|
The Mountains of Madness - 2P Adventure
Dave Bernazzani (@rpggeek)
United States Plainville Massachusetts
I wish to provide legendary service to the RPG community to help grow our hobby and enrich the lives of gamers everywhere.
-
The Eye of the Gods. For as long as you can remember, your father searched for the Eye. The gateway to a new world and a life of everlasting peace. Some say it’s a myth. Others say it existed once but the fates have destroyed it to prevent contamination of our world with a would-be-paradise. But a few believe. Your father got close - and promised that after he found the portal, he would return and take you and your mother through to a safe place, free from the daily worries and dangers that plague the world you live in now. That was almost 20 years ago - and he never returned from his expedition to the Greymoor Mountains. The Mountains of Madness, or so they are known, have long been a mysterious place which few mortals dared to cross. They are so named because many who attempt to cross them wind up with few wits with which to cope with life. The terrible creatures are only part of the problem - and the slow march into derangement has claimed more than a few poor souls.
In the fateful days leading up to your decision to follow in your father’s footsteps there was much trepidation. You tried to make it in this harsh world but too often life’s pains bore down on you. The time has come for action. You gather what few bits of equipment you own and head to the Tavern of The Falling Leaves.
Your equipment currently consists of: Rusty Longsword (+0), well-worn Tunic, some old Leather Boots and 2 gold pieces.
Welcome to the Mountains of Madness!
This geeklist is for 2P adventures only. If you're looking for the 1P adventure Geeklist, go here instead: The Mountains of Madness - 1P Adventure
When you have read and fully understood the rules in the master news post you can add your geeklist entry below and wait for a Game Master to start your adventure. Be sure to provide the following information in your initial geeklist posting:
Name Race Class Combat +X Fortitude +X Reflexes +X Willpower +X Hit Points X Sanity Points X
Both players should give this information - the geeklist entry by player 1 should be followed-up by a comment from player 2 with their starting information. The adventure will not begin until both players have posted their information. Remember, they post to the same (single) geeklist entry. Please don't screw this up 
Remember, the Game Masters are busy running the adventure and it may be a day or two before they start your adventure. Subscribe to your geeklist item so you know when your Game Master has started the adventure. Do your best to check in often and with some hard work, we'll get everyone through the adventure.
Good luck and may fortune smile upon you!
-

Ben Vincent
United States Vancouver Washington
-
I shall brave yonder mountains, with my comrade Irae!
Rotgut Dwarven cleric Combat +0 Fortitude +2 Reflexes -3 Willpower +2 Hit Points 5 Sanity Points 3 (Heal available)
-
-

J Fro
United States North Tonawanda United States
I just want to say, God, on behalf of all of us thank you for all of the good things we do in your name, like charity and forgiveness. That’s an idea we would never come up with. That’s for sure. You know that better than anybody.
-
J Fro
United States North Tonawanda United States
I just want to say, God, on behalf of all of us thank you for all of the good things we do in your name, like charity and forgiveness. That’s an idea we would never come up with. That’s for sure. You know that better than anybody.
Bocephus Josephus Elf Fighter Combat +1 Fortitude +1 Reflexes +0 Willpower -1 Hit Points 5 Sanity Points 3 (special available)
-
-

-
Gorram Gravelfist Dwarf Rogue Combat +0 Fortitude +0 Reflexes +3 Willpower +0 Hit Points 5 Sanity Points 3
-
-

Morten Hjelme
Norway Arendal
-
At last! Adventure, here we come!

Elethweir Elven/Rogue
Fortitude: -1 REflexes: +4 Willpower: 0 Comabat: 0
HP: 5 SP 3
Eguipment: Rusty Longsword (+0), well-worn Tunic, some old Leather Boots and 2 gold pieces.
Now, where is my companion.....?
-
-

Tyler Hudak
United States Akron Ohio
-
Myself, trevlix, and my traveling partner
Chad Bowser
United States Kernersville North Carolina
are ready to travel.
Name Trevlix Elven Cleric Combat +0 Fortitude +1 Reflexes -2 Willpower +2 Hit Points 5 Sanity Points 3 Equipment: Rusty Longsword (+0), well-worn Tunic, some old Leather Boots and 2 gold pieces.
Gui Human Fighter +1 Fortitude -1 Reflexes +0 Will power +1 Combat 5 HP 3 SP Equipment: Rusty Longsword (+0), well-worn Tunic, some old Leather Boots and 2 gold pieces.
-
-

J Chav
United States West Valley City Utah
-
Name - Aiden MacDhòmhnaill
Race Class - Dwarf Cleric Combat +0 Fortitude +2 Reflexes -3 Willpower +2 Hit Points 5 Sanity Points 3
-
-

Andrew Hodkinson
Canada Kemble Ontario
兵者詭道也
-
Why the 7th item?
Because my name is Amos Hellthorne and I am the seventh (or eighth) born son of the man who last searched for the portal. My twin brother, Shamus, will be along soon and together we will dare damnation.
Amos Hellthorne Human Fighter Combat +1 Fortitude +1 Reflexes -1 Willpower -1+1(Human)=+0 Hit Points 5 Sanity Points 3
Special Power available: Once per game, the Fighter can take 1HP of damage instead of 1SP when a sanity check fails OR the Fighter can take 1SP instead of 1HP damage.
-
-

Erik Racer
United States Urbandale Iowa
-
The mountains tremble at my name, for my name is Threadbare PlasticineShield!
Threadbare PlasticineShield Dwarven Cleric
Combat +0 Fortitude +2 Reflexes -3 Willpower +2
Hit Points 5 Sanity Points 3
Special: The Cleric can heal himself or his teammate 1HP or 1SP once/game.
Cleric, HP=5, SP=3, Gold=2, Longsword +0, Tunic, Boots
edit - obviously waiting on my trusty companion to add his info (just in case you thought I got lost trying to find the single player thread).
-
-

Steve Donohue
United States Allen Park Michigan
-
Name: Barad
Dwarf Rogue
Combat +0 Fortitude +0 (-1 Rogue, +1 Dwarf) Reflexes +3 Willpower +0
Hit Points: 5 Sanity Points 3
Special: The Rogue has a knack for gold. Any time gold is found from combat treasure, the Rogue gains +2gp.
-
-

T. R.
United States Minneapolis Minnesota
Looking at these stars suddenly dwarfed my own troubles and all the gravities of terrestrial life. I thought of their unfathomable distance, and the slow inevitable drift of their movements out of the unknown past into the unknown future. H.G. Wells
Humankind has not woven the web of life. We are but one thread within it. Whatever we do to the web, we do to ourselves. All things are bound together. All things connect. Chief Seattle
-
Tumbledown Turnstyle
Dwarven Rogue Combat +0 Fortitude +0 Reflexes + 3 Willpower +0 Hit Points: 5 Sanity Points: 3
Rogue: Knack for gold, +2gp on any gold treasure.
-
-

-
Name Gratch
Race Human Class Fighter Combat +1 Fortitude +1 Reflexes -1 Willpower +0 Hit Points 5
-
-

Scott Alden
United States Dallas Texas
Aldie's Full of Love!
-
Mr. Moon and I are venturing forth! I present to you:
Name: Al W Die Race & Class: Human Rogue Fortitude: -1 Reflexes: +3 Willpower: +1 Combat: +0 Hit Points: 5 Sanity Points: 3
-
-

Alysa
Netherlands Zoetermeer
This is Zotteke, one of my cute kitties!
-
Amaza Ariyn
Elven Rogue Combat +0 Fortitude -1 Reflexes +4 Willpower +0 Hit Points 5 Sanity Points 3
-
-

The Bacon of Goodness
Canada Ottawa Ontario
-
Reya the Black
Human Rogue Combat +0 Fortitude -1 Reflexes +3 Willpower +1 Hit Points 5 Sanity Points 3
-
-

Jason
United States Arnold Missouri
-
Drunken dwarf Rophosok with 'is trusty companion mrbeankc stumbles into the Tavern
Rophosok Threestones Dwarf Fighter Combat +1 Fortitude +2 Reflexes -1 Willpower -1 Hit Points 5 Sanity Points 3
Crap 'es got wif 'im: Rusty Longsword (+0), well-worn Tunic, some old Leather Boots and 2 gold pieces.
I'm special 'cuz: Once per game can take 1HP of damage instead of 1SP when a sanity check fails OR can take 1SP instead of 1HP damage.
-
-

George Buss
United States Muncie Indiana
"It is only with the heart that one can see rightly; What is essential is invisible to the eye." - Exupery
-
Fedpra Dewroot
Elf Wizard Combat -1 Fortitude -2 Reflexes +1 Willpower +3 Hit Points 5 Sanity Points 3
Fedpra Dewroot was a young wizard, as far as wizards go. He had only seen the dawn of one age, and often was ribbed for it. His hair, while white, had not quite taken on the kind of glow that often accompanies the wizened, and his eyebrows not quite wild enough. His spells sometimes fell short, not quite aged long enough to truly dip into the arcane stream. So when the it came time for one of The Circle to accompany Fernando to the Mountains of Madness, Fedpra was chosen. He thought it was so he could protect his human companion... but as always is the case with these things, he would himself change before the journey was over.
As long as the journey began...
Sitting with his cloak over his ears, Fedpra had been waiting to begin the journey... waiting... Where the hell was that "Fernando the Fearless"?
Fedpra sees him enter:
paz AKA Matt Lewis
United Kingdom Great Sutton Cheshire
All hail Lord Fudge!
[PFRPG PBF Games] GMing: Crypt of the Everflame, 2x We Be Goblins! · Playing: Vestige's Margreve 'Hollow', Bearpaw's Pathfinder Society
Fernando the Fearless Human fighter Combat +1 Fortitude +1 Reflexes -1 Willpower +0 Hit Points 5 Sanity Points 3
Fernando the Fearless, AKA Fernando the Foolhardy, fancies himself as... well actually, Fernando just fancies himself. He also thinks himself an agile blade-master, but he is quite wrong on that count. His daring acts and big mouth usually end up getting him and his ex-companions into trouble, but he seems to roll with the punches (sometimes literally) reasonably well. This next quest may well to be his most deadly yet; let's hope he doesn't make it through. Because if he does, he's going to be impossible to live with.
Fernando joins Fedpra at the table and the wizard grumbles a greeting.
-
-

Jeff G
United States Santa Rosa California
These are not the droids you're looking for. You can go about your business.
Move along.
-
Tanis Reborn
Human Cleric
Combat +0 Fortitude +1 Reflexes -3 Willpower +3 Hit Points 5 Sanity Points 3 (Heal available)
Equipment: Rusty Longsword (+0), well-worn Tunic, some old Leather Boots and 2 gold pieces.
-
-

Liz Burton
United States Bethesda Maryland
These aren't the droids you're looking for. Move along.
-
I begin as:
Snazamander Dwarf Cleric Combat +0 Fortitude +2 Reflexes -3 Willpower +2 Hit Points 5 Sanity Points 3 [Heal available]
And my partner
will be playing as:
Rohtaga Human Rogue Combat +0 Fortitude -1 Reflexes +3 Willpower +1 Hit Points 5 Sanity Points 3
-
-

Jaime Lawrence
Australia Sydney New South Wales
See Below.
Evil Bob: Lawful good since 2038!
-
The Phantom Stranger
Crab (Dwarf) Mysterioso (Wizard) Combat -1 Fortitude -1 Reflexes +0 Willpower +3 Hit Points 5 Sanity Points 3
The Phantom Stranger hails from the Red Mountains in the province of Herring. He comes this way seeking vengeance on the three-legged man who slew his father, a mighty Crabbish Warrior. In tribute to his father, he wears his combat helm, which has been in his family for generations.
The path has been long and arduous. The Phantom Stranger has travelled to many lands, from distant Carcosa to nearby Hillville in search of the three-legged man, but do you know how hard it is to find a guy who can run 1.5 times as fast as you can??
The Phantom Stranger stands ready for action
-
-

Chief EGG Head
United States
-
Ursa, Dwarven Cleric of the Shining Star Mountains, polishes her holy anvil and hammer at the end of a strong chain around her neck and readies for a new adventure with a prayer to the father of the forge. She packs her belongs a Rusty Longsword (+0), well-worn Tunic, some old Leather Boots and 2 gold pieces. Not much but then what do clerics need but their faith?
Name Ursa Race Class Dwarven Cleric Combat +0 Fortitude +2 Reflexes-3 Willpower +2 Hit Points 5 Sanity Points 3
Her trusty companion
Bryon Quick
United States Eugene Oregon
joins as
-
-

Rhiannon D
Australia Sydney
Until I see a footnote, that's just an opinion.
All the fine traditions and the skill/ Come from my elders from the long line down/ Are mine to use, to raise our craft's renown/ And mine to teach again with reverent will.
-
We're ready to face the challenges!
Sister Feena Human Cleric Combat +0 Fortitude +1 Reflexes -3 Willpower +3 Hit Points 5 Sanity Points 3
-
-
22.
Board Game: Thud
[Average Rating:6.24 Overall Rank:2714]

Benjamin Johnson
United States Saint Paul Minnesota
-
Surly Dwarf Brothers? Sure!
Or is that a Surly for my Dwarf... I like that better.
Feldspar Umpterwitten Dwarf Wizard Combat -1 Fortitude -1 Reflexes +0 Willpower +3 Hit Points 5 Sanity Points 3
-
-

Serious? Lee
United States Fort Worth Texas
Lost in thought.
-
Aye! I'm ready to test me reflexes and me sanity fer a scrap 'o gold. Bring on da mountain.
Griffin Dwarven Rogue Combat +0 Fortitude +0 Reflexes +3 Willpower +0 Hit Points 5 Sanity Points 3
-
-

-
Bolgar Barkenshpock
Human Rogue Combat +0 Fortitude -1 Reflexes +3 Willpower +1 Hit Points 5 Sanity Points 3
On the doorstep to the Tavern of Falling leaves, I take one last look around, savouring my last moment before the start of what I know will be my greatest adventure. Turning my head back towards the tavern door, a lone elf, walking along the path to the tavern catches my eye. Something is familiar strange about him. As he moves closer I realize why he looks so familiar: not only is his tunic identical to mine (right down to the little stain on the front), but he also carries a rusty longsword, which bears an eerie resemblance to my own.
As he draws level with me, I introduce myself on an impulse. "My name is, uh Bolgar", I awkwardly begin, leaving out my embarrassing surname. After a moment of silence, I explain his creepy similarity to me and tell him of my mission. Another few moments of uncomfortable silence elapse before I finally ask him the question that I realize I have been leading this encounter to, "Care to join me?"
-
-

Billy Compton
United States Boiling Springs South Carolina
-
Aye, My dwarven friend and I shall have at thee yonder Mountains of Madness!
Brogan of the Purple Hand Human Fighter Combat +1 Fortitude +1 Reflexes -1 Willpower 0 Hit Points 5 Sanity Points 3
Special Power available: Once per game, the Fighter can take 1HP of damage instead of 1SP when a sanity check fails OR the Fighter can take 1SP instead of 1HP damage.
-
-
|
|