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ApocalypticWombat

Apocalypse World

Username
Character Profile
George Carlin
United States

Virginia
Avatar
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Wolf

Look
Man in custom armor. Got a large scar going down my left cheek, with cunning eyes that show some years of experience and have seen a lot. A strong well built body from years of tough hard living.

Stats
Cool+2 Hard+2 Hot-2 Sharp=0 Weird=0
Gabe highlighted Hard.
MC highlighted Hot.

Hx
Valery 2
Gabe 3
Uncle 0

Moves
Battlefield Instincts
Insano like Drano
NOT TO BE FUCKED WITH

Gear
Assault Rifle (3-harm close loud autofire)
Shotgun (3-harm close messy)
Silencer (hi-tech -loud)
Machete (3-harm hand messy)

Harm

XP
1
Kris Vanhoyland
Belgium
Genk
Limburg
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@RetakeME3 - We deserve a better ending!
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Valery

Look
Woman, fetish wear, pretty face, inquisitive eyes, lean body, quick hands

Description
Runs an establishment to escape from the mess of the outside world. Valery is an opportunist: she picks no sides, always tries to stay neutral, and uses her connections to try and further her own goals. She protects her turf and is loyal to her crew.

Stats
Cool=0 Hard+1 Hot+2 Sharp+1 Weird-1
Gabe highlights Sharp
MC highlights Hot

Hx
Wolf Hx+1
Gabe Hx+3
Uncle Hx+1

Moves
A devil with a blade
Fingers in every pie

Gear
Wicked blade (2-harm hand)
oddments worth 1-barter
Leather corset (1-armor)

Establishment: the Ragnarok
Main attraction are the drinks, supported by music and spectacle
Atmosphere can best be described as shadows, luxury, dancing, a cage
Lamprey is my best regular, while Toyota is my worst.
Kettle wants in on my establishment, I owe Gams for it, and Millions just wants it gone.

Ragnarok security
a bouncer who knows his biz (2-harm 1-armor)
everybody's packing: my cast & crew are a gang (2-harm gang small 0-armor)

Crew
Shan: Dancing girl in my employ, eastern-european looking in her mid 20's, with a tattooed face. Also known as Hot Lips because of her fire breathing act.
Harridan: My bartender, an old greybeard somewhere in his late 60's. Still has memories from before, and no one can mix a meaner drink than him.
Pierre: My bouncer, and my most loyal companion. Known him for as long as I remember. Big fat bald guy, but he knows his biz.
Some other members: Mercer, Amy, Visage

Improvement
4/5

Harm

Simon Crowe
United Kingdom
Sheffield
designer
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Gabe

Look
Man, scrounge wear plus utility, haggard face, caring eyes, rangy body

Stats
Cool +1, Hard 0, Hot +1, Sharp +2, Weird -1
Highlighted: Hard (by Wolf), Sharp (by MC)

XP
1 (rolled Sharp)

Hx
Valery +0
Wolf +1
Uncle +1

Moves
Infirmary
Sixth Sense

Gear
angel kit
sawed-off shotgun (3 harm, close, reload messy) (used more for scaring people off than fighting)
scrounged mix of padded leathers with many pockets (1 armour)

Crew
Kettle: A blonde girl in her late teens. Despite her youth and scatter-brained attitude she has a real gift for healing.
Corbett: An imposing man, heavily tattooed with religious verse. Even an infirmary needs muscle, and Corbett provides it.

Harm


J. K.
United States

New Mexico
Avatar
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Uncle

Look
Man in junta wear - old fatigues and a Castro hat. I've got a strong face with sharp eyes and a massive body. I'm no spring chicken, but if you think I'm tired, think I'm old, you're wrong. I'm experienced is all. Been through all kinds of shit. And my gang is still my gang.

Details
I fought for this place and I'm going to keep it. Earn it, and I'll be the best friend you could ever have. Gear, gifts, favors, you name it. Fuck with me and I'll make you wish your parents had never been born. Just ask Pepsi and Mo.

Stats
COOL+1, HARD+2, HOT+1, SHARP+1, WEIRD-2

Wolf highlights: HOT
MC highlights: SHARP

Hx
Valery Hx+2
Gabe Hx-0
Wolf Hx+3

Moves
Leadership
Wealth

Crap

  • The Speaker - a no-shit pump-action shotgun (3-harm close messy)
  • The Gavel - a big-ass handgun (desert eagle-ish) (2-harm close loud)
  • The Veto - a knife I keep in my boot (2-harm hand)
  • My fatigue jacket is tough and thick - 1-armor
  • I wear steel-toed boots with thick soles

Holding
In the time before, Walls was a prison. Now it's a castle and a home.

  • Walls houses about 110 souls after the coup and purge - the coup was a gang-internal thing, didn't waste too many residents
  • Walls was a mighty former prison, thick, high, outer walls, razor wire, lots of concrete buildings inside. My gang gets +2armor when fighting in its defense
  • Walls has a manufactory - there were multiple shops and plenty of tools locked inside
  • Walls host a add a bustling, widely-known market commons
  • Our armory is sophisticated and extensive. My gang gets +1harm (included below)
  • Our population is decadent and perverse. (Surplus: -1barter, want: savagery)

Gang
My gang is hurting right now - about 20 violent people (4-harm gang small unruly 1-armor, 3-armor inside Walls).

  • Tum Tum is my man on the gate.
  • Sun has wicked knives
  • Prim is a girl who wants in. Before I would have said she was too young, but now, I need people, so I'm thinking about it. She has made her interest in sleeping with me abundantly clear, but Mo used girls to get close to me, almost killed me, so I'm wary.
  • Wisher is my oldest gang member now - not in age, necessarily, just that he's now the living guy who's been with me the longest. I'm thinking he'd make a good number 2 now, but I'm not ready to put that mantle on anyone yet.
  • Lamprey - Val's best regular.
  • Millions is a badass - he solves all his problems by blowing shit up. I keep having this nagging suspicion that he may have been with Pepsi, but I never had any real certainty and now I can't afford to be rid of him. He's got a beef with Ragnarok, but I don't know why. The club is good for Walls, though, and he can't think I'm going to let him get rid of it.
  • Dog head
  • Foster
  • Mice
  • Fuse
  • Hugo

Gigs

  • For gigs, Walls relies on a, a mix of hunting, crude farming, and scavenging (surplus: 1-barter, want: hungry)
  • The market provides: (Surplus: +1barter, want: +idle)
  • The manufactory provides: (Surplus: +1barter, want: +idle)

So it looks like I sum out to: +2barter; Wants: savagery, hungry, 2-idle,

Harm

XP
1 - rolled HARD

Eli the Wombat


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Gabe's Crew (2)
Kettle- teen girl, gift for healing, Wants in on Val's establishment
Corbett- muscular, heavily tattooed with religious verse

Valery's Crew (about 15)
Shan- "Hot Lips" fire breathing
Harridan- Bartender, late 60s
Pierre- Bouncer, fat and bald
Mercer- had a hand in the funeral service
Amy- In a thing with Wolf
Visage

Uncle's Gang (15-20)
Sun - wicked knives
Tum Tum - master of the gate
Wisher - senior member of the gang - eyes on Prim
Millions - boom-boom addicted gang member under suspicion, wants Val's place gone
Lamprey - Val's best customer and my eyes and ears
Fuse, Mice, Dog head, Foster, Hugo, Buddy

Walls
Toyota- Val's worst regular
Gams- Val owes him for the digs
Prim- Wants in to Uncle's gang, sister to Kettle and East
East- lifts stuff from the intermarry to buy drinks, sister to Prim and Kettle
Dustwich- had a hand in the funeral service

Outsiders
Abe- Marauder, Pepsi's old partner
Wilson- Mercenary and scavenging crew leader.

Dead
Pepsi - Lead the failed coup against Uncle. Dead. Died ugly.
Mo - Uncle's former go-to guy. Not his second, more like his seneschal. Dead now, like Pepsi. Took his time about it.
Big Stuff, Scarlet, Benson- Mass grave.
Parcher- Uncle's gang.

The Unknown
Abondo, Acid Burn, Ba, Balls, Bar, Barbarossa, Barker, Bill, Blues, Bowdy, Brace Win, Brain, Chack, Chaplain, Chin, Clarion, Crine, Cybelle, Daff, Dez, Do, Doc, Doom, Dremmer, East, Enough-to-eat, Exit, Fauna, Fianelly, Fifi, Fleece, Found, Gnarly, Goldie, Gritch, Grome, H, Harrow, III, Ik, Imam, Isle, Jackabacka, Jackson, Jeanette, Joe's Girl, Juck, Keeler, Kobe, Krin, Lala, Lark, Last, Li, Look, Loose, Matilda, Mill, Mimi, Missed, Monk, Nero, Newton, Norvell, October, Omie, Partridge, Pellet, Peppering, Preen, Princy, Putrid, Ricarra, Rice, Roark, Rolfball, Rothschild, Ruby, Rufe, Rum, Setter, Shazza, Smith, Snow, Stinky, Storm, Sundown, Tao, Tinker, Twice, Ula, White, Winkle, Wise


Harm Clocks

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