Like water spilled on the ground, which cannot be recovered, so we must die. But God does not take away life; instead, he devises ways so that a banished person may not remain estranged from him. 2 Sam 14:14
angelkurisu wrote:
Yup, very pretty -- they are going for a different look for the European version.
I Demand you import copies of this and make them available for us to purchase.
Nice box. Have IELLO got any plans for additional components besides cards, player mats and instruction? Card racks/tray, board for keeping total score /icons /achievements et cetera? Or just reprint with new illustrations?
It looks very cool, but it is Iello doing the game, so any import won't show up for a few years. Just ask those of us waiting for our copies of King of Tokyo. I think it was supposed to come out in May, I hope it will be in the mail by the end of this month.
Yup - they managed to sneak in a dinosaur after all.
I'll be interested to see what IELLO do to change the clean graphical presentation of the original.
I'm curious to see what they do with the cards too. The format of Innovation's cards is so central to the mechanics, more so than any other game I've played, that I wonder how much they can really change.
The layout is of course the same, you'd lose the ability to splay properly otherwise.
It is a lot more detailed -- the differences are very similar to the differences in the box cover. Every card has unique art, and the icons are a bit more in line with that presentation. The card backs are also more elaborate -- I'm sure they'll be showing their versions of those soon, once finalized.
I guess more what I meant is I don't see where all that unique art is going without cluttering up the cards? In place of the hex icons? In the background? There just doesn't seem to be much unused space.
Hummm, I may buy the game now. The graphic design in the original was decent but the lack of a picture in each card was a big drawback for me. That said the non existent art in innovation is much better then the "art" in Glory to Rome.
Man, two months later and I'm with the haters. The original box is classy as hell. It has a real renaissance feel, looking like something da Vinci may have sketched in the corner of some blueprint for a mechanical dog washer or something.
This one is just muddy. Weird steampunky font for the game's name, strange mix of imagery with the background and an assortment of people who I suppose are meant to represent the ages but are just kind of ugly.
In the end the game looks like it's about a time travelling astronaut who is bringing together the ultimate society of historical beards.
This is a customized Bane Tower from the game Man o' War
Wow! What a vast improvement over the first box, which looked like Cranium or Trivial Pursuit.
Just putting a little thought into the art and design of a game can go a lo-o-ong way to making it suddenly seem more interesting to purchase and play (see absurd number of forum posts under Glory to Rome, or even Age of Steam).
Wow! What a vast improvement over the first box, which looked like Cranium or Trivial Pursuit.
Just putting a little thought into the art and design of a game can go a lo-o-ong way to making it suddenly seem more interesting to purchase and play (see absurd number of forum posts under Glory to Rome, or even Age of Steam).
Actually, Cranium has an extremely busy box cover.
We did put a lot of thought and effort into the art style in the US printing, and it came out quite nice. Simple, classic, and clean. Iello's approach is also valid, although in my opinion they have gone far enough toward making things pretty that they've removed some usability from the cards.
Having played wit both editions, I prefer the clean style of the US printing - it's easier to see important icons across the table, and I also found the text clearer to distinguish. The Iello version is very pretty, though.