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James Fung
United States Berkeley California
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Desktop Dungeons is launching a Full version of the game:
Quote: No more getting stuck. That’s right. Changes to the random generation code mean that you’re far less likely to be hemmed in by high level monsters right off the bat. Yes, you might still play your way into a dead end, but the game’s a lot fairer now. At first.
Re-balanced glyphs. No more instant conversions of WEYTWUT or IMAWAL… Wait till you see what we’ve done with PISORF, you’ll love it.
Gods are, well, still gods. Some of the gods needed attention, although probably not in many of the ways you’d all expect. We’ve re-balanced god boons and are working to make them more fun to mess with. They’re still just as fickle though.
Unlock via the Kingdom, use via the Inventory! You get to grow your Kingdom the way you want to: Really enjoy the Fighter classes? Upgrade your Adventurers Guild, buy Really Big Swords™ from the Blacksmith, convert them when they’re old and worn out! Oh right, the Inventory lets you convert items now. It’s the only way to get enough space to… Wait. That would be telling.
SO. MUCH. CONTENT. Sub-dungeons filled with mystery and dangerous scripted sequences! Quests that send you to far off lands! New dungeon types to explore! New monsters to get killed by! There isn’t nearly enough emphasis on how much new stuff there is… MORE EMPHASIS ON NEW STUFF!
Oh. And the game looks better, sounds better and is generally just more awesome. Of course, you already knew that part, right?
To celebrate, they've launched a site and put out a new version (v0.21) of the freeware game.
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Chewtron Volbacca
United States Greensboro North Carolina
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Price? This game is totally fun, but my budget is a little tight right now...
Also, any plans for console release? As an Indie Game perhaps?
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James Fung
United States Berkeley California
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joefain wrote: Price? This game is totally fun, but my budget is a little tight right now...
Also, any plans for console release? As an Indie Game perhaps? They have it on pre-order right now for $10, $15 afterwards. I went for the $20-25 special edition with exclusive content.
At the moment, they only have PC and Mac releases. I don't know what their plans are for consoles.
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Chewtron Volbacca
United States Greensboro North Carolina
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Thanks for the info!
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Chris
United States Newark Delaware
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First of all, this sounds amazing! I love the game, and I will not pass up any opportunities to help these guys out.
But...
Can I keep the pixel art? Seriously, I loved that stuff! It was simple and got the point across! Or at least, let me swap between the regular skin and the new one. With how free they were letting people do it before, I wouldn't be surprised if they stick to it for the next one.
In any case, thanks for pointing it out!
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Allen Vailliencourt
United States Greer South Carolina
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Love the free version and the paid version looks pretty amazing as well. They mention in their FAQ about going on Steam so I might wait till then.
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I am the Tick and you are Barry
United States Arthur's apartment The City
SPOOOOON!!!
San Diego bound!
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Valien wrote: They mention in their FAQ about going on Steam so I might wait till then.
This is all I wanted to know. Thanks.
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Ken H.
United States Amherst Ohio
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Does the new free version erase the stuff that has been unlocked?
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James Fung
United States Berkeley California
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Rubric wrote: Does the new free version erase the stuff that has been unlocked?
No idea, but I unlocked every class in the first 3 tiers within 2 tries, and the other classes and races weren't that hard either. It was fun unlocking them all again; the game gets pretty easy when you have good glyphs, good shops, and extra gold.
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Ken H.
United States Amherst Ohio
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To answer my own question, the new version installed in a different folder, so I just manually copied my .sav file into the new folder, and it worked. Everything I had previously unlocked is still unlocked.
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