The Hotness
Games|People|Company
Dungeon Crawlers
Diablo III
New World Colony
Neuroshima Hex!
Magic: The Gathering: Duels of the Planeswalkers (2009)
The Elder Scrolls V: Skyrim
North & South
Angband
Minecraft
Kingdoms of Amalur: Reckoning
Virtual Boy
Uncharted 3: Drake's Deception
Batman: Arkham City
Game of Thrones
Infinity Blade II
Batman: Arkham Asylum
Halo 2 Multiplayer Map Pack
Final Fantasy IX
Assassin's Creed
The Saboteur
Guitar Hero II
Final Fantasy Tactics
Metroid Prime
Star Wars: The Force Unleashed
Torchlight
LEGO Rock Band
Grand Theft Auto: Vice City
Team Fortress 2
Sins of a Solar Empire
Uplink
1830: Railroads & Robber Barons
Unreal Tournament
King of Dragon Pass
Runescape
Crash Bash
Rock Band 3
Hammerfight
Torchlight 2
Magic: The Gathering - Duels of the Planeswalkers 2012
Nightfall
Delve: The Dice Game
Swordigo
C.H.A.O.S
Space Invaders
Asteroids
Mass Effect 2
Portal
New Super Mario Bros. Wii
Fallout 3
The Elder Scrolls IV: Oblivion
Recommend
3 
 Thumb up
 Thumb up
11 Posts

X-COM: UFO Defense» Forums » General

Subject: Question about (Spoiler alert!) rss

Your Tags: Add tags
Popular Tags: [View All]
ErikPeter Walker
United States
New Haven
Connecticut
flag msg tools
designer
Uplifting
Avatar
mbmbmb
I've been playing a bit of X-Com lately but it's been a while. And back in the day I used to run a pretty traditional heavy plasma/blaster bomb/'splosions strategy. I've never really played around with psionics (I'm not sure if I ever built a Psi-lab).

So, anyone know off the top of your head what you need to research to access psionic training for your soldiers? I imagine there's some captured aliens to vivisect, maybe some tech to reverse engineer, holo-entertainment, mind probe, that sort of thing.
 
 Thumb up
 tip
 Thumb up
Wulf Corbett
Scotland
Shotts
Lanarkshire
flag msg tools
designer
Avatar
mbmbmbmbmb
I think you have to capture one of the floaters (I forget what type) alive.
 
 Thumb up
 tip
 Thumb up
United Kingdom
Poole
Dorset
Avatar
mb
Any Ethereal, or a high-ranking Sectoid (one or more present in Sectoid bases, terror missions and the larger UFOs).
2 
 Thumb up
 tip
 Thumb up
United Kingdom
Poole
Dorset
Avatar
mb
Also, once you have Psi the game becomes way too easy.
 
 Thumb up
 tip
 Thumb up
ErikPeter Walker
United States
New Haven
Connecticut
flag msg tools
designer
Uplifting
Avatar
mbmbmb
col_w wrote:
Any Ethereal, or a high-ranking Sectoid (one or more present in Sectoid bases, terror missions and the larger UFOs).


Live ethereal? Or corpse?
 
 Thumb up
 tip
 Thumb up
United Kingdom
Poole
Dorset
Avatar
mb
Live one.
 
 Thumb up
 tip
 Thumb up
ErikPeter Walker
United States
New Haven
Connecticut
flag msg tools
designer
Uplifting
Avatar
mbmbmb
col_w wrote:
Live one.


Fun. That sounds like a pain in the ass.
 
 Thumb up
 tip
 Thumb up
Andrew Schoonmaker
United States
Long Beach
California
This overtext intentionally left blank.
Avatar
mbmbmbmbmb
Voxen wrote:
col_w wrote:
Live one.


Fun. That sounds like a pain in the ass.

Small Launchers help with this, but yes, it's a pain. It might be easier to find a medium or larger Sectoid ship, assault it, and try to stun the command crew (IIRC all medium ships have someone of sufficient rank, assuming they don't die in a crash).

Not that assaulting undamaged Sectoid ships is exactly my idea of a good time, either.
 
 Thumb up
 tip
 Thumb up
ErikPeter Walker
United States
New Haven
Connecticut
flag msg tools
designer
Uplifting
Avatar
mbmbmb
No kidding. In my current game the two sectoids in the center of a small ship killed 4 of my soldiers in a row as I tried to breach. Should have used a grenade after they killed the sergeant I suppose.
Just picked up heavy plasma and it's only march 1999, so I'm pretty happy.
 
 Thumb up
 tip
 Thumb up
United Kingdom
Poole
Dorset
Avatar
mb
Voxen wrote:
Just picked up heavy plasma and it's only march 1999, so I'm pretty happy.


It's worth noting that this is the trigger for the game to get significantly harder for a while. From experience, I think it directly causes Battleships to start appearing, which are then very tough to take down until you can build Avengers and Plasma cannons / fusion missiles. And even if you do knock them out of the sky, your ship is likely to be in the repair shop for a while - so hope you don't get lots at once. And if you wait for them to land, it just means there are more aliens waiting to kill or mind control your guys.
1 
 Thumb up
 tip
 Thumb up
Matthew Goddard
Canada
Toronto
Ontario
Avatar
mbmbmbmbmb
Stun bomb them, pretty easy.

After you get psionics it's great to see an alien, take control of him, have him look around, kill the alien next to him, and have him throw his gun on the ground.
4 
 Thumb up
 tip
 Thumb up
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.