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Reviewers you cannot afford to miss
John Clark
Australia Canberra ACT
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*** OK, Tom Vasel is NOT in this list ... read the header (below) first ***
This is a list of those BGG users who (I think) have described on their own 'comments' list the most interesting, comprehensive, provocative etc thoughts on games. Its a list of people who I 'consult' before considering a game to buy. I don't necessarily agree with all (or any) of their thoughts, but I still find their opinions worthwhile because they can nail the essence of a game in a few short lines.
I have not included BGG users who write lots of 'reviews' on games but those who write mini-reviews on their game 'comments' section, so you can scan down a whole bunch of comments. The real 'reviews' are obviously useful too, but not the aim of this list, which is why reviewers such as Tom Vasel are not in this list. BGG regulars will recognise many or all of the names on this list. I will happily consider others for this list - just nominate!
Here goes:
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John Clark
Australia Canberra ACT
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http://www.boardgamegeek.com/user/crackedlcd81
Michael Barnes
Controversial apologist for ameritrash. Outspoken and opinionated but also informed and prolific
Notable games he likes more than the average BGG user:
The Really Nasty Horse Racing Game Talisman 4th Edition Mare Nostrum Magic Realm The Fury of Dracula Dreamblade The Settlers of Catan Card Game
Notable games he dislikes:
Ticket to Ride Werewolf TransEuropa Saint Petersburg Thurn and Taxis El Grande Caylus World of Warcraft: The Boardgame
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John Clark
Australia Canberra ACT
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http://www.boardgamegeek.com/user/houjix
Justin L
Has reviewed 917 games - and not just one-liners either. Consise and thoughtful comments on many many games. Has a particular interest in games for couples but his tastes are pretty diverse.
Notable games he likes more than the average BGG user:
Star Wars CCG We the People Magic: The Gathering CCG Santiago Through the Desert Lord of the Rings: The Confrontation A Game of Thrones
Notable games he dislikes:
Ricochet Robots Power Grid Tigris & Euphrates Go Arkham Horror Tikal
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John Clark
Australia Canberra ACT
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http://www.boardgamegeek.com/user/clearclaw
JC Lawrence
Another controversial BGG user. Heavily favours perfect information games. He dislikes many highly rated games, but for clear reasons. You will disagree with his ratings but find his comments exceptionally thought-provoking. Sticks to his principles, which are carefully set out on his page. Train games are his speciality.
VERY harsh rater - a 4 from JC Lawrence is actually a passable score.
Notable games he likes more than the average BGG user:
1860: Railways on the Isle of Wight Pampas Railroads Lords of the Spanish Main Kaivai Neuland Carrom Blokus The Traders of Genoa
Notable games he dislikes (there are many):
Puerto Rico Power Grid (his analysis of these two is really worth considering) Saint Petersburg RoboRally Shadows over Camelot Werewolf Caylus Phoenicia
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John Clark
Australia Canberra ACT
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http://www.boardgamegeek.com/user/cfarrell
Chris Farrell
Like Justin L, a prolific reviewer - over 1000 games rated and reviewed. Often entertainly comments, particularly for the scathing reviews. Its well worth the effort to read down his reviews.
Sees many light war games (e.g. Antike) as variants of Risk in the sense that they boil down to the negotiation abilities of the players.
Has become a latter-day apologist for some traditional games such as Monopoly. A big fan of Knizia ("he works on a whole different plane that the rest of us") and block war games, which illustrates his diverse tastes.
I find Chris's short reviews compelling even if I completely disagree with him, which is quite often (AOE3 and Bang which I like, and Samurai and Jambo which I hate). This is a sure sign of an excellent reviewer. I should add that Chris and I strongly agree on a few things: Through The Ages is horribly overrated and Monopoly is a very decent game when played correctly.
Notable games he likes more than the average BGG user:
WestFront II Sicily: Triumph and Folly Scrabble Monopoly Beowulf: The Legend Wizard Kings Blue Moon
Notable games he dislikes:
Antike Through the Ages: A Story of Civilization Bang! Advanced Civilization Twilight Struggle Kingsburg Shogun
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John Clark
Australia Canberra ACT
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http://www.boardgamegeek.com/user/Glamorous+Mucus
Joshua Miller
Best known for his annual 'Spiel des Josh' awards. Josh has a mass of mini-reviews. Josh almost gets his place in this list just for two quotes - one incredibly funny and one absolutely on target:
Agricola: "Yes, yes, YES! The sadists weep because the masochists have all gone off to play Agricola, and who can blame them - being punched in the face never felt so good."
Brass: "The more ambitious and complex a game is, the more intuitive and coherent its rules and theming need to be."
Notable games he likes more than the average BGG user:
Expedition Say Anything Pick Two! Cosmic Encounter Titan Attika Fresh Fish
Notable games he dislikes:
Twilight Imperium 3rd Edition Werewolf Betrayal at House on the Hill A Game of Thrones Friedrich Diplomacy
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6.
Board Game: Spades
[Average Rating:6.79 Overall Rank:687]

John Clark
Australia Canberra ACT
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http://www.boardgamegeek.com/user/CortexBomb
Michael Webb
Solid reviews of games - often lengthy. Not as eye-opening as some of the above reviewers but you get a nice overview of the game mechanics and themes. Can write a lengthy review on just one or two plays - there is nothing wrong with I guess - I just don't think that much about a game on first playing (unless I really hate it) in order to write a lot.
Notable games he likes more than the average BGG user:
Spades Age Of Steam Magic: The Gathering CCG Die Macher Railroad Dice
Notable games he dislikes:
Citadels Pillars Of The Earth Space Alert Mykerinos Aladdin's Dragons
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John Clark
Australia Canberra ACT
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http://www.boardgamegeek.com/user/JohnRayJr
John Ray Jr
Only 123 games reviewed, some very small but also some long, insightful comments. Mostly, John Ray explains succinctly WHY he likes or dislikes a game. I like his style and wish he would write more mini-reviews.
Notable games he likes more than the average BGG user:
Glory to Rome Indonesia Pandemic Le Havre
Notable games he dislikes:
1960: The Making of the President Gipsy King Balloon Cup Architekton
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John Clark
Australia Canberra ACT
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http://www.boardgamegeek.com/user/Octavian
Octavian
What is nice about Octavian's reviews is that he never edits his reviews but 'updates' them - you can thus see his thoughts about games over time which is absolutely fascinating - for example:
GOA:
(Initial rating of 5)
I gave it a second chance. A 5 was a bit harsh, but a 6 is probably spot on for me with this game. It works as a game, no doubt. There are some interesting things to manage. I don't care for how exacerbated the runaway leader phenomenon can get, though I imagine that's less of an issue amongst experienced players. I don't care for such a head-heavy game having a luck component that can burn you so heavily in the form of founding colonies and I don't expect that will ever change.
But most of all I just don't feel the fun. Challenge, yes. Fun, not so much. For the amount of mental work the game demands there should be proportional payoff in enjoyment and I'm just not getting it from this one. I'll be surprised if the rating changes from here. -----
Update - Bumped up to 7. The scores still seem artificially constrained and the luck of drawing colonists still bugs me, but the game has slowed down after a few plays. The auction is more fun than I gave it credit for initially (back when I was jaded with auction mechanics in general). Time will tell if it goes up another point, but I feel it will settle at either 7 or 8.
------- Finally at 8. Likely it's final resting place. Steep learning curve on how to finesse the auction. A bit of a sledgehammery scoring system, but the game engine overcomes that enough to push Goa into the upper tier.
Notable games he likes more than the average BGG user:
Blue Moon Poker Lord Of The Rings Zendo Cosmic Encounter
Notable games he dislikes:
Ca$h 'n Gun$ Shadows over Camelot Dungeoneer: Tomb of the Lich Lord El Grande Citadels
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John Clark
Australia Canberra ACT
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Moritz Eggert
Germany Munich/Germany Unspecified
Eggo has a ton of very solid mini-reviews. In a way his thoughts are almost too solid, in that there is very little to disagree with, which makes him a very useful resource for a quick overview of many games but there are not as many enlightening moments. A generous rater, he does not deviate from the BGG averages much (except when it comes to games from the early 80s!) - much less than the others in this list.
Notable games he likes more than the average BGG user:
Quest for the Dragonlords The Fellowship of the Ring (1982) Gunslinger (1982) Nightmare House (1983) 7 Ages Magic Realm
Notable games he dislikes:
Gloria Mundi Senji Ingenious Kingmaker
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John Clark
Australia Canberra ACT
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Morgan Dontanville
United States Brooklyn New York
Plate of Shrimp.
Here we are folks, the dream we all dream of.
Another prolific and harsh rater. The feature of Sisteray's reviews is that he gives high marks to games even after admitting their flaws. Likes perfect information and 'nasty' (backstab etc) games BUT also likes 'experience' games as well - an unusual combo. Steers away from Ameritrash.
Don't miss his comments for Battlelore (especially), his initial comment for A Castle For All Seasons and his final comment on Ra.
Notable games he likes more than the average BGG user:
Haste Worte Kapitän Wackelpudding 1860: Railways on the Isle of Wight Steam Intrigue TurfMaster Tempus
Notable games he dislikes:
Carcassonne Medina Diplomacy Ticket to Ride: Europe Web of Power & China Bohnanza Paris Paris Tigris & Euphrates Commands & Colors: Ancients
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11.
Board Game: Brawl
[Average Rating:6.39 Overall Rank:1350]

John Clark
Australia Canberra ACT
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(Suggested by Shingoi ... a major omission by me!)
Fawkes might be the harshest rater ever. His most common rating was 3, followed by 4. His review comments are long but kind of emotive stream-of-consciousness stuff. For example:
(Ra)
The premiere pure auction game along with its sibling, Modern Art. The fun factor wears down after a lot of plays, but it's still got enough staying power to hit the table regularly. Part of the appeal is that it plays quickly. Another good thing is that people can yell "RAAAA!!!!" and blow off some stress. *** UPDATE: Still not as good as Modern Art, but still holding up well after many plays. Keeper, but not top shelf. *** UPDATE: You know what? RA is *better* than Modern Art. I doesn't seem to suffer from the 'weak/greedy player syndrome' that plagues Modern Art, and it remains interesting even after a truckload of plays. I underestimated this little gem. Here's hoping that the uberplay reprint pans out, and we can get our grubby gamer hands on a copy of RA that's identical to the alea except for the box! ***UPDATE: The problem with RA is that as the number of players increases, the control decreases substantially because it takes longer before your turn comes back around. In the interim all sorts of things can happen. I'll play with 4 if asked, but 5P is not certain. RA is still all kinds of excellent with 3P though, and it's one of the best games overall with that number of players. *** UPDATE: Acquired the 2005 uberplay reprint through the kindness of Wong Siow Hwee, who grabbed a copy from the FLGS and held it until I could get to Singapore to claim it. Thanks Siow Hwee!
Another example (Wallenstein):
So far only played on spielbyweb.com... and I already dislike the virtual dice tower. You combine the strange tower dynamics with random events and random+hidden action orders and you have a chaotic game. I think I can be convinced to play once in a while - most wargames are random anyway - by Wally's definitely not a game I'd be looking to own. ***UPDATE: Yep, the cube tower is definitely the worst thing about Wallenstein, and one of the worst resolution mechanisms I've ever seen in a game. If I were to rate this now, I'd give it a 3, maybe a 4, almost completely due to the cube tower. Replace the cube tower with a small amount of dice, or better yet, a deterministic combat resolution mechanism, and I'd like it much better. Let's see - dispense with the cube tower: when one player moves armies into another player's province, do a simple 1-for-1 elimination. Farmers die first. If it's a tie, the province is devastated as usual. That sounds much better. Have to try it with a physical copy. ***UPDATE: The cube tower? When you're unable to determine what your chances are of winning a battle, that's just unacceptable. It's one of the most broken mechanisms I've ever encountered. If you like your planning to have any sort of influence in the results of your combat, do NOT play Wallenstein or anything with this stupid cube tower in it. I was pining for the predictability of DICE for crying out loud. This game NEEDS a new combat system. I'd rather whack myself over the head with the cube tower before I play this thing again.
Its tough to say if Fawkes' reviews were useful or not, but they are worth reading, even for the entertainment value, and it is a great pity that he is no longer around.
Even taking into account his harshness, I find Fawkes very tough to agree with ... he likes the games I hate (e.g Samurai, Taj Mahal, Amun-Re, Through The Desert, Hollywood Blockbuster) and hates the games I like (e.g. Settlers, War Of The Ring). At least we both hate Thurn & Taxis and like Lord Of The Rings Confrontation.
Notable games he likes more than the average BGG user:
Brawl Magic: The Gathering CCG Attribute TAMSK Pueblo Clash of the Gladiators The Princes of Florence
Notable games he dislikes:
Betrayal at House on the Hill Wallenstein War of the Ring The Settlers of Catan Carcassonne RoboRally Thurn and Taxis Shadows over Camelot HeroScape Master Set: Rise of the Valkyrie Bohnanza
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