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Scott Schneider
United States Monterey California
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I've seen great articles here on the battle system and high-level strategies for each side, but not on the nuts and bolts of using your strategy cards. I haven't played enough to give strategy advice, but I think I've figured out some good questions to ask.
Most hands of strategy cards give you several mutually exclusive goals for the year, e.g. put a roadblock in front of Hannibal vs invade Spain vs use a revolt, Diplomacy, and some 3s to take over Numidia. How do you evaluate these strategies and weigh them against each other? What are characteristics of good or bad plans?
Obviously, a rule like "always attack" is too simplistic. Also, a rule like "try to use revolts as the last strategy card play" is too specific. I'm looking for something like, "Playing revolts at the end of the round is a good plan if you can keep your opponent busy until then." Or "If you're just building up your armies/position, save several of your cards for dealing with your opponent's events." I don't know if those are good guidelines, but that's the kind of thing I'm thinking about.
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Ben Skellett
Australia Brisbane Queensland
And the older you get, the fewer things you really love. And by the time you get to my age, maybe it's only one or two things. With me, I think it's one.
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I'm no expert & I think your question is very open but my general approach is to decide what I would like the board to roughly look like at the end of the year - in terms of where my generals are, who they've attacked, where PCs have been added & removed, etc. & then use as much distraction & misdirection as possible to avoid my opponent figuring out my plan, ideally until it's too late. My rough plan is: don't be obvious, save your surprises for the end of the year & try to make them react to you instead of the other way round.
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Scott Schneider
United States Monterey California
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hxbx wrote: I'm no expert & I think your question is very open but my general approach is to decide what I would like the board to roughly look like at the end of the year - in terms of where my generals are, who they've attacked, where PCs have been added & removed, etc. & then use as much distraction & misdirection as possible to avoid my opponent figuring out my plan, ideally until it's too late. My rough plan is: don't be obvious, save your surprises for the end of the year & try to make them react to you instead of the other way round.
Is that also true when you go on the offensive? You wait until later in the year to start your attack? I find that sometimes, it's important to get that attack started earlier. e.g. As Carthage, I'll send Hannibal across the Alps more quickly if Rome is moving armies around.
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Ben Skellett
Australia Brisbane Queensland
And the older you get, the fewer things you really love. And by the time you get to my age, maybe it's only one or two things. With me, I think it's one.
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scottsch wrote: hxbx wrote: I'm no expert & I think your question is very open but my general approach is to decide what I would like the board to roughly look like at the end of the year - in terms of where my generals are, who they've attacked, where PCs have been added & removed, etc. & then use as much distraction & misdirection as possible to avoid my opponent figuring out my plan, ideally until it's too late. My rough plan is: don't be obvious, save your surprises for the end of the year & try to make them react to you instead of the other way round. Is that also true when you go on the offensive? You wait until later in the year to start your attack? I find that sometimes, it's important to get that attack started earlier. e.g. As Carthage, I'll send Hannibal across the Alps more quickly if Rome is moving armies around.
I like that question. My main opponents would say that I'm always on the offensive, even when I shouldn't be (& not just in H:RvC). 
But, yes, typically I would plan to do a few things in different parts of the board rather than put all my focus on attacking or moving in just one area & I typically leave attacks until later in the year. Sometimes these other actions which may have been intended as decoys work really well & I may start supporting them more so it's fairly flexible. And sometimes I'll open with an attack just to keep the enemy guessing.
Crossing the Alps at the start of the game is a bit of a special case though. There doesn't seem to be as much flexibility with that & Rome seems to control that a bit more.
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