10tons Ltd. was founded in 2003. The debut release was Crimsonland which became a cult hit. In 2003 the casual games market was emerging and 10tons started a brand called MythPeople to produce casual games.
Several casual game titles were developed after starting the MythPeople brand. These include Ice Breaker (2004), Bubblefish Bob (2005), Karu (2006), and Abundante! (2006).
At the beginning of 2007 the company founded offices at the heart of Tampere. Three new games were created during the year 2007: Sparkle, Profitville, and Azkend. Also, Mac OS X support started with Azkend.
In 2008 more people were hired and Miriel the Magical Merchant was released. 10tons also moved into a larger office to accommodate the growing team. Towards the end of year 2008 10tons entered the mobile market with two iPhone games: Shapium and Xenotracker. In year 2009 Azkend was ported to iPhone. Also, Dragon Portals and a small shooter called Belowscape were released.
Present & Future
10tons Ltd. aims to grow and bring more fun into the world. Finding new ways to create even better games is a challenge 10tons faces with great excitement.
Source: The Developer Website.