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The Shelving Moment
Scott Alden
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When I used to be active on the "Game Illuminati" forums, there was a lot of talk of "Shelving Moments". It's the moment in the game that occurs that causes you to take the and put it back on the shelf never to be played again. Feel free to share your favorite (or least favorite) shelving moment - and what caused you to arrive at that point.
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1. Video Game: Dead Rising 2 [Average Rating:7.16 Overall Rank:807] [Average Rating:7.16 Unranked]
Scott Alden
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I think I have only hit this after 4 hours into the game. The main plotline is on a timer, and if you don't complete various things by the deadline it's "Game Over." There are only 3 save slots in this game, and I seem to have painted myself into a corner where it appears that I must start again from the beginning Welcome to my shelf Dead Rising 2.
 
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Adam Slape
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Starting over at least a few times is a big part of the first Dead Rising, and I assume it's the same in the sequel. You learn a little more about what to do each play and your character keeps his experience level when you start your next game.

But yes, this method is somewhat old school and not everyone enjoys it.
 
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  • Posted Mon Oct 4, 2010 2:58 am
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Dave Heberer
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Yeah, at first I thought this was the stupidest thing ever, but then I realized that it rachets up the tension pretty well and made the 1st game great.

A similiar thing happened to me playing Scott Pilgrim vs. The World, but the gameplay was so glitchy that I really couldn't enjoy the farming like I did in dead rising.
 
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  • Posted Tue Feb 1, 2011 12:13 am
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2. Video Game: Fallout 3 [Average Rating:8.17 Overall Rank:42]
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The Tranquility Lane mission. The mission is required to beat the game and has only two possible outcomes, both of which infuriated me.
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3. Video Game: Blood Bowl [Average Rating:6.84 Overall Rank:853]
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I got this used, so it was mega cheap. Even still, it really didn't matter. The tutorial was so bad, I eventually just exited out and started experimenting. So after two pick up games, I start a campaign. After struggling to get a decent dwarf team constructed and experience is starting to roll in, I started a new tournament and in the first round I get an elf team for the first time. My experienced dwarves make minced meat out of 'em, killing many and generally just walking all over them (altho they did get in a lucky goal right at the beginning). Then two rounds later and I'm in the finals of that same tournament, and it's against the elves again. Their roster should be devestated. This time the elves are given a major balance adjustment and I don't think I made a single tackle. Obviously my grind 'em down approach doesn't work very well against scores that happen in two turns. But it was that moment that all the shitty control issues, the utter lack of options, and the generally horrible way that this game was designed made me shelve it...
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Krzysztof Zięba
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Have you played the X-Box or the PC version? From what I know the PC version is somewhat better. Also, a friend of mine who's a Warhammer fanatic said this was an Ace game, so there has to be something good about it I guess.
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  • Posted Sun Oct 3, 2010 11:52 pm
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Mijjy B
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Lord_Kristof wrote:
Have you played the X-Box or the PC version? From what I know the PC version is somewhat better. Also, a friend of mine who's a Warhammer fanatic said this was an Ace game, so there has to be something good about it I guess.


A million games played via the Cyanide servers (for what was an incomplete beta release) says something too. Looking forward to the LE release later this month.
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  • Posted Mon Oct 4, 2010 1:19 pm
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That doesn't surprise me overly much. Perhaps it's the 360 version I played, but I really didn't enjoy the game. That said, I can totally see BloodBowl freaks would love it and play it constantly. But it wasn't for me..
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  • Posted Mon Oct 4, 2010 5:27 pm
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4. Video Game: Madden NFL 09 [Average Rating:6.69 Overall Rank:3045]
Ben Lott
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Looks like I need to start contributing to the VGG database, because I can't even find an image for this game...

Anyways, I bought this game with a lot of excitement because I love football video games and it was supposed to integrate the motion of the Wii into the system. I expected I was going to walk back like Peyton Manning, hold the Wii remote like a football, and thrust it at my receiver in a football type of motion. Instead it was simply a forward flick while holding a button for the intended receiver.

But the real shelving moment came next. I played a novice game first, and went on to win by at least 60 points. So I cranked it up a couple notches to the All-Pro difficulty, and still won by a ton. Finally I set it to All-Madden, the level that should be so ridiculously hard it's not even funny. I won by over 30 points, and if I made more aggressive play calls I could have won by even more. And this was in a game where I played the Lions against the Colts!

If the AI offers no challenge, what possible reason do I have to keep playing? Say hello to the shelf Madden 09 All-Play, I hope your more recent counterpart offers a better experience.
 
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5. Video Game: 'Splosion Man [Average Rating:7.05 Overall Rank:1161]
Matthew M Monin
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Technically it wasn't "shelved" as it's an XBLA game, but yeah. There's a boss battle against a robot that takes up the full screen and requires timing patterns more complicated than I cared to figure out for an otherwise fun light platformer.

 
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6. Video Game: Brütal Legend [Average Rating:6.65 Overall Rank:1125]
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After the second stage battle I couldn´t stand the annoying controls anymore. I still liked the action-RPG sections of the game, but there was no point in putting up with the awkward RTS parts for the rest of the game.
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7. Video Game: Overlord II [Average Rating:6.69 Overall Rank:1527]
Numfar! Do the dance of shame!
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My arachnophobia might not keep me from playing Hive, but the giant spiders in this one made me uncomfortable enough to stop playing the game when they first appeared.
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8. Video Game: The Legend of Zelda: The Wind Waker [Average Rating:8.11 Overall Rank:64]
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At some point the story stops and tells you...now go collect 13(?) pieces of triforce scattered through this world, but to do that, you first need maps or something which you also have to find.

I was like f*ck you game! And shelved it!
I absolutely hate collection missions...
 
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9. Video Game: Mario & Luigi: Bowser's Inside Story [Average Rating:7.66 Overall Rank:645]
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For this game, it was when I got to a point where Mario and Luigi have to do some platforming, but they depend on Bowser being in front of an X-ray machine to see the platforms.

But only sometimes. Sometimes Bowser has to not be in front of the machine.

It got too frustrating trying to do all of that and I shelved it. It was fun for a while, but when it wasn't fun anymore, it's not worth my time.
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For me, it was the near constant "no idea where to go" problem. It's an interesting phenomenon; if you know too much, you don't like it, but if you know too little you get frustrated with it...
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  • Posted Sun Oct 3, 2010 9:20 pm
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Nathan Bannow
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Quote:
For me, it was the near constant "no idea where to go" problem.


If you hit select, the world map will display. There should always be a star on the map for where you need to go next.

When you are in the area containing the star, scroll the area map until you see the star on the area map. That should be the precise area that you need to get to.

Quote:
they depend on Bowser being in front of an X-ray machine...It got too frustrating trying to do all of that


I am not sure if there is one portion of the game like this or more. I recently finished this section of the game. While this section can be a bit annoying, it doesn't last long. Soon you will be onto another area. If there is a second portion like this, I have yet to reach it, and perhaps will get frustrated too?
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  • Posted Tue Oct 19, 2010 8:29 pm
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10. Video Game: Age of Empires II: The Age of Kings [Average Rating:7.72 Overall Rank:171]
Krzysztof Zięba
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There's no one moment in particular which made me 'shelve' the game, rather a final understanding that this is simply put a boring as hell RTS and there's not a bit more of fun I get out of it. It happened to be around the third mission of the Saladin campaign, with two or three skirmish games in between the previous campaign missions.

For some more insights on what put me off, have a look at the link below, I list most of the irritating stuff.

http://lets-talk-about-games.blogspot.com/2010/09/short-revi...
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11. Video Game: Dead Space [Average Rating:7.98 Overall Rank:94]
Krzysztof Zięba
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Alright, I'm cheating a bit, because although I technically 'shelved' the game in a matter of 10 minutes or so, I do intend to get back to it at some point.

I mention often that I'm easily scared by video game, and even the cheapest scare tactics (like the one Doom 3 uses) work for me. You can probably imagine that I spent most of my Dead Space playthrough sweating and panting, playing short sections of the game (no longer than 30 minutes) at a time and taking long breaks in between sessions. I couldn't stand the atmosphere and the way the game puts you on edge all the time. After this one INTENSE section, when I had to fight off a lot of enemies and then run away at a timer, I saved successfully, but was really stressed out. For some reason, I loaded a previous save (I think it was to check which was which), and then saved again... deleting my progress through that god-awful section.

The save labelling system is to blame. Seriously, no option to name your saves PLUS the fact that the timer which shows the saving moment go busted at one point and showed numbers which didn't tell me ANYTHING... And the fact that the Difficulty arbitrarily changed from Easy to Normal - and that change was quite visible... both of these made me instantly throw a tantrum, copy my save games and delete the whole thing out of my hard drive with the words "F**K that game, NEVER AGAIN".

But, as I said, I'll probably have a go at this some time in the future. For now it's the shelve for you, Dead Space, and may that be a lesson to any and all games which do not allow me, the player, to save wherever I goddamn please...
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Nick Bos
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Ha! I have the same problem. I get scared shitless.

I persevered though...and got what was one of my most memorable game experiences! It's really a great game. But yeah, it's scary as hell!

Maybe a tip would be to play it on easy (is that possible to do?). Then you might feel a bit more comfortable as the enemies at least are not as dangerous, so you might feel less stressed. Because the experience is definately worth it IMHO!
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  • Posted Mon Oct 4, 2010 10:16 am
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Numfar! Do the dance of shame!
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This one really scared the shit out of me, but only for the first 30 minutes or so. After that, I just kept repeating "It´s only a game!" and it went down pretty well. Oh, and after every session of Dead Space, I played Flower for 10 or 20 minutes.
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  • Posted Mon Oct 4, 2010 11:26 am
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Krzysztof Zięba
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A played on Easy for a quarter of the game, but then something happened which changed the difficulty to medium and the spike was quite obvious.

I usually deal with such games by using God Mode, because I'm not really afraid if the character can't die. But when I do use cheat codes, I always feel that I haven't really finished the game properly and it calls back to me at some point. I'm guessing Dead Space is going to do the same.
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  • Posted Mon Oct 4, 2010 6:32 pm
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Caleb Frazier
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I picked the game up on a Steam sale, played for approximately 10 minutes, and never picked back up. I simply have a hard time playing survival horror games, watching them no problem but playing them I tend to get bored...
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  • Posted Mon Nov 22, 2010 5:43 pm
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Andy
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I've been enjoying Dead Space this month... The atmosphere is very scary and I have jumped a good deal, and play the game with a certain amount of trepidation.

However, I have just now come to a point where I will either have to start over, or shelve the game... I'm into the start of Chapter 5 (so less than half way) but the difficulty has ramped up quite a bit, with much bigger, harder necros (one that can't even be killed, just slowed down!) and I seem to have chosen the wrong weapons to concentrate on... I still use the Plasma Cutter, but for my next weapon I went with the pulse rifle, which apparently does not have the power or accuracy... so I probably need to re-start and use the enigmatically named Line Gun.. I also didn't know that there were explosive canisters around that you could throw at the necros, which would save some ammo too!!
 
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  • Posted Wed Jun 8, 2011 11:36 am
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12. Video Game: Final Fantasy X-2 [Average Rating:6.09 Overall Rank:2161]
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I can't remember the exact moment this game crushed my spirit, but it was very early on and I found myself choking on this kind of "Pop Video" cut-scene that made me gasping for breath and afraid for my sanity. Maybe I was just a little over dramatic back when I played it, but it still haunts me.
 
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Nick Reed
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You mean this one:



That's the opening cinematics before you even get to control any of the characters.
 
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  • Edited Tue Oct 5, 2010 7:53 pm
  • Posted Tue Oct 5, 2010 11:33 am
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Chris
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Ncik wrote:
You mean this one:

-super horrors-

That's the opening cinematics before you even get to control any of the characters.


How do I give negative thumbs again?
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  • Posted Tue Oct 5, 2010 7:01 pm
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13. Video Game: The Elder Scrolls IV: Oblivion [Average Rating:7.86 Overall Rank:99]
To Mega Therion
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No, no no no. No, no. No, sir. I don't know what kinda vibe you think got off me but I don't play that way. I'm not that way!
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When I read "Try not to level up, because the enemies get harder the higher your level is. This is particularly bad in the main story missions where you need help from NPCs, and the enemies get tougher, but the NPCs don't.

A big part of the fun of the rpg experience is supposed to be improving your character,
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