The Hotness
Games|People|Company
Dungeon Crawlers
Magic: The Gathering: Duels of the Planeswalkers (2009)
Diablo III
Neuroshima Hex!
Archon: The Light and the Dark
Minecraft
Elder Sign: Omens
Wind-Up Knight
Battle Chess
Karateka
Torchlight
Crysis
Tiny Tower
The Battle for Wesnoth
North & South
Royal Envoy
Civilization V
The Elder Scrolls V: Skyrim
Shadow Era
Ascension: Chronicle of the Godslayer
Infinity Blade II
Final Fantasy Tactics
Slaves to Armok II: Dwarf Fortress
The Secret of Monkey Island
Virtual Boy
Beneath a Steel Sky
Angband
Dragon Age: Origins - Awakening
Neverwinter Nights
Nelson Tethers: Puzzle Agent
Team Fortress 2
Ticket to Ride
Unreal Tournament 2004
Uplink
King of Dragon Pass
Tilt to Live
Windosill
Aralon: Sword and Shadow
Dungeon Raid
L.A. Noire
Torchlight 2
Magic: The Gathering - Duels of the Planeswalkers 2012
Hey, That's My Fish!
Crimson: Steam Pirates
Batman: Arkham City
Tom Clancy's Ghost Recon: Future Soldier
Starbase Orion
To the Moon
Junk Jack
Written Legends: Nightmare at Sea
Search: Titles Only:
Index | All | Recent | Guidelines
Article Edit | History | Editors

Game Criteria

Skelebone: This is a work in progress enumerating what criteria I look for in determining if a game is "within the scope" or Outside the Scope of BGG. This list is not exhaustive, but merely indicative of what I seek. Also see New Game Submission Guideline.

1) Competitive or cooperative element

1a) If a solo game, player must make decisions to work toward victory; knowledge of a programmed set of instructions indicate the game is a "puzzle".

1b) Games generally need a point where someone (or a group of persons) has "won", or someone (or a group of persons) has "lost" (including cooperative games where the "game" wins). This generally keeps out drinking games (where the only goal is to give an excuse to drink), sex games (where the goal is to have sex and or add spice to a relationship), and parlor games that lack an ascertainable goal other than entertainment and passing time (e.g. Exquisite Corpse).

2) Must be playable on a tabletop, or failing that, within a room.

2a) Any games that require play in or movement to the outdoors are virtually automatically outside the scope of BGG.

2b) Any games which require a wide area that still comprises an indoor space are highly suspect (e.g. indoor scavenger hunts)

3) Require some sort of components to play

3a) e.g. Rock Paper Scissors would not have a place on BGG, but we have Rock Paper Scissors, Rock Paper Scissors Game, Rock Paper Scissors - The Card Game, and Rock, Paper, Scissors, Inc. which are takes on the traditional game. In contrast, Stephen Glenn's Finger Ball had the original design that involved cards, but evolved into a game that just used hand signals, and remains on BGG because of such.

3b) It's with this rule that BGG expands to cover card games as well as board games.

3c) Scale and portability are key elements when considering what is a board game and what is not. Billiards is out for being too large, but Crokinole is an acceptable size (and portable). Foosball is out, but Kineti-Go Magnetic Shuffleboard and Le Passe-Trappe are in (and are portable). Dart Wars is portable, but for practical purposes Traditional Darts is not.

[What Links Here]
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.