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Multiplayer Wargames
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Hey guys, for my first geeklist, I would like to gather all the "multiplayer wargames" available here in geekdo. I'm a big fan of these type of games altough I haven't tried a lot of them, I did not find a lot of choices in the top ranked games, so please list all the games you know that could be inserted in this list.
Important note: All of these games don't have to be 100% wargames, I'm looking for games that have a good wargaming feel\experience in them with some sort of combat\fighting mechanic, it doesn't need to be listed as a Wargame here on Geekdo.
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Theme: Historical board game that broadly depicts the millennia-long struggle for control of England, Scotland, and Wales. The game begins with the Roman invasion of 43 A.D., continues through the many struggles between Angles, Saxons, Picts, Norsemen, Scots, Irish, and other tribes, and ends with the Norman invasion of 1066
3-5 Players
Combat: Dice Rolling
Playing Time: 4 Hours
Components: Dice, Cardboard Tokens & FFG Artwork, Enough Said
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2.
Board Game: Italia
[Average Rating:6.80 Overall Rank:1830]

László K.
United States Hopatcong New Jersey
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Theme: Rise of the Roman Empire [Italia I] (3-players)
Theme: Fall of the Western Roman Empire [Italia II] (4-players)
3-4 Players
Combat: Die Rolling
Playing Time: 180+ Mins
Components: Chits (large), Dice, Mounted Map
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Andreas Johansson
Sweden Linköping
I spent 200 GG and all I got was this lousy overtext!
I spent 200 GG and all I got was this lousy overtext!
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Britannia-like game set in the ancient Middle East (1500-600 BC). Map and timeline apart, the biggest differences are greater differentiation in troop types and random nation turn order.
I like it a lot. 
4 players (allegedly 3-4 but the 3 player variant is weird)
Combat: Dice Rolling
Playing Time: 5 Hours
Components: Dice, unit and a nation chits. Plenty of play aids. Artwork is not as good as FFG Britannia, but better than AH or Gibson Britannia.
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Theme: The Seven Years' War in 1756
3-4 Players
Combat: Cards, Hand Management
Playing Time: 210 Mins
Components: Good Looking Cards, Wooden Pieces and Beautiful Map
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5.
Board Game: Maria
[Average Rating:8.08 Overall Rank:130]

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Theme: War of the Austrian Succession 1740
2-3 Players
Combat: Cards, Hand Management
Playing Time: 210 Mins
Components: Good Looking Cards, Wooden Pieces and Beautiful Map
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Theme: Players represent one of the seven "Great Powers of Europe" (Great Britain, France, Austria, Germany, Italy, Russia or Turkey) in the years prior to World War I
2-7 Players
Combat: There is no dice, no drawing cards. Battles are deterministic.
Playing Time: 360 Mins
Components: Lots of different versions of the game
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Theme: Medieval, In Warrior Knights, each player takes on the role of a Baron vying for control of the Kingdom
2-6 Players
Combat: Cards
Playing Time: 240 Mins
Components: FFG Artwork, Miniatures, Cardboard tokens, LOTS of cards
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Fantasy Theme: Based on the best-selling novel series, A Song of Ice & Fire (George Martin)
Played Best with 5 Players Two very good expansions that allows balanced games with 4 and 6 players
Combat: Battle Card Driven
Playing Time: 3 Hours
Components: Neat wooden pieces for units, Cardboard Tokens, Cards and awesome FFG artwork all over
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Theme: 18th Century, Europe and the Colonies
3-7 Players
Combat: Dice Rolling
Playing Time: 3 Hours
Components: Cardboard Tokens, Plastic Coins, Small Map
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Theme: Roman Empire
2-6 Players
Combat: Dice Rolling
Playing Time: 3 Hours
Components: Heavy Game with lots of Miniatures, cards, customised dice, huge coins and HUGE board
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Theme: Renaissance, The Thirty Years' War (1618-1648)
3-5 Players
Combat: The Cube Tower!
Playing Time: 150 Mins
Components: Wooden cubes for units, the Cube Tower, Language independent cards and cardboard tokens
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12.
Board Game: Shogun
[Average Rating:7.69 Overall Rank:45]

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Theme: Sengoku period (approx 1467-1573)
3-5 Players
Combat: The Cube Tower!
Playing Time: 2\3 Hours
Components: Wooden cubes for units, Cube Tower, Language independent cards and nice Map
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13.
Board Game: Senji
[Average Rating:6.68 Overall Rank:938]

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Theme: Medieval Japan
3-6 Players
Combat: Dice Rolling
Playing Time: 90 Mins
Components: Colourful artwork, Customised Dice, Miniature Fortresses, Cards
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Theme: Ancient - The Empire of Alexander the Great
2-4 Players
Combat: Dice driven with a CRT
Playing Time: 3 Hours
Components: Cardboard Tokens, Beautiful Artwork & Map
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Theme: The Seven Years War In Europe, 1756-1763
2-4 Players
Combat: Dice driven with a CRT, adjusted by tactics chits.
Playing Time: 360 Mins
Components: Cards, Cardboard tokens, Neat Artwork
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Theme: Sci-Fi War
2-5 Players
Combat: Dice Rolling
Playing Time: 4 Hours
Components: Unit Miniatures, Cards, Board with the Map of the world
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Theme: Sci-Fi
2-4 Players
Combat: Dice Rolling
Playing Time: 90 Mins
Components: Glowing Miniatures, Modular Board
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Theme: Sci-Fi, Starcraft Universe
2-6 Players (Best with 4)
Combat: Battle Card Driven
Playing Time: 3 Hours
Components: Lots of tokens, Miniatures & FFG Artwork!!!!
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Darrell Hanning
United States Jacksonville Florida
Love women in action movies and shows. It all started with Diana Rigg, in the Avengers.
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Theme: Interstellar 4X
2-6 Players
Combat: Dice Rolling w/ modifiers
Playing Time: 4.5 hours
Components: Cardboard counters, map, player aids, dice
"Players expand from their home world to explore systems, starting at the edges of a board and working inward towards the center Throneworld. The systems get progressively tougher as players move inward which often involves battling units of greater size and/or technology level. The interesting mechanics allows players to choose 11 different unit types (6 space and 5 ground) to organize into fleets, explore and conquer worlds. In addition, there are four types of technology: Space Combat, Ground Combat, Jump (controls how far a fleet may move), and Communications (controls the distance you can control fleets)."
I personally prefer this over TI:3. While not blessed with a profusion of plastic pieces, it has more different unit types (including orbital jump troops), a more involved combat system, and autonomous systems that put up a real fight. (Sometimes it's easier to nab a system from a neighboring player, than from the game system. Either method gets you closer to victory.)
If you want more steak and less sizzle, try Throneworld.
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Darrell Hanning
United States Jacksonville Florida
Love women in action movies and shows. It all started with Diana Rigg, in the Avengers.
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Theme: Interstellar 4X
1-4 Players
Combat: Dice Rolling w/ odds
Playing Time: 3 hours, according to the BGG entry, but don't believe it. More like 4-6 hours.
Components: Cardboard counters, map, player aids, dice
"A strategic game of stellar exploration and conquest. You build ships and send them out to explore the Galaxy. After generating detailed worlds, you decide whether to colonize or not, and how to deal with the natives (if any). Wormholes may be discovered, which change the topology of the map. Invest in tech research. Yaquinto's almost trademark hidden movement (task force counters, including dummies, and actual task force set up sheets behind player screens) is in full use here."
Good luck finding it.
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Theme: World War II
2-5 Players
Combat: Dice Rolling
Playing Time: 4 Hours
Components: Miniatures, Customised Dice & Nice Artwork Overall
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Theme: Alternate near-future in which all of the world attacks and invades the continental United States. From the west arrives hordes of Asian foes; from the south arrives a union of South American countries through Mexico, and from the east lands come legions of Soviets who have taken over all of Europe.
2-4 Players
Combat: Dice Rolling
Playing Time: 3 Hours
Components: Dice, Miniatures, Cardboard Tokens, Cards, USA Map
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Jeff Paul
Canada Winnipeg Manitoba
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Similar to air combat (usually with simultaneos plotted moves) but a different genre, Naval wargames can usually work very well with multiple players.
I have not tried this game, but Grand Fleets does work great. Alternatively, if you like the age of sea, the old Avalon Hill classic Wooden Ships & Iron Men is great with multiple players
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24.
Board Game: Dust
[Average Rating:6.63 Overall Rank:950]

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Theme: Sci-Fi
2-6 Players
Combat: Dice Rolling
Playing Time: 2 Hours
Components: Dice, Miniatures, Cardboard Tokens, Cards, World Map, Neat artwork with attractive Female Soldiers and futuristic weapons\vehicles
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25.
Board Game: Antike
[Average Rating:7.21 Overall Rank:228]

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Theme: Ancient. Players choose from Greeks, Romans, and Germanic tribes and Phoenicians, Carthaginians, Persians, Arabs, Egyptians, and Babylonians.
2-6 Players
Combat: There is no dice, no drawing cards. Battles are deterministic.
Playing Time: 2 Hours
Components: Wooden Units
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Kentwood
Michigan
http://www.boardgamegeek.com/geeklist/43167/three-player-war...
Winnipeg/Auckland/Cheonan
Ladenburg
Portland
Oregon
http://www.boardgamegeek.com/geeklist/43167/three-player-war...
And there's this one, too!
Wargaming for 3
Santa Iria Azoia
Great effort! it's Obrigado, but it is spoken the same way