The Hotness
Games|People|Company
Diablo III
North & South
Neuroshima Hex!
King of Dragon Pass
The Elder Scrolls V: Skyrim
Game of Thrones
Uplink
Unity of Command
Red Dead Redemption
Minecraft
Star Wars: Knights of the Old Republic
Paper Mario: The Thousand-Year Door
Castlevania: Symphony of the Night
X-COM: UFO Defense
The Legend of Zelda: Twilight Princess
Neverwinter Nights
Team Fortress 2
1830: Railroads & Robber Barons
Bastion
Torchlight 2
Batman: Arkham City
XCOM
Tom Clancy's Ghost Recon: Future Soldier
Elder Sign: Omens
Starbase Orion
Fez
Evertales
Empress of the Deep 2: Song of the Blue Whale
Tom Clancy's Splinter Cell
Final Fantasy XIII
Halo: Combat Evolved
Call of Duty 4: Modern Warfare
New Super Mario Bros. Wii
Fallout 3
The Elder Scrolls IV: Oblivion
Star Wars: Knights of the Old Republic II - The Sith Lords
Marvel: Ultimate Alliance
Assassin's Creed
Civilization
World of Warcraft
The Legend of Zelda: Ocarina of Time
The Legend of Zelda: A Link to the Past
Shin Megami Tensei: Persona 4
Beyond Good & Evil
Jeanne d'Arc
Civilization III
Mario Kart 64
Final Fantasy Tactics
Master of Orion II: Battle at Antares
Half-Life 2
GCL Amoeba 18 -- Ever Since Mitosis I Haven't Had Any Free Time
Jerry Hagen
United States
Madison
Wisconsin
age agree eek egg erg gag gage game gamer gee geek gem germ keg kegger mag mage meek mega merge reek rem
Avatar
mbmbmbmbmb
Recommend
17 
 Thumb up
0.75
 tip
 Thumb up
GameChat League - Amoeba Division 18

ABOUT | AMOEBA DIVISION | SUBSCRIBE

Welcome to this week's Amoeba discussion list. Format as per usual. Non-trolling comments from non-members are welcome and encouraged. Have fun!

Current member list:
BrenoK
cadavaca
doubtofbuddha
fattylumpkin
fizzle
ibn_ul_khattab
Iceberg1
jdludlow
jhagen1908
Morganza (next up!)
Thies
verandi
Your Tags: Add tags
Popular Tags: [View All]
1. Board Game: Kids Rule! [Average Rating:4.50 Unranked]
Jerry Hagen
United States
Madison
Wisconsin
age agree eek egg erg gag gage game gamer gee geek gem germ keg kegger mag mage meek mega merge reek rem
Avatar
mbmbmbmbmb
This is the Brag About Your Kids thread. Or if you have no kids, brag about your pets. Or if you have no pets, brag about your game collection.
11 
 Thumb up
 tip
 Thumb up
  • 12 comments [Hide]
Jerry Hagen
United States
Madison
Wisconsin
age agree eek egg erg gag gage game gamer gee geek gem germ keg kegger mag mage meek mega merge reek rem
Avatar
mbmbmbmbmb
This is basically a shameless excuse to share my joy in my son's linguistic explosion. In the last week Timmy has gone from nouns and a couple of stock phrases to three-word, subject-verb-object sentences. Examples include "I see you," "I got it," and "I want this." (Okay, maybe that isn't entirely good news.)

It's been fascinating to watch over the last weekend.
14 
 Thumb up
0.01
 tip
 Thumb up
  • Posted Mon May 9, 2011 7:52 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jens Granseuer
Germany
Frankfurt am Main
Avatar
mbmbmbmbmb
No kids. Check.
No pets. Check.
No game collection worth bragging about. Check.

I'm wondering if I should take a picture of the spider looking at me from behind my screen...
10 
 Thumb up
 tip
 Thumb up
  • Posted Mon May 9, 2011 8:31 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Joel J
United States
Iowa City
IA
flag msg tools
Avatar
mbmbmbmbmb
Man, I am jealous, Jerry. The day Aurora starts putting together real sentences will be a godsend. I've been quite surprised the past few weeks, she seems to have become a different child overnight. Suddenly she's playing by herself, defaulting to an attempt to communicate before whining, and just generally developed an insatiable curiosity for what things are. It's already made life much easier.

The new baby is still easy going on 6 weeks. After Aurora, I'm happy to brag about that.
6 
 Thumb up
 tip
 Thumb up
  • Posted Tue May 10, 2011 6:25 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Thies Kolln
United States
Cedar Rapids
Iowa
Avatar
mbmbmbmbmb
Of course, being one of the senior citizens of GCL, my kids are older than the rest of yours. My two girls are 11 and 8 right now (finishing 5th and 2nd grade). I can't believe that my oldest will be in middle school next year. The upside to them getting old so quickly is that they will (at least sometimes, when they don't have other things to do) play games with me. I try to get at least one family game in per week, but other activities sometimes get in the way.
5 
 Thumb up
 tip
 Thumb up
  • Posted Wed May 11, 2011 5:31 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
James Ludlow
United States
Saint Louis Park
Minnesota
Avatar
mbmbmbmbmb
Last week our 2-year-old walked up to her mom.

"I love you, mama."

Awwww. Just melted her heart.


Two days later at the grocery store, the same daughter reached into the cart and pulled out a can of black beans.

"I love you, beans."

Crash landing right back to earth.

8 
 Thumb up
1.10
 tip
 Thumb up
  • Posted Thu May 12, 2011 4:29 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
2. Video Game: Slaves to Armok II: Dwarf Fortress [Average Rating:7.89 Overall Rank:687]
Jerry Hagen
United States
Madison
Wisconsin
age agree eek egg erg gag gage game gamer gee geek gem germ keg kegger mag mage meek mega merge reek rem
Avatar
mbmbmbmbmb
What's happening in Real Life keeping you from posting and gaming as much as you might otherwise?
7 
 Thumb up
 tip
 Thumb up
  • 44 comments [Hide]
Lee Ambolt
Sweden
Lund
Skåne
Ingen Reklam Tack!
badge
Linus Per Ambolt 13.12.2010
Avatar
mbmbmbmbmb
My 40th birthday is fast approaching, and I am feeling the need to do .something wonderful. Not like in 2001 wonderful, but at least quite good. We are keeping our fingers crossed that our advance booking at Noma (recently rated the worlds best restaurant I think) across the bridge in Copenhagen will pay off, but otherwise I think I am probably spending too much time here, usually an indicator that I dont have the same free time to play games with the missus due to the arrival mentioned in point 1. Soon I will swap places with her and be off work for almost 8 months to look after him, so I am certainly apprehensive (and excited) about the challenges of that, and thinking of ways to improve my incredible lack of patience. Somehow, I don't think I'm going to be sat chilling out with cappuccinos browsing BGG every day. On the plus side, I WILL be spending a lot of time in parent and toddler groups and activity classes, mainly surrounded by young swedish women, and it is coming up to summer. It's a tough job but...
7 
 Thumb up
 tip
 Thumb up
  • Posted Mon May 9, 2011 1:31 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Burster of Bubbles, Destroyer of Dreams.
United States
Sunnyvale
California
Just imagine the red offboard up here. I'll create it Real Soon Now...
badge
Yes, I know a proper 18XX tile should have a tile number.
Avatar
mbmbmbmbmb
Perhaps I should edit the description to encourage breadth as well as depth. :-)
2 
 Thumb up
 tip
 Thumb up
  • Posted Tue May 10, 2011 10:30 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jerry Hagen
United States
Madison
Wisconsin
age agree eek egg erg gag gage game gamer gee geek gem germ keg kegger mag mage meek mega merge reek rem
Avatar
mbmbmbmbmb
I expect that some months I'll be actively participating and some months (for example June, if Hive is discussed) I'll be reading and handing out thumbs. In either case I expect to find it entertaining.
3 
 Thumb up
 tip
 Thumb up
  • Posted Wed May 11, 2011 2:06 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
John Brier
United States
Aventura
Florida
flag msg tools
Avatar
mbmbmbmbmb
Awesome execution, Aliza.
3 
 Thumb up
 tip
 Thumb up
  • Posted Wed May 11, 2011 3:04 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
James Hemsley
United States
Palatine
Illinois
Avatar
mbmbmbmbmb
My lack of gaming time has been well documented in previous lists. Work is insane. I've recently moved and don't have anyone around here that I feel comfortable playing with (if I did have the time). New house. Kids. Sigh.

I do like the strategy game discussion idea. I'll be following along, too. Hope to one day contribute once I get into a general rhythm of life.

--James
5 
 Thumb up
 tip
 Thumb up
  • Posted Wed May 11, 2011 3:54 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
3. Board Game: Clash of Cultures [Average Rating:8.43 Unranked]
Jerry Hagen
United States
Madison
Wisconsin
age agree eek egg erg gag gage game gamer gee geek gem germ keg kegger mag mage meek mega merge reek rem
Avatar
mbmbmbmbmb
Post here if you promised a comparative review of Clash of Cultures with a couple other civ games last week, but only delivered on the first part and would like to continue the conversation. Umm, not that that applies to anyone I know.
8 
 Thumb up
 tip
 Thumb up
Lee Ambolt
Sweden
Lund
Skåne
Ingen Reklam Tack!
badge
Linus Per Ambolt 13.12.2010
Avatar
mbmbmbmbmb
N/A here, but in conjunction with a major games cull, I note that Through the Ages is probably the big one left "unplayed" now and am wondering how best to tackle it with the missus, ie. go through the basic game, or head right into the advanced or full game, do some sample turns or try to play a full game with open cards/hands etc. I think its probably a game that we will enjoy and like to play and explore often, but I am always a bit sensitive to how I could blow it with a bad rules explanation or demo and end up making us both fed up with "the faff" before giving it a proper chance. So feel free to chime in with any thoughts on this since its a CIV related game, I hope it's allowed!
3 
 Thumb up
 tip
 Thumb up
  • Posted Mon May 9, 2011 1:34 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
James Ludlow
United States
Saint Louis Park
Minnesota
Avatar
mbmbmbmbmb
Start with a single basic game, skip the advanced, and move right into the full.

Know that after a dozen or so plays the time required drops to about 90 minutes for a 2-player game. Prior to that you might be in the 2-3 hour range.





3 
 Thumb up
 tip
 Thumb up
  • Posted Mon May 9, 2011 1:36 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jerry Hagen
United States
Madison
Wisconsin
age agree eek egg erg gag gage game gamer gee geek gem germ keg kegger mag mage meek mega merge reek rem
Avatar
mbmbmbmbmb
To continue the comparative review of Clash of Cultures with Through the Ages and Sid Meier's Civilization: TBG:


Turn Order: Technologies may have a "happiness" icon or a "culture" icon. (Or neither, but never both.) When a tech is discovered which bears one of these icons the player receives either a "mood" token or a "culture" token depending on the icon - more on their uses later. Also the player increases their overall "happiness" rating or "culture" rating accordingly. (This is tracked using the same track as resource collection - see the very top row of the graphic in Christian's Diary 1.) The ratings are capped at 8 unless the player has researched the techs which un-cap them, found in the Culture group.

At the end of each full turn (3 rounds of 3 actions each per player), one of the housekeeping items is to determine the turn order for the next turn. The player with the highest culture+happiness ratings gets to decide who will be first player, and the turns will proceed clockwise from the first player. (One player was far ahead in happiness/culture in our game so I don't remember the tiebreaker if two or more players have equal ratings.)

At the expense of a small amount of extra accounting CoC provides players some control over the turn order process, a feature found in neither TTA nor SMC:TBG.

Events: When a player researches a tech that improves happiness or culture rating to 3, 5, or 7, an event is triggered. These events can have various game effects, are sometimes helpful and sometimes harmful, and often target only the player triggering the event, though sometimes there is collateral damage. Examples include an earthquake that reduces cities, and an improvement in merchant capabilities that can boost one's trade routes. Some events can be held in hand and played later, others trigger immediately.

This mechanic is reminiscent of the events in TTA, where there is an incentive to trigger the event (researching a tech/scoring a culture) but the effect is unpredictable. TTA provides a little more control over the process with players seeding particular events and thus having knowledge of some portion of the upcoming event cards. The events in CoC are less predictable in nature. "Events" in SMC:TBG are handled via the Culture Card mechanic, which has more in common with CoC's Action Cards than with the Events and is discussed below.

Action Cards: CoC players have a hand of action cards which have various game effects, similar to the action cards in Merchants & Marauders. Each action card has a "peacetime" effect which is always available and for most cards in my experience, costs a culture token to activate. The peacetime actions sometimes help the player who plays the card and sometimes hinder an opponent - I suspect there are many more "helpful" cards than "hostile" cards based on the distribution of cards I drew and the card play I saw. The cards also have a tactics effect which is unlocked with the "Tactics" tech, the first technology in the Warfare group. These effects are playable during battles. Once an action card is played for either the peacetime effect or the tactics effect it is discarded; players draw one new action card at the end of every full turn.

These compare most closely to the Culture cards in Sid Meier's Civilization, though the costs are upfront in the Fantasy Flight title and the cards are a byproduct of a victory condition. There's nothing directly comparable to this mechanic in Through the Ages.
3 
 Thumb up
 tip
 Thumb up
  • Posted Tue May 10, 2011 5:57 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Burster of Bubbles, Destroyer of Dreams.
United States
Sunnyvale
California
Just imagine the red offboard up here. I'll create it Real Soon Now...
badge
Yes, I know a proper 18XX tile should have a tile number.
Avatar
mbmbmbmbmb
jhagen1908 wrote:
Events: When a player researches a tech that improves happiness or culture rating to 3, 5, or 7, an event is triggered. These events can have various game effects, are sometimes helpful and sometimes harmful, and often target only the player triggering the event, though sometimes there is collateral damage. Examples include an earthquake that reduces cities, and an improvement in merchant capabilities that can boost one's trade routes. Some events can be held in hand and played later, others trigger immediately.


Is there any way to predict what event is coming up next?
2 
 Thumb up
 tip
 Thumb up
  • Posted Tue May 10, 2011 6:25 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jerry Hagen
United States
Madison
Wisconsin
age agree eek egg erg gag gage game gamer gee geek gem germ keg kegger mag mage meek mega merge reek rem
Avatar
mbmbmbmbmb
Morganza wrote:
jhagen1908 wrote:
Events: When a player researches a tech that improves happiness or culture rating to 3, 5, or 7, an event is triggered. These events can have various game effects, are sometimes helpful and sometimes harmful, and often target only the player triggering the event, though sometimes there is collateral damage. Examples include an earthquake that reduces cities, and an improvement in merchant capabilities that can boost one's trade routes. Some events can be held in hand and played later, others trigger immediately.


Is there any way to predict what event is coming up next?


I don't believe so. We drew Events off the top of a random event deck. For all I know there may be action cards which let one peek at the event deck, but none were used in our game. I don't believe there is any tech with such a power.
1 
 Thumb up
 tip
 Thumb up
  • Posted Tue May 10, 2011 7:38 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Christian Marcussen
Denmark
Odense C
designer
Avatar
mbmbmbmbmb
Morganza wrote:
jhagen1908 wrote:
Events: When a player researches a tech that improves happiness or culture rating to 3, 5, or 7, an event is triggered. These events can have various game effects, are sometimes helpful and sometimes harmful, and often target only the player triggering the event, though sometimes there is collateral damage. Examples include an earthquake that reduces cities, and an improvement in merchant capabilities that can boost one's trade routes. Some events can be held in hand and played later, others trigger immediately.


Is there any way to predict what event is coming up next?


There is not. There are however advances which protect you from different events and you also have some control over when they triger. Many of the neative cards also award VPs.

Additionally the game features two Event variants out of the box.

V.1) No Event Cards (you still draw them for other effects)

V.2) Event Cards are split into two piles (good and bad). Players MAY draw from a deck of their choice. Selecting a bad card counts for 1 VP at the end of the game.

5 
 Thumb up
 tip
 Thumb up
  • Posted Tue May 10, 2011 9:28 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
4. Board Game: 1880: China [Average Rating:8.43 Overall Rank:1661]
Burster of Bubbles, Destroyer of Dreams.
United States
Sunnyvale
California
Just imagine the red offboard up here. I'll create it Real Soon Now...
badge
Yes, I know a proper 18XX tile should have a tile number.
Avatar
mbmbmbmbmb
Games Played:

18MEX
Leaping Lemmings (taught)
1880: China 2x
Race for the Galaxy: The Brink of War
High Frontier first play, likely last

Details to follow
8 
 Thumb up
 tip
 Thumb up
  • 11 comments [Hide]
Jerry Hagen
United States
Madison
Wisconsin
age agree eek egg erg gag gage game gamer gee geek gem germ keg kegger mag mage meek mega merge reek rem
Avatar
mbmbmbmbmb
Lee, would you mind spinning your games played post off into your own geeklist item? This is Aliza's thread. Thanks!
5 
 Thumb up
 tip
 Thumb up
  • Posted Mon May 9, 2011 3:57 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jens Granseuer
Germany
Frankfurt am Main
Avatar
mbmbmbmbmb
Morganza wrote:


Shouldn't that make you happy instead that the goodness s being spread? I realize they may not make suitable grail games anymore, but hey, this should be even better. (Unless you're primarily a collector, or a boardgame reseller, or you based your retirement funds on your game collection.)
3 
 Thumb up
 tip
 Thumb up
  • Posted Mon May 9, 2011 9:55 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
James Ludlow
United States
Saint Louis Park
Minnesota
Avatar
mbmbmbmbmb
I took it as "*sigh* I could have saved myself the time and money if I had just waited a bit".

3 
 Thumb up
 tip
 Thumb up
  • Posted Mon May 9, 2011 10:00 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jevon Heath
United States
Berkeley
California
What the hell is doing is being used out of clefts by me.
Avatar
mbmbmbmbmb
I was thinking of it as "*sigh* there goes the feeling of accomplishment".
4 
 Thumb up
 tip
 Thumb up
  • Posted Mon May 9, 2011 10:03 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Burster of Bubbles, Destroyer of Dreams.
United States
Sunnyvale
California
Just imagine the red offboard up here. I'll create it Real Soon Now...
badge
Yes, I know a proper 18XX tile should have a tile number.
Avatar
mbmbmbmbmb
cadavaca wrote:
I was thinking of it as "*sigh* there goes the feeling of accomplishment".


What he said, plus a bit of what James said.
3 
 Thumb up
 tip
 Thumb up
  • Posted Mon May 9, 2011 10:51 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
5. Board Game: Go [Average Rating:7.78 Overall Rank:43]
James Ludlow
United States
Saint Louis Park
Minnesota
Avatar
mbmbmbmbmb
Recap of last week

7x A Game of Thrones: The Card Game
6x Go
1x The Lord of the Rings: The Card Game

I logged my 600th play of Go with a 0.5 point win over the guy who taught me the game. He was 2-1 for the day against me. We were able to review a couple of key concepts, so I think I learned some things from yesterday's games.

In LotR LCG news, I finally beat the Journey Down the Anduin quest solo. The third quest is brutal against a single player, and I'm not sure how I'm going to tackle it yet. It will probably require a larger card pool.

On Friday our fitness class did the "Murph" (a.k.a. "Body Armor") in honor of Lt. Michael Murphy. He was a hero in Afghanistan and had a warship named after him this weekend.

His workout is as follows:
- 1 mile run
- 100 pull up
- 200 push up
- 300 squat
- 1 mile run

Lt. Murphy would do this workout in body armor, which is where the nickname came from.


I only did a 1/2 Murph (cut all the numbers in half). Most did a full, and a couple of crazed individuals wore a 20# weight vest to simulate the armor.

Knowing that Lt. Murphy did this workout as no big thing gives me a tiny glimpse into the drive he must have had. To him it was wasn't this epic challenge to overcome. It was Tuesday and he needed to sweat a bit.
6 
 Thumb up
 tip
 Thumb up
  • 13 comments [Hide]
Jevon Heath
United States
Berkeley
California
What the hell is doing is being used out of clefts by me.
Avatar
mbmbmbmbmb
The most pullups I've ever done in a row was three. Good on you for fifty!
4 
 Thumb up
 tip
 Thumb up
  • Posted Mon May 9, 2011 4:42 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
James Ludlow
United States
Saint Louis Park
Minnesota
Avatar
mbmbmbmbmb
Morganza wrote:
I don't know how people with jobs and kids squeeze exercise into their days...


They get up really early in the morning. I hate doing this, so I tend to work most nights to keep up. Thankfully, software doesn't really care when it was written.

3 
 Thumb up
 tip
 Thumb up
  • Posted Thu May 12, 2011 7:25 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jevon Heath
United States
Berkeley
California
What the hell is doing is being used out of clefts by me.
Avatar
mbmbmbmbmb
jdludlow wrote:
Morganza wrote:
I don't know how people with jobs and kids squeeze exercise into their days...


They get up really early in the morning.


Definitely true. Tangentially, when I'm exercising regularly I need about an hour less of sleep a night. Kind of convenient. The hard part is getting to the point where it's regular exercise again.
3 
 Thumb up
 tip
 Thumb up
  • Posted Thu May 12, 2011 7:29 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
James Ludlow
United States
Saint Louis Park
Minnesota
Avatar
mbmbmbmbmb
Morganza wrote:
However, what I really need more than anything else is a workout buddy or group who will look askance at me when I miss a workout.


This is huge. A few of us over Twitter started tracking our daily workouts. The point was to do something every day for a month. We just used a Google spreadsheet so we weren't spamming others. One guy wanted to do 10 minutes per day on his elliptical, another was taking walks and playing basketball, and I was trying to do something at home like pushups on my non-Crossfit days.

It was amazing how much of a motivator this was. 11:00 PM and I hadn't done any exercise yet for the day. Do I fill in "failed" on the spreadsheet or do I knock out 50 pushups / situps / squats?

4 
 Thumb up
 tip
 Thumb up
  • Posted Thu May 12, 2011 7:31 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
J C Lawrence
United States
Campbell
California
designer
Avatar
There is also the ratio of slow vs fast twitch muscles.
2 
 Thumb up
 tip
 Thumb up
  • Posted Thu May 12, 2011 10:37 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
6. Board Game: Conflict of Heroes: Awakening the Bear! Russia 1941-1942 [Average Rating:7.75 Overall Rank:82]
Breno K.
Brazil
Brasília
Distrito Federal
Avatar
mbmbmbmbmb
2x CoH: AtB
5 
 Thumb up
 tip
 Thumb up
Breno K.
Brazil
Brasília
Distrito Federal
Avatar
mbmbmbmbmb
Found a gaming buddy that will possibly become my conflict of heroes regular opponent. Since I'm far from satisfied by the number of plays I have of this, I'm quite happy to have found a buddy.

Last week was my first week as a bureaucrat. Two or three months from now I'll move out of my mother's house, I guess, but I think I won't be able to take all my games with me (because of a lack of space, mostly)
7 
 Thumb up
 tip
 Thumb up
  • Posted Mon May 9, 2011 1:32 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Lee Ambolt
Sweden
Lund
Skåne
Ingen Reklam Tack!
badge
Linus Per Ambolt 13.12.2010
Avatar
mbmbmbmbmb
aarrgh! I know if I had the time and a willing opponent, I would love to go through things like CoH, ToI, and see how far into the wargaming I would like to go (probably not ASL deep). For now I will hope to rope the missus into CC (and later FF). She really liked Memoir 44, but to me that's more of a game for children (at least, just the base game on its own), it doesn't really feel like you're doing anything meaningful, I think CC is a good step up and I am eager to see if that feels more fulfilling
3 
 Thumb up
 tip
 Thumb up
  • Posted Mon May 9, 2011 2:09 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Breno K.
Brazil
Brasília
Distrito Federal
Avatar
mbmbmbmbmb
I've played Combat Commander and thought it was a bit too sim-oriented. CoH is almost eurogame-ish in its abstract mechanics, but still retains a lot of excitement. This is the only game in which I do not think my moves in an entirely abstract manner, I do imagine the soldiers storming the buildings, hiding in the woods, etc.

Probably memories from playing the first call of duty and (more so) operation flashpoint on the PC...
3 
 Thumb up
 tip
 Thumb up
  • Posted Mon May 9, 2011 3:08 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Breno K.
Brazil
Brasília
Distrito Federal
Avatar
mbmbmbmbmb
I've posted a topic on the AoS Page that sadly received no replies: http://www.boardgamegeek.com/thread/650317/bigger-luck-facto...

Any AoS players want to share their thoughts?
2 
 Thumb up
 tip
 Thumb up
  • Posted Wed May 11, 2011 4:55 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
7. Board Game: Dominant Species [Average Rating:7.95 Overall Rank:21]
John Brier
United States
Aventura
Florida
flag msg tools
Avatar
mbmbmbmbmb
2x Dominant Species
2x Notre Dame
2x UR
1x 7 Wonders
1x Cargo Noir
1x Goa



5 
 Thumb up
 tip
 Thumb up
  • 11 comments [Hide]
Jerry Hagen
United States
Madison
Wisconsin
age agree eek egg erg gag gage game gamer gee geek gem germ keg kegger mag mage meek mega merge reek rem
Avatar
mbmbmbmbmb
Goa! I need to get that back to the table.
2 
 Thumb up
 tip
 Thumb up
  • Posted Mon May 9, 2011 3:51 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
John Brier
United States
Aventura
Florida
flag msg tools
Avatar
mbmbmbmbmb
As many of you well know I'm a staunch ameritrash hater, with particular disdain for dungeon crawls which I find insufferable. Yet sOmehow Earth Reborn has piqued my interest, mostly because some of my dyed in the wool eurogamer buddies are saying it's a good GAME (not just thematic experience).

Breno gives it a 5 but has no comments. Can you elaborate on your rating?

Joel and anyone else whose played it- am I climbing up the wrong tree here? I already have to admit my knee-jerk aversion to miniatures is pushing me away, but that's just an irrational bias I'd like to get over anyways. I like the idea of a dungeon crawl done right, I.e. Interesting on an abstract mechanical level. What do y'all think?
3 
 Thumb up
 tip
 Thumb up
  • Posted Sat May 14, 2011 3:56 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Breno K.
Brazil
Brasília
Distrito Federal
Avatar
mbmbmbmbmb
Earth reborn is just run-of-the-mill ameritrash. I remember very little from it other than it being entirely unremarkable.
1 
 Thumb up
 tip
 Thumb up
  • Posted Sat May 14, 2011 4:55 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Joel J
United States
Iowa City
IA
flag msg tools
Avatar
mbmbmbmbmb
verandi wrote:
Breno gives it a 5 but has no comments. Can you elaborate on your rating?

Joel and anyone else whose played it- am I climbing up the wrong tree here? I already have to admit my knee-jerk aversion to miniatures is pushing me away, but that's just an irrational bias I'd like to get over anyways. I like the idea of a dungeon crawl done right, I.e. Interesting on an abstract mechanical level. What do y'all think?
It's definitely worth discussing. I'll try to respond tomorrow if I can, otherwise I'll certainly do it on Monday. In the meantime, for some reference, have you ever played Space Hulk?
 
 Thumb up
 tip
 Thumb up
  • Posted Sat May 14, 2011 5:12 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
John Brier
United States
Aventura
Florida
flag msg tools
Avatar
mbmbmbmbmb
nope, haven't played space hulk.
 
 Thumb up
 tip
 Thumb up
  • Posted Sun May 15, 2011 7:34 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
8. Board Game: The Lord of the Rings: The Card Game [Average Rating:7.70 Overall Rank:65]
Jesse Dean
United States
Orlando
Florida
Pound for pound, the amoeba is the most vicious predator on Earth!
Avatar
mbmbmbmbmb
Merchants of Venus x1
Lord of the Rings: The Card Game x1

Merchants of Venus was another instance of me getting very lucky, very early and running away with it. I am sure me knowing what I was doing had somehting to do with it, but my luckiness is undeniable.

I though Lord of the Rings: TCG was adequate, but playing it reaffirmed that I have no interested in playing it over most other two-player card games. I would much rather play Yomi, Puzzle Strike, Race For the Galaxy, or Innovation. I would nod mind playing it again, but I am not going to go out of my way to do so and found that it largely lacked tension or anything particularly interesting going on once you get a hang of the system.

I think my problem with it may simply be be a reflection of my problem with cooperative games in general, any "system" developed for a board game has to be simple enough that by its nature it will lack the depth you can get out of a good strategic computer game thus, when push comes to shove, I will almost always end up choosing to play a good computer game over a cooperative board game.
9 
 Thumb up
 tip
 Thumb up
  • 23 comments [Hide]
Jesse Dean
United States
Orlando
Florida
Pound for pound, the amoeba is the most vicious predator on Earth!
Avatar
mbmbmbmbmb
I just requested a three day vacation starting on Jul 12th. The purpose? To read the new George R. R. Martin novel. shake

I've been seeing a lot of movies lately, most of them at our local art house. Most recently we saw Potiche, twice. It was entertaining but probably not worth seeing twice.

Next Saturday we are going to start are weekly Coen Brothers movie night, where we view each of the Coen Brothers movies (except for Ladykillers) starting at Blood Simple and ending at True Grit. This will require me to own all of their movies (except Oh Brother Where Art Thou, which Minerva owns) by the end. I am okay with this.
7 
 Thumb up
 tip
 Thumb up
  • Posted Mon May 9, 2011 6:01 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
James Ludlow
United States
Saint Louis Park
Minnesota
Avatar
mbmbmbmbmb
Part of the reason why I'm terrible at 18xx is that I'm a "run good company player" at heart, but I also get great enjoyment from looting companies and running them into the ground. It's hard to do both.

4 
 Thumb up
 tip
 Thumb up
  • Posted Thu May 12, 2011 7:20 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jesse Dean
United States
Orlando
Florida
Pound for pound, the amoeba is the most vicious predator on Earth!
Avatar
mbmbmbmbmb
Morganza wrote:
doubtofbuddha wrote:
One of the players got the two biggest privates that you can sell into publics and only sold one (at face value), mostly because he seemed focused on running it as a good company.


*flabbergasted* Did you point out the error of his ways? Do you need to borrow a clue-by-four?

By the way, plundering a company by buying privates and running it as a good company are not mutually exclusive. Use your ill-gotten gains to float a second company, and trash *that* one to feed trains to the "good company".


We discussed it a little bit but did not go into great detail. I will talk to him about it some more on Sunday. Especially since I made my standard disclaimer about not letting me get the big privates before the game. He even bid it up to $150 with me. Then he did nothing with it. shake He still came in second though.
2 
 Thumb up
 tip
 Thumb up
  • Posted Thu May 12, 2011 8:03 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
J C Lawrence
United States
Campbell
California
designer
Avatar
jdludlow wrote:
Part of the reason why I'm terrible at 18xx is that I'm a "run good company player" at heart, but I also get great enjoyment from looting companies and running them into the ground. It's hard to do both.


Aliza has won more than a few games by correctly identifying which of my companies I'll make good, and then investing heavily (enough) in them (but not too heavily that I killed them instead). This taught me a useful lesson: How to win when all of your companies are bad.
3 
 Thumb up
 tip
 Thumb up
  • Posted Thu May 12, 2011 10:36 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Breno K.
Brazil
Brasília
Distrito Federal
Avatar
mbmbmbmbmb
fattylumpkin wrote:
doubtofbuddha wrote:
Is this your first time reading it, or are you rereading them?


Yeah, first time. I only rediscovered reading fantasy in the last couple years.


On a reading note, I've been reading "The Pale King" and it's breaking my heart how great a novel this could've been if DFW had finished it. Really, to the point where I'm thinking of no longer reading it in public because it might make me visibly sad.
3 
 Thumb up
 tip
 Thumb up
  • Posted Fri May 13, 2011 3:32 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
9. Board Game: Through the Ages: A Story of Civilization [Average Rating:8.29 Overall Rank:4]
Jerry Hagen
United States
Madison
Wisconsin
age agree eek egg erg gag gage game gamer gee geek gem germ keg kegger mag mage meek mega merge reek rem
Avatar
mbmbmbmbmb
Stone Age 1
Through the Ages: A Story of Civilization 1

Play count was low, play quality was high.

I arrived to Friday night gaming just in time to fill in the fourth seat in Through the Ages. I started with Moses and no Age A wonder - Moses is my third choice behind Caesar and Aristotle, both of whom were gone by my turn as I was in fourth position. I declined Colossus and Library of Alexandria in the hopes of getting an early Universitas Carolina, which is exactly what happened. My population was thus freed to pump out a couple Medieval Armies.

I snagged Columbus for a single civil action early on in Age I, and after a successful bid for a Fertile Territory decided to draft James Cook. However I never drew a colony the whole game, and even cost myself some Cook points chasing the Columbus freebie. So even though I did eventually get Cook down with two colonies in play, I felt I had to seed Iconoclasm as Napoleon would eventually be heading my way. Fortunately Michelangelo had built one player an early culture lead so I had a little breathing space before I would be targeted, and Iconoclasm occurred early in Age III, on my turn so I could pluck Einstein for three actions. When Computers came up on my next turn and I got a cheap Air Forces on the turn after that (three came up in quick succession) I found myself in a very powerful position, as my population lead meant I could put more people into military than the other players. I wrecked Michelangelo with an "unsuccessful" War on Culture in which he sacrificed all his Legions to gain 4 points on me, followed by a Holy War. Then on the last turn I Plundered him and gained enough resources to finish the First Space Flight.

I would have won by eight points without the Space Flight but it became a comfortable win with the wonder finished. Win or lose, it was a tense and satisfying session that wrapped up in less than 5 hours, pretty good for a four-player game.

My parents came to town on Saturday and during nap time we taught them Stone Age. My mom picked up on it pretty quickly (as she tends to do) and came within 10 points of finishing in one of the top two positions. My parents both liked the game and requested we bring it when we visit them over Memorial Day weekend - success!
8 
 Thumb up
 tip
 Thumb up
Jerry Hagen
United States
Madison
Wisconsin
age agree eek egg erg gag gage game gamer gee geek gem germ keg kegger mag mage meek mega merge reek rem
Avatar
mbmbmbmbmb
Another gaming-related item: because of a business trip to Europe for the group's usual host, Sara and I are hosting Friday night gaming this week! It's a great opportunity to get a group of more than 4 people in the new basement game space. And while I'm sad I won't get to game with Justin this week, I'm pleased that since it will be at our house, Sara gets to join us.

I know I've said this before, but I'll have to remember to take pictures on Friday.
4 
 Thumb up
 tip
 Thumb up
  • Posted Mon May 9, 2011 4:14 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jevon Heath
United States
Berkeley
California
What the hell is doing is being used out of clefts by me.
Avatar
mbmbmbmbmb
Hey Jerry, remember to have taken pictures yesterday.
2 
 Thumb up
0.01
 tip
 Thumb up
  • Edited Sat May 14, 2011 5:59 pm
  • Posted Tue May 10, 2011 4:23 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
10. Board Game: Macao [Average Rating:7.48 Overall Rank:132]
Lee Ambolt
Sweden
Lund
Skåne
Ingen Reklam Tack!
badge
Linus Per Ambolt 13.12.2010
Avatar
mbmbmbmbmb
Games Played

Mon 2nd to Sunday 8th



Macao 5

Ghost Stories3

A Castle for All Seasons 1

Twilight Struggle 1

a somewhat unrepresentative list this week, primarily driven by double checking how we felt about some games. Macao we enjoyed enough to leave set up for a few days and play as our evening game, its a nice light to middleweight euro with lots of replayability due to the cards and the way the dice can be used to reserve action cubes, but ultimately its the kind of game I am leaning away from now as just a bit too "meh". Thats unkind, as we have had a great time playing this one and gotten our moneys worth out of it, but theres just not enough interesting game there to keep me wanting it to be part of our routine gaming, not when there are really great games that are more deserving of our time.

Ghost Stories I can see why its popular, its a great design, wonderful theme and looks, and works really well but I just cant get into co op games any more, its not so much the alpha leader syndrome, more that too many options seem either obvious or otherwise just "do whatever and see". Too much like a puzzle, somehow its just not something I can see us wanting to play

Castle, well, its just another in a long line of resouce collecting to VP worker placement (though its more role selection), beautiful components, but definitely not best or even great with 2, and so I will let it go. I'm coming more and more into line with thinking Agricola, Le Havre and Caylus have so thoroughly covered our need for this kind of game, there really is little point for us in having this raft of games trying to do bits of those greats, especially when they rarely work with 2 players. Will probably keep Carson City for its theme, and the duelling aspect and geometric aspect, but Castle, like Pillars of the Earth and World Without End just seem kind of superfluous now

Twilight Struggle was an online play with BGG user Haring who schooled me in how to play the USA, winning in the mid war and giving me an overview of vassal play, and some very interesting commentary on the gameplay of TS (though I dont want to learn too much from others, am more interested in learning myself through more F2F play with the missus). Definitely thinking about investing in a cheap 2nd LCD for the PC for Vassal, the UI definitely feels cramped in a way that detracts from the experience. And since I also plan on playing some CC and FF there (I doubt the missus will want to play F2F quite as much as me!), I think it will be worthwhile getting some extra screen real estate
8 
 Thumb up
 tip
 Thumb up
Jerry Hagen
United States
Madison
Wisconsin
age agree eek egg erg gag gage game gamer gee geek gem germ keg kegger mag mage meek mega merge reek rem
Avatar
mbmbmbmbmb
How do you find Macao works with 2? I've played it a few times with 3 and find it shines with that player count, but haven't played with 2 yet.
2 
 Thumb up
 tip
 Thumb up
  • Posted Mon May 9, 2011 4:10 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Lee Ambolt
Sweden
Lund
Skåne
Ingen Reklam Tack!
badge
Linus Per Ambolt 13.12.2010
Avatar
mbmbmbmbmb
We've played it with the 2 of us and with 4, of course with more players the competition for those cheap goods tiles and first delivery is probably a bit more pressured, but since most of the pressure in the game is working with your cube allocations, looking ahead to the office cards, keeping a check on start player, finding good card combos, I think this one works surprisingly well with 2 actually, it doesn't seem to suffer as much in that regard at least. I am being a bit unkind on it here, it's a fun game and the missus loves it, it just feels a little bit samey to me now, but it could just be playing it too many times back to back. I'm not excited about playing it more. I think if you liked it with 3, I think you might be surprised how well it also plays with 2, but people can have very different sensitivities to that, so it would be interesting to hear your view if you do get to try it out 2P
3 
 Thumb up
 tip
 Thumb up
  • Posted Mon May 9, 2011 4:33 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jesse Dean
United States
Orlando
Florida
Pound for pound, the amoeba is the most vicious predator on Earth!
Avatar
mbmbmbmbmb
I remain fascinated by Macao despite the fact that most people tell me that I would ultimately find it uninteresting. It is a flame to my moth...
5 
 Thumb up
 tip
 Thumb up
  • Posted Mon May 9, 2011 5:26 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jens Granseuer
Germany
Frankfurt am Main
Avatar
mbmbmbmbmb
ldsdbomber wrote:
a somewhat unrepresentative list this week


Unrepresentative in what way?
4 
 Thumb up
 tip
 Thumb up
  • Posted Mon May 9, 2011 9:47 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Lee Ambolt
Sweden
Lund
Skåne
Ingen Reklam Tack!
badge
Linus Per Ambolt 13.12.2010
Avatar
mbmbmbmbmb
well the play of TS was online via vassal which was a first for me, and Ghost Stories and Castle for All Seasons were really just "is there any point me keeping this" checkup plays. Macao the missus picked one night, and then we just left it setup and played it most nights during the week, I kept thrashing her (unusual) until she finally won on the last play of the week.

Unrepresentative in that I'm really striving now to pare down the collection, I mean REALLY pare it down to literally a handful of favourites that we want to play all the time. I dont want to waste time on games that are just OK, we still want to go deeper into Agricola, Le Havre, Caylus, Twilight Struggle, Puerto Rico etc. I would also like to devote more time to some solo wargaming and try to get us both into the likes of Combat Commander and Fighting Formations, plus a return to my roots with some statis pro sports gaming.
4 
 Thumb up
 tip
 Thumb up
  • Posted Mon May 9, 2011 9:52 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Joel J
United States
Iowa City
IA
flag msg tools
Avatar
mbmbmbmbmb
I think I am officially putting Macao back on my wishlist.
4 
 Thumb up
 tip
 Thumb up
  • Posted Tue May 10, 2011 6:54 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
11. Board Game: Glory to Rome [Average Rating:7.56 Overall Rank:75]
Jevon Heath
United States
Berkeley
California
What the hell is doing is being used out of clefts by me.
Avatar
mbmbmbmbmb
3x Glory to Rome
2x Ca$h 'n Gun$
1x Battlestar Galactica (with both expansions)
1x Kansas Pacific
1x Junta (called early)
1x Mü
1x Race for the Galaxy (with Gathering Storm - no goals)

This week was pretty unsatisfying gamingwise. Wednesday evening saw a good four-player game of Race for the Galaxy, and Friday evening I played my first two two-player games of Glory to Rome; every other game played this week was a learning game, either for me or for everyone else.

I hadn't played Kansas Pacific for a year and a half, and I was it teaching it to three Winsome neophytes. As such, we were playing from square one. As you might expect, the game tilted immediately and irrecoverably toward one player. We played about two rounds more until we reached a consensus that it was over.

Battlestar Galactica I was greatly looking forward to playing again, but I did not expect the expansions. I was in over my head, I had no idea what to do. Nobody explained why there was a blatant Cylon chilling in the Communications room for most of the game, or what he could do.

In both Battlestar and Race for the Galaxy this week I felt the expansions were an unnecessary if not deleterious addition to the game. I like expansions in general, really I do. But I prefer to get what I can out of the game as it is before adding ninety bells and six hundred thirty whistles to it. I still haven't played Expansion #1 for Gulf, Mobile & Ohio despite it being for my favorite game. Unfortunately it seems people (around here?) are generally eager to add new stuff and unwilling to take it back out.

Junta was good but for one or two personalities at the table. I'd like to try a complete game at some point in the future with people who want to play Junta specifically, not just whatever game is being played.
8 
 Thumb up
 tip
 Thumb up
  • 19 comments [Hide]
Jens Granseuer
Germany
Frankfurt am Main
Avatar
mbmbmbmbmb
Quote:
Unfortunately it seems people (around here?) are generally eager to add new stuff and unwilling to take it back out.


In one of my groups there's a player who likes to add every possible expansion on first play. If they bothered to publish it, it must improve the game, right? So why play the inferior game without the expansions?

Never mind that the rules explanation for a game plus expansion can be a little much even for the more experienced among us, especially if nobody really has the rules down pat. I've learned to stay away from those games.
4 
 Thumb up
 tip
 Thumb up
  • Posted Mon May 9, 2011 8:11 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Breno K.
Brazil
Brasília
Distrito Federal
Avatar
mbmbmbmbmb
clearclaw wrote:
BrenoK wrote:
Anyway, I had an idea some time ago for an AoS expansion in which halfway through the game you can only ship cubes through other player's lines and you get points by a set-collection-esque shipment (probably something like a triangular spread): use three player's lines, you get 6 points, etc.

I'm pretty sure it would be incredibly chaotic, but I just can't take the idea out of my head.


I did something similar for this map:



The principle was that deliveries to the central section earned no income, but were the only ones that counted for points (set collecting). In order to win a player had to be both profitable and to have delivered more sets of all colours to the launch platform.

The problem is/was that the drain on income requires a matching accelerant, and I never managed to work out a ratio of track pricing to income to tax to train pricing to maintenance that scaled properly.


What I mean is not a separation of cubes-for-VPs and cubes-for-income. What I mean is the only way you can ship cubes after turn 3(or 4, I dunno) and have them count for you (the regular way, income and endgame vps) is to use other player's lines, the bigger the number of players you use, the more points you get.

It's probably impossible to make this map, but oh well.
2 
 Thumb up
 tip
 Thumb up
  • Edited Wed May 11, 2011 3:33 am
  • Posted Wed May 11, 2011 3:15 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
J C Lawrence
United States
Campbell
California
designer
Avatar
The primary difference from the map I attempted above is (assumably) that the other players receive income for you using their routes. If so this is a fairly trivial change from base AoS. You use their track, they use your's, and with some sort of pseudo-equality, it all balances out without much hassle. In my case (IIRC) I made deliveries cost the active player cash for using other player's track. The other players received that cash, but not income. And, asides from those horizontal payments, the deliveries to the starship generated no income.
2 
 Thumb up
 tip
 Thumb up
  • Posted Wed May 11, 2011 4:00 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Breno K.
Brazil
Brasília
Distrito Federal
Avatar
mbmbmbmbmb
clearclaw wrote:
The primary difference from the map I attempted above is (assumably) that the other players receive income for you using their routes. If so this is a fairly trivial change from base AoS. You use their track, they use your's, and with some sort of pseudo-equality, it all balances out without much hassle.


I'm not sure, I would change the rest of the game enough so the change wouldn't be trivial. Perhaps with the "only one player can have a link between each two cities" which is used in another expansion. The logic behind building track, depending on how geographically tight the map is, could be interesting.

Though, of course, I can barely register one AoS match per month as it is, so it will probably never take off, even if I do overcome the laziness hurdle (always significant in my case) and draw a map and some rules.
2 
 Thumb up
 tip
 Thumb up
  • Posted Wed May 11, 2011 4:52 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jevon Heath
United States
Berkeley
California
What the hell is doing is being used out of clefts by me.
Avatar
mbmbmbmbmb
I played a partnership game of König von Siam last night. It was the first time I recall where a player (me) ended up with a poison card. I had not yet played the Lao card, and given the board position I could only either play it and put two cubes where I absolutely didn't want them, or not play it and end up with a tie I couldn't afford. It was an exquisite position.

I haven't yet played King of Siam twice with the same partner or partnerships. For those who have, is it as awesome as I expect? Cite examples.
1 
 Thumb up
 tip
 Thumb up
  • Posted Fri May 13, 2011 3:23 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
12. Board Game: Twilight Struggle [Average Rating:8.34 Overall Rank:1]
Thies Kolln
United States
Cedar Rapids
Iowa
Avatar
mbmbmbmbmb
Good quality, not much quantity this week:

1x Innovation (with Echoes of the Past)
1x Race for the Galaxy (with GS and RvI and goals)
1x Twilight Struggle
1x Yomi

Bascially three games with Joel on Monday as we were the only two who could make the weekly game night (again) and one Race for the Galaxy with my wife over the weekend.

The only game really worth extended comment this week was Twilight Struggle. I got to play the USSR for the first time in a while -- my recent games had all been teaching games in which I took the US. Unfortunately this game wasn't played at a particularly high level. Both Joel and I made some big mistakes in the first two rounds. I got myself straigtened out after that and ran the big red steamroller pretty well through the next few rounds and took the win in round 7 (or maybe 6?) when I called a Summit while dominating on four continents (Europe, Asia, ME and Africa). Joel was additionally hurt by drawing all but one of the scoring cards, which really limited his ops.

It was definitely good to play this again, but also frustrating because I often go so long between plays that I'm really re-learning old lessons each time I play rather than improving my play and better learning the game. The only solution is more plays in a shorter amount of time, but that is the problem with many other of my favorites.

I can hardly wait for the non-home-made version of the Innovation expansion to arrive. It is such a great addition to an already great game.

Yomi I found clever and fun, but feel no great desire to own it at this point. I was never into the video game equivalents enough for this to really grab me, although I'll happily play it again when there are 15 minutes to kill.
9 
 Thumb up
 tip
 Thumb up
  • 0 comments
13. Board Game: Clippers [Average Rating:6.69 Overall Rank:969]
Jens Granseuer
Germany
Frankfurt am Main
Avatar
mbmbmbmbmb
Games played

1x 1870
1x Airships
1x Alien Frontiers
1x Clippers
1x Commands & Colors: Ancients
1x Container
1x Pickomino
1x Rage
1x Tigris & Euphrates
1x Torres
1x Vasco da Gama

This week was odd. I won all the dice games. By Saturday everything was back to normal.

I really like how a game of Container can feel so very different depending on how the players distribute their money. Nevertheless it also shows groupthink at work. I don't think I've ever seen a game with scores above 200, and some people are even reporting 300 and more. This one was fairly cash-strapped because grabbing your own shipments to the island wasn't uncommon, and as a result we barely limped across the 100. Two of the colours were produced in very small numbers only. I only ran my factory once, and that was to end the game so that the rest of the table didn't get a chance to get a fifth colour onto the island.

Commands & Colors was a close 5:4 for the Syracusans at Crimissos River that likely could have ended 4:5 if we had had another turn. I've only played the first two scenarios so far, and I'd say they are slightly biased towards the Romans. Is that so?

The play of Torres was the first time I've played without the default castle setup (I think). And what a change that is. We only ever had three castles larger than 2 pieces. Here it was the master assignment that won the game, as one player had a great position to go for it with hardly sacrificing any points, and the other two didn't.

Tigris & Euphrates - one of those classics on the need-to-play list. The first play was... inconclusive. It's very obviously a Knizia game, fairly abstract, yet still with a very sensible theme binding, and quirky scoring. It looks very good on paper to me but for some reason (possibly because we were all new to the game and pretty much just flaundered about for at least half of the game) that didn't translate to a great game for me. I'd like to try again, though.

Alien Frontiers was similar in that it did seem like a nice enough dice management game after the rules explanation but fell flat during play. I still think it could be salvaged with a few changes but as it is it has too many issues: only one way to score points, horrendous downtimes, and the great equalizer, leader bashing.

In 1870 I had a cash advantage pretty much from the get-go, but somehow couldn't turn that into anything useful. I had my portfolio maxed out first, with more cash on hand, yet at the end my stocks weren't up there with the rest. I'm still scratching my head and wondering what went wrong.

I almost, almost, almost got to play Die Macher on Saturday. Unfortunately, we were not able to round up more than 3 interested players. Damn sceptics! I may have to get my own copy in order to be able to force it on people more easily.

Clippers was a nail-biter even though the British had three trading posts on New Guinea with three shipping lines connecting to it. He won by 3 measly points, and the first four players were all within 10 points. This is my fifth logged play of Clippers. Every time, the nations have been distributed randomly. 4 out of those 5 times I ended up with France. What does that mean?

Vasco da Game was nice. It's basically YAWPG (Yet Another Worker Placement Game) but there is a novel timing aspect to placing your workers that makes it worthwhile. Instead of simply placing your action pawns and then executing the action you place them together with a time marker. This marker determines when in the turn resolution step this pawn will be activated. In order to prevent players from simply always taking the earliest available slot you will have to pay money to execute early actions. However, at the beginning of the turn it is only roughly known where that cut-off point will be so you can grab an early spot and hope it won't cost you too much or play it safe and take a spot that will execute later, but at no cost. Theme integration is a little weak, I'll admit, but it's definitely no "throw-from-the-roof" material.
8 
 Thumb up
0.01
 tip
 Thumb up
Joel J
United States
Iowa City
IA
flag msg tools
Avatar
mbmbmbmbmb
I really need to get my copy of Clippers played. I just got Maria played tonight so it is the last holdout of my unplayed games. Soon enough...

I have a soft spot for Torres. I can't really explain why, but it's one of a handful of games that sticks around in my collection that I love to play every so often even though I can't say what specifically I like about it.
6 
 Thumb up
 tip
 Thumb up
  • Posted Tue May 10, 2011 6:57 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
James Ludlow
United States
Saint Louis Park
Minnesota
Avatar
mbmbmbmbmb
What is an infamous roof incident?
2 
 Thumb up
 tip
 Thumb up
  • Posted Fri May 13, 2011 4:11 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jesse Dean
United States
Orlando
Florida
Pound for pound, the amoeba is the most vicious predator on Earth!
Avatar
mbmbmbmbmb
Tom Vasel review where he complained about not feeling the wind through his hair. He threw it off a roof.
4 
 Thumb up
 tip
 Thumb up
  • Posted Fri May 13, 2011 7:37 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
peter mumford
United States
Somerville
Massachusetts
flag msg tools
ceci n'est pas une pipe
Avatar
mbmbmbmbmb
a true gem:


BTW, be sure to watch the outtakes at the very end.
4 
 Thumb up
 tip
 Thumb up
  • Edited Sat May 14, 2011 1:00 am
  • Posted Sat May 14, 2011 12:52 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
James Ludlow
United States
Saint Louis Park
Minnesota
Avatar
mbmbmbmbmb
Wow. That's the most effort I've seen someone put into an e-tantrum.
4 
 Thumb up
 tip
 Thumb up
  • Posted Sat May 14, 2011 1:05 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
14. Board Game: Outside the Scope of BGG [Average Rating:6.74 Overall Rank:1380]
James Ludlow
United States
Saint Louis Park
Minnesota
Avatar
mbmbmbmbmb
What game(s) do you want to acquire that you suspect you will never play?

I know, we're all trying to trim our collections and we research each game for 6 months to ensure a proper purchase. It's still a hobby, and we're all blowing discretionary cash on these cardboard boxes.

Kings & Things keeps working its way up my wishlist. My desire to buy it is inverse to my hope that I'll ever play it. It's completely stupid for me to buy it, but my resolve is fading.

4 
 Thumb up
 tip
 Thumb up
Jens Granseuer
Germany
Frankfurt am Main
Avatar
mbmbmbmbmb
Die Macher. As last week's incident shows I probably need my own copy. My hopes of getting it to the table that way are actually higher than never but well below the level where it would be sane to get it. Oh well.
5 
 Thumb up
 tip
 Thumb up
  • Posted Mon May 9, 2011 9:09 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jesse Dean
United States
Orlando
Florida
Pound for pound, the amoeba is the most vicious predator on Earth!
Avatar
mbmbmbmbmb
I expect all of my unplayed games will get played eventually. Those that are not to be played are gotten rid of. :shrugs: As it is I think I only have a handful or less that are unplayed right mow.
3 
 Thumb up
 tip
 Thumb up
  • Posted Tue May 10, 2011 2:11 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Thies Kolln
United States
Cedar Rapids
Iowa
Avatar
mbmbmbmbmb
Morganza wrote:
As to the original question: my shelf of mostly-unplayed Winsome games stares at me in mute rebuke all the time. Yet I will buy this year's Essen Set.


+1

The ratio of unplayed to played Winsomes in my collection continues to get higher. And yes, I will almost certainly be getting the Essen set again.
4 
 Thumb up
 tip
 Thumb up
  • Posted Wed May 11, 2011 5:56 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jevon Heath
United States
Berkeley
California
What the hell is doing is being used out of clefts by me.
Avatar
mbmbmbmbmb
Most of the games that fit this bill I already own:

Vietnam 1965-1975
Burma
The Artifact
Machiavelli
Carthage: The First Punic War
Lords of the Renaissance

They all seem to be long, conflict-themed games. In that vein, the big one I want that I will never play is Elusive Victory: The Air War over the Suez Canal, 1967-1973.
4 
 Thumb up
 tip
 Thumb up
  • Edited Wed May 11, 2011 4:42 pm
  • Posted Wed May 11, 2011 4:32 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Breno K.
Brazil
Brasília
Distrito Federal
Avatar
mbmbmbmbmb
doubtofbuddha wrote:
I expect all of my unplayed games will get played eventually. Those that are not to be played are gotten rid of. :shrugs: As it is I think I only have a handful or less that are unplayed right mow.


The only game I don't see getting played anytime soon is west riding. My local 18xx group seems to be firmly back to the once-a-month ratio, sadly, and I can't hope to spring them up an even more obscure and difficult-to-understand game.

I've been thinking of buying Angola, because it's a fascinating conflict, IMO, and people have frequently said good things about the game itself, but 8hour 4 player game that isn't 18xx is not going to see much play.

Now that my life has an income phase (as I defined "getting a real job"), I might indulge in some overspending in games, since I have very little interest in spending in other things. Books aren't expensive, and they're the only other thing I spend extra cash on.
7 
 Thumb up
 tip
 Thumb up
  • Edited Thu May 12, 2011 3:18 am
  • Posted Thu May 12, 2011 3:16 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
15. Board Game: Twilight Struggle [Average Rating:8.34 Overall Rank:1]
Joel J
United States
Iowa City
IA
flag msg tools
Avatar
mbmbmbmbmb
1x Twilight Struggle
1x Innovation with Innovation: Echoes of the Past
1x Yomi

Just these few with Thies this week. I embarrassed myself in yet another game of Twilight Struggle by completely forgetting important cards in the deck.

Innovation - Echoes of the Past is just great. It improves upon almost every aspect of the game.

Yomi - I'm clearly not playing Jaina very well. Grave and his 45point super hit are doing me in all too often.



6 
 Thumb up
 tip
 Thumb up
John Brier
United States
Aventura
Florida
flag msg tools
Avatar
mbmbmbmbmb
Dude, you played Maria?!?!?!
3 
 Thumb up
 tip
 Thumb up
  • Posted Thu May 12, 2011 3:54 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Thies Kolln
United States
Cedar Rapids
Iowa
Avatar
mbmbmbmbmb
verandi wrote:
Dude, you played Maria?!?!?!


Yeah, a first play for all three of us (Joel, Rob, and me). I was quite impressed with the game. As weird and abstract as the combat system sounds when hearing the rules, it actually is quite easy and makes some thematic sense. The game played along at a pretty good clip despite all three of us being noobs. It is short enough to break out at a regular Saturday gameday even.

Our game ended with a Prussian victory (by Rob) on turn 5 or 6. Austria is definitely the most tricky to play, but each side has its advantages and challenges. It's definitely yet one more of the ever growing list of games I want to play more often.
7 
 Thumb up
 tip
 Thumb up
  • Posted Thu May 12, 2011 4:17 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Joel J
United States
Iowa City
IA
flag msg tools
Avatar
mbmbmbmbmb
verandi wrote:
Dude, you played Maria?!?!?!

Yes, and it was nothing short of fantastic. I've been consistently thinking about the game since. Even for a newbie game, I think this one shaped up weird. Thies was France, Rob was Prussia/Prag, and I was Austria.

The pragmatic army left their supply train out in the open early and France snatched it up immediately which lead to a lot of maneuver over there with only my one Austrian General that amounted to little for either side. Meanwhile, the Prussians were drawing amazing cards and I quickly learned how Austria has to concede some ground in the early game if they don't draw extremely well.

I did manage to work over Bavaria pretty well only to see them come back and annoy me over the winter. By this point I was simply running away from France on the Flanders map to conserve my cards for Prussia. I continued to concede ground against the Prussians and win a lot of decisive victories bringing the VPs to something like 3 to 2 in favor of the Prussians.

Unfortunately Rob's luck in the cards continued with Saxony drawing two 10s in the right suit out of 6 cards or something and he continued his advance to win another vp in battle and take over the last in a retroactive conquest.

It was rather tense, though, because as soon as Rob went for the final lunge, he would leave us both with no cards if he or I didn't win. Then Thies would likely have walked all over us since he'd yet to really engage at all as France.

There's just such great tension on a lot of levels. Spending your cards on politics, troops, or battles, and how that interacts with the spatial situation on the board is just great - right up my alley for that kind of thing. I'm still just skirting the edges of the implications of stuff, so it's hard to get the full picture, but I have high hopes.
8 
 Thumb up
 tip
 Thumb up
  • Edited Thu May 12, 2011 5:39 am
  • Posted Thu May 12, 2011 5:30 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
7 comments [Hide]
Post Comment
Jerry Hagen
United States
Madison
Wisconsin
age agree eek egg erg gag gage game gamer gee geek gem germ keg kegger mag mage meek mega merge reek rem
Avatar
mbmbmbmbmb
Please join me in welcoming

Lee Ambolt
Sweden
Lund
Skåne
Ingen Reklam Tack!
badge
Linus Per Ambolt 13.12.2010
Avatar
mbmbmbmbmb


to the roster this week.

On a permanent basis Lee is looking to start his own GCL division. If that doesn't pan out, Lee, you're welcome to stick with us.
10 
 Thumb up
 tip
 Thumb up
  • Posted Mon May 9, 2011 2:49 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Joel J
United States
Iowa City
IA
flag msg tools
Avatar
mbmbmbmbmb
Best of luck with whatever other endeavors you're planning Lee, but great to have you here in the meantime.
1 
 Thumb up
 tip
 Thumb up
  • Posted Tue May 10, 2011 7:00 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Burster of Bubbles, Destroyer of Dreams.
United States
Sunnyvale
California
Just imagine the red offboard up here. I'll create it Real Soon Now...
badge
Yes, I know a proper 18XX tile should have a tile number.
Avatar
mbmbmbmbmb
Lee's GCL division is up and running: GCL Meatball Division: The obligatory appetiser. He's using a somewhat different format, it will be interesting to see how that shapes the conversation.
5 
 Thumb up
 tip
 Thumb up
  • Posted Wed May 11, 2011 12:15 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
James Ludlow
United States
Saint Louis Park
Minnesota
Avatar
mbmbmbmbmb
Lee likes to write.
6 
 Thumb up
 tip
 Thumb up
  • Posted Wed May 11, 2011 12:46 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Burster of Bubbles, Destroyer of Dreams.
United States
Sunnyvale
California
Just imagine the red offboard up here. I'll create it Real Soon Now...
badge
Yes, I know a proper 18XX tile should have a tile number.
Avatar
mbmbmbmbmb
GCL Amoeba Hey Nineteen -- It Seemed Like A Good Idea At The Time...
1 
 Thumb up
 tip
 Thumb up
  • Posted Mon May 16, 2011 8:57 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.