo vs. the computer).

In "party mode", each player uses their iPhone/Touch as a tile rack (via a free app) visible only to themselves. The main game board (on the iPad) is visible to players the whole time. Even when it isn't your turn you can move tiles around in your rack or (if you permit it) check the built-in dictionary for viability of a word.

When it's your turn, you flick the tiles and they appear on an empty rack on the iPad where they can then be placed onto the board. You can also rotate the iPad display from within the tile rack app, although it currently doesn't remember from turn to turn where you're sitting.

Connectivity is via WiFi or Bluetooth.

We found that WiFi dropped each of our connections several times during the game, but when we clicked on reconnect it resumed with nothing lost. They recommend you turn off WiFi and use Bluetooth (at least for now). Hopefully, stability will improve with future patches.


This concept holds much promise for other games implemented in a similar manner, with public info on the large iPad screen and all hidden info displaying (and being interacted with) only on player's iPhones/Touches.
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Steve Bauer
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Now I want one.
I hate you!
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  • Posted Tue Jan 13, 2009 5:19 am
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(ʇllıʍ)
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Shijuro wrote:
WillT wrote:
From my point of view, the worst thing about an iphone is that it is a phone. These days everyone is becoming a slave to their mobile phone(s). I prefer to be unreachable.

Don't answer it.


Not answering the phone does not make the phone go away. Callers will either keep calling or leave messages, expecting me to respond. I refuse to be "accessible" to others when I am on "my time". This is just a "hang-up" of mine. (pun intended)
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  • Posted Tue Jan 13, 2009 9:30 pm
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Bill H
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WillT wrote:

Not answering the phone does not make the phone go away. Callers will either keep calling or leave messages, expecting me to respond. I refuse to be "accessible" to others when I am on "my time". This is just a "hang-up" of mine. (pun intended)

I know, and I apologize. I was trying to be witty instead of helpful. If it's any consolation, I really, really hate puns and yours cut me to the quick.

As the comments after mine indicate, the Touch gives you everything you may want except the phone (and the GPS).
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  • Edited Tue Jan 13, 2009 10:25 pm
  • Posted Tue Jan 13, 2009 10:13 pm
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Nick Case
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WillT wrote:
I refuse to be "accessible" to others when I am on "my time". This is just a "hang-up" of mine. (pun intended)


I envy your ability to achieve isolation. For many people either through work or family commitments to be readily available by phone is a necessity of the 21st century. To insist on 'my time' for so many people is just not possible. That said, the phone is a tool and it is the individual's option to answer it or not. Whilst its function might be addictive a phone cannot enslave an individual.
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  • Posted Thu Jun 25, 2009 9:02 pm
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Richard
Greece
Marousi
Athens
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RPGGrEEK Guild, γινετε μελος εδω:http://rpggeek.com/guild/1256
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WillT wrote:
I refuse to be "accessible" to others when I am on "my time".

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  • Posted Wed Apr 14, 2010 2:03 pm
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