The Hotness
Games|People|Company
Slay the Spire
Istanbul: Digital Edition
Eight-Minute Empire
Artifact
Terraforming Mars
Santorini
Metroid Prime Trilogy
Star Trek: The Next Generation – Birth of the Federation
Grand Theft Auto V
Duskers
Super Mario Odyssey
Northgard
Moonlighter
Monster Slayers
Finding Paradise
Mario Tennis Aces
Ganz Schön Clever
Gloomhaven
Mass Effect 2
Portal (2007)
Heavy Rain
The Legend of Zelda: A Link to the Past
Civilization IV
Red Faction: Guerrilla
Metroid Prime 2: Echoes
GoldenEye 007
F-Zero
Star Wars: Battlefront II (2005)
Final Fantasy I & II: Dawn of Souls
Sid Meier's Sim Golf
Sins of a Solar Empire
Prince of Persia (2008)
Portal 2
Civilization IV: The Complete Edition
American Civil War: The Blue and the Gray
Star Trek 25th Anniversary (Amiga/DOS/Mac)
Dominion: Storm Over Gift 3
Osmos
Space Empires IV
Doodle Bowling
Tales of Monkey Island
Crash Bandicoot: The Huge Adventure
Super Street Fighter IV: 3D Edition
Realm of the Mad God
Castles
Castles: The Northern Campaign
Galactic Civilizations: Deluxe Edition
Max Payne 3
Red Dead Redemption: Game of the Year Edition
Puss in Boots
Video Games Abandoned by VGGers in 2015
Kenneth Stuart
United States
Hawthorne
California
flag msg tools
Avatar
mbmbmb
Recommend
39 
 Thumb up
6.00
 tip
 Hide
In contrast to the Videogames Beaten by VGGers in 2015 geeklist, this list is for all those games that we gave up on. Perhaps the game was too boring, perhaps it was not as much fun the second time through, or perhaps it was too difficult to beat! Whatever your reason, post it here!


Information to include:
- Platform
- How long you played
- Why you gave up
- Any other information you want to share


We should do our best to keep it friendly. A game that fails to engage one person can be another person's all-time favorite. "I couldn't stand it" or "I gave up in frustration and disgust" is all fine and dandy, whereas "No intelligent person would enjoy this game!" is going to raise some hackles, sometimes even in the best of us.

All games included should be given a fair chance. What that means for each person is going to vary, but some reasonable degree of teeth-gritting commitment should be entered into a game before it counts as proper abandonment. Basically, don't play a game for 5 minutes and then count that as "abandoned." Additionally, don't add a game that you thought about playing but then never started.

For clarification, even if a game is already on this list because another user gave up on it, you should still add it to the list. This will help us see which games users should avoid because no one is bothering to beat them.


As always, if your comment would be good to be included as an individual game rating, make sure to list your comments there too.


Tools for sorting:
Abandoned games listed alphabetically
Abandoned games listed by user


Last year's list of abandoned games can be viewed here


Microbadges!

mb mb

mb mb mb mb mb mb mb mb mb (click here to buy)
Your Tags: Add tags
Popular Tags: [View All]
  • [+] Dice rolls
1 , 2 , 3 , 4 , 5  Next »   | 
1. Video Game: God of War (2005) [Average Rating:7.59 Overall Rank:243]
Enjoy some homing fireballs!
United States
Arlington
Texas
flag msg tools
Avatar
mbmbmbmbmb
Here's to being the first person to abandon a game in 2015!

Game: God of War
Platform: PS2
Rating:

I have to say, God of War broke a new record for me by being the first game I've ever dropped before even finishing the tutorial.

I'm struggling to come up with another action game that's this poorly made. The combat system is obviously crap; there's no reason to not just mash light attack forever against groups of enemies, and light -> light -> heavy against bosses. The QTEs are horrible timewasters, and in some of them, succeeding or failing doesn't even have an effect on the action, meaning they literally serve no purpose but to just waste a ton of your time. The balance beam mechanic is the dumbest thing I've ever seen in an action game. The player is given no control of the camera at any time because right analog is bound to dodge (wtf).

And then you kick boxes around. Because that's exactly what I want to do in a 3D beat 'em up.

This is the sort of ineptitude that can only be found by asking a western developer to try to make an action game that isn't an FPS. The fact that reviewers crapped on Devil May Cry 4 because it didn't play more like this game makes me want to laugh and cry simultaneously.
12 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
2. Video Game: God of Light [Average Rating:7.00 Unranked]
Chris
United States
Chicago
Illinois
flag msg tools
God messed up and here I am!
badge
It is my firm belief that little puppy dogs named Mr. Poopytime will bring our country together!
Avatar
mbmbmb
Platform: Android
Time spent: half an hour, 15 puzzles completed
Reason For Abandonment: unnecessary time wasting mechanics, far too gradual difficulty curve

In an effort to save more time, I hope to be abandoning more games this year that I find mediocre. This game is the first to not make the cut.

There are a lot of these kinds of bite-sized puzzle games that get a lot of casual attention, and that is nice, but for someone who does a lot of puzzle games I should just know better. The first 15 puzzles are basically part of an overly-long tutorial that barely challenges you. Now, this might not be so bad if it was like, say, Pudding Monsters, where each level can be charged through quickly, but on top of this, it introduces some time-wasting mechanics that, while minimal, are an annoyance that made it far easier to put this away. You have to tap on your light source to start a level. You have to wait for a mirror to charge before you can start reflecting from it. Sometimes I have trouble with the touch screen and it turns the wrong mirror though that is entirely possible it's just my fault.

The main bit is that I haven't seen an interesting puzzle yet and it hasn't really increased much in difficulty.
9 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
3. Video Game: Two Worlds II [Average Rating:6.24 Overall Rank:3087]
Luke Stirling
Norway
Trondheim
flag msg tools
badge
Avatar
mbmbmbmbmb
Time spent in game: 0 minutes

As a freebie, I was willing to let things like a stupid machine activation limit slide. I wouldn't have bought a game with that, but I was willing to accept one as a gift. When I learned that the game developer wanted to aggregate a substantial collection of my personal details in order to complete the activation process, I decided that was one step too far, even for a game I paid nothing for. I have no faith in a game from a developer that has so little respect for my privacy. How am I going to trust that they'll respect my time? Frankly I don't, so I'm out.

23 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
4. Video Game: Last Battle [Average Rating:4.14 Overall Rank:7009]
Derek Green
United States
Columbus
Ohio
flag msg tools
Avatar
mbmbmbmbmb
SEGA Genesis

I recently saw a very negative review of this game on youtube and I wanted to revisit it since I have owned this game for about 20 years and used to play it on occasion. While I can't hate this game (the cheesy dialogue has some redeeming value a la the original Resident Evil and I recognize the game's virtues, it does have some serious failings.

On the one hand, this is the oldest beat-'em-up that I know of where you level up and gain new abilities as you move along. Even your basic movements change as you level up. When you punch or kick minions, they fly off the screen, which suggests that your character has the strength of Superman. You move across the world map point to point and you can revisit old levels to gain experience by defeating more minions. While you have to experiment to figure out what order to play the levels (and this is vital information, since some bosses will require certain moves), that added replay value in 1989.

The game does have some frustrating features, however. For one, there are no continues, so any time that you die ends the game. Lots of games at this time were like that, but it is still painful. Even worse, you have a life jar that you can only refill at a few select spots, including one small area where defeating enemies will restore health and at the end of every boss fight. Hit detection is not that great and the minions will bounce into you and off of you, making the screen all jerky until you punch or kick them into orbit. In addition, you have to fight every boss with one specific move that you can only find through trial and error. The first boss, who is a green version of Hulk Hogan, you have to defeat by crouching and punching him in the balls. The little fat boss you have to defeat after you level up and acquire the jump kick. There is a third boss who you also have to jump kick, but the problem is that he will always get a hit back on you. When you have his life down to what should only take one more hit, you can hit him two or three more times without killing him.

If you do play this, it is best to do it on an emulator with save states due to the trial and error aspect and the fact that the hit detection issues can cause you to get unlucky and take damage that you should be able to avoid.
11 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
5. Video Game: Cubetractor [Average Rating:5.90 Unranked]
Aaron Tubb
United States
Fuquay Varina
NC
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
Played for 85 min.

This is a cute little puzzle game that reminds me a bit of Battle Bull, but it just didn't keep my interest after a while. Fairly repetitive.
11 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
6. Video Game: Dragon Age: Inquisition [Average Rating:7.93 Overall Rank:251]
Josh Malbon
United States
Santa Cruz
California
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
Originally I thought Dragon Age: Inquisition was boring and slow.
Then I started over again with a new class and things picked up for a couple hours.

But now for about 8 hours it has become dull to the bone. It is an open world, but mostly just empty with few enemies or excitement. Wow! I harvested an herb. Walk for another five minutes. Ooo an empty sack with iron inside. So exciting. yuk

The Hinterlands, one of the early stages was exciting.
But since then I've been to 3 other stages, and there is nothing to do. Just pointless wandering and scavenging for pointless items like roots and rocks. Usually there is some talk from the party in Bioware games, but they barely ever say anything.

The shore stage and the desert stage have no enemies. Just a barren wasteland. Whenever I finally find an enemy it is a complete pushover OR it instantly kills me in two shots. And the amount of experience I receive is piddles. Oooo...50 xp, when I only need 1000. And there are no enemies around to kill anyways. More hiking and hiking.

Over 10 hours now...
Think I am going to sell this. shake
13 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
7. Video Game: Hero Siege [Average Rating:5.71 Overall Rank:6114]
Chris
United States
Chicago
Illinois
flag msg tools
God messed up and here I am!
badge
It is my firm belief that little puppy dogs named Mr. Poopytime will bring our country together!
Avatar
mbmbmb
Platform: PC
Time spent: 2 hours
Reason for abandonning: Just don't care

I bought this game because it was cheap, a lot of people on my friends list had it, and it seemed interesting.

It isn't poorly made or buggy or anything. It just didn't hold my interest. Heck, it had some decent ideas and a lot of options. But when I considered whether I wanted to play it the last ocuple times I looked I just went "eeeeh" and moved on. This time I finally decided it was time to scrap it.
10 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
8. Video Game: Our Darker Purpose [Average Rating:7.00 Unranked]
Chris
United States
Chicago
Illinois
flag msg tools
God messed up and here I am!
badge
It is my firm belief that little puppy dogs named Mr. Poopytime will bring our country together!
Avatar
mbmbmb
Platform: PC
Time spent: 118 minutes (fine whatever two hours, Steam is specific, OK?)
Reason for Abandoning: Not as good as Binding of Isaac

I was curious about this game because it sounded like a game like Binding of Isaac. Unfortunately, that's all it was.

The thing about BoI for me is that I kind of feel like the personal touch of the developer shows through. Sure, both games have a dark tone with violence against children as it's main idea (interestingly, while Our Darker Purpose uses the tried-and-true fireball, Isaac fights his enemies with tears, which, lets face it, is an incredibly gutsy move since I remember how well that worked when I was that age), but our darker purpose, aside from being rough around the edges (especially when compared to Rebirth), just doesn't have the feel of something important to the creator. In particular, I always felt the leveling up options were rather uninspired.

One thing in particular that bugged me is that, though the game rewards you with a time bonus, it likes to play these little scenes during the game in which non-existent ghosts of people say stuff. Aside from being the exact opposite of "Show, don't tell", if you want to see that little vignette you have to stand around in an empty room doing nothing but waiting for more text to appear.

No matter, it's over now.
11 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
9. Video Game: Wizardry VI: Bane of the Cosmic Forge [Average Rating:7.39 Overall Rank:2494]
Justin Rio
United States
Bellevue
Nebraska
flag msg tools
Avatar
mbmbmbmbmb
PC, Steam. Loved picking this up for $0.79. I have the collection CD-ROM, or had.

I never beat this game back in college, nor VII. Great game for the day, but way too bland to push my way through it now. I think I got my party up to lvl 3-4, still in basement of castle entrance, when I decided that I'd rather put my time into other games this year.

Crusaders of the Dark Savant may not even get the chance to be on this list--I bought it and #8 with it, and I've never played 8 so I'll probably give that a try.
11 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
10. Video Game: Clicker Heroes [Average Rating:5.11 Overall Rank:7069]
Chris
United States
Chicago
Illinois
flag msg tools
God messed up and here I am!
badge
It is my firm belief that little puppy dogs named Mr. Poopytime will bring our country together!
Avatar
mbmbmb
Time played: Actual time, not sure, but have been playing for 28 days.
Reason for quitting: It was obviously a waste of time, but now it started feeling like it.

These games can be entertaining sometimes. There were some neat things here, and good graphical design. I started playing about a month ago, and I had reached/completed level 150.

It got kind of ridiculous at this point. It took a lot of time just to get back to level 100, and when that happens, I still have to max out a lot of people just to get 10 hero souls and then restart. I got about 100 souls (many of which I used to buy some ancients that got me money). I realized that I was going to have to do a lot of soul-grinding for the low level souls, I wasn't going to get very far without getting the next level character, which was, I believe, a million-fold cost over my current hero. I'd get a few souls and start over, and then I just didn't care anymore.

This one seemed like it was going to take a long time to get far (with achievements like complete level 3000 and earn 1.0 e74 gold (CRIMINY), I just didn't care enough anymore.

Good riddance, say I!
20 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
11. Video Game: ArcheAge [Average Rating:5.45 Unranked]
James Lowry
United States
Sunnyvale
California
flag msg tools
Avatar
mbmbmbmbmb
Platform: PC
Time: Lots

It's been a while since I've said much about ArcheAge. Some of that is my usual habit of wandering away after a little bit, even while Smudge continues on.

And that did happen, but....

Both Smudge and I have been interested by the largish crafting system, which is fairly well done. The property owning, and the farms as a source for most of the materials you need is appreciated.

But then they gate it in annoying ways. Higher level/useful items generally need something that has to be gotten through running a trade pack from one continent to the other. That is designed to put you at risk in PvP—and one of the major guilds on the server recently went largely pirate (separate from either of the two factions in the game).

Smudge doesn't care for PvP at the best of times. I technically like it... in more contemplative settings (board games...), but in a high-action setting where you're being forced into it because something else completely is at stake (the future of your crafting), yeah. High-stress fox is unhappy fox.

My eventual judgement was that the crafting system existed to give the PvPers a fantasy adventure sandbox to run around in. i.e., instead of coming up with a bunch of random NPC/monsters to encounter and fight, they made sure there were random PCs to encounter and fight.

There's been some bugs that have existed since Alpha without being acknowledged (I ran into one: one of the alchemy potions is supposed to be craftable on the basic alchemy workstations, and is listed that way in-game; but it's missing from the list when you actually use the table), so we've been determined not spend money on the game. But while it is technically Free to Play, to own land, you have to be a Patron. You can do that by buying APEX with in-game currency, but the price has been going up by leaps and bounds, from ~60 gold around game launch (just about six months ago) to ~750 gold last week. Of course, all APEX have to be bought with real money by someone, and then you can sell it for in-game money, but this shows that the idea of 'whales' buying APEX so they can sell them to buy in-game stuff isn't working. I've been wondering if they just haven't kept the attention of big spenders or what.

Smudge has been involved in a guild for a while, which kind of expanded out of control, and drama kept happening with other guilds as a result, but the main people were good.

But, in general, ArcheAge has one of the poorer MMO communities we've seen, and it's just been getting worse. The <em>good</em> people we know gave up on questing around level 30 (when the quests force you into PvP-land), and getting a group together for less than max-difficulty dungeons is difficult (not that there's many dungeons to begin with). In fact, there's a fair amount of dismissal of doing quests in general, and while there was a decent number of RP-interested people on the server to begin with, they were basically the first to go.

And the last straw for Smudge was seeing a group of guys complaining in general chat about not being able to have sex with their wives while they were asleep. >.<

Anyway, here's a picture from happier times:



This is a New Year's group shot of the main members of the Night Owls guild (been meaning to post this for ages). My alt, Frasissa is the female Firran in the center, and Smudge's alt/guildie LingLi is to her right. Several of the guild's ships are in the background, and the symbol on most of the sails is the guild logo Smudge did.

We're not sure what's up next for us. Smudge is in the final stages of crunch time of getting To Kill A Dragon #4 out.
10 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
12. Video Game: God of War III [Average Rating:7.95 Overall Rank:146]
Kevin J
Canada
Toronto
Ontario
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
System: PS3
Time: ~3 hours
Reason: Not intuitive or informative for the player

I picked up GoW3 since it is a high budget system exclusive that I've not been able to play until borrowing a friend's PS3. I also like the Greek mythological setting.

I gave up on the game because, although the bosses are really impressively designed and the flow between the phases of combat is neat, the fights offer no (or few) visual cues to the player as to how they should approach the fight. When you land attacks, the enemies don't recoil in any way, and you have no idea when the boss will take a knee for you to go do a Quick-Time-Event. Then, their attacks change and you have to mash some attacks in their face all over again, as attacks come at you quickly enough and directionless enough that you don't know how to dodge them effectively.

On top of that, I fell into pits numerous times during seemingly innocuous navigation scenes with a slow fade to "YOU HAVE DIED", and a few more seconds before I can choose to go back to the checkpoint.

Oh, and some parts of the game seem so video gamey, considering how it seems to want to feel realistic. You find a Gorgon eye, neatly placed in an unmarked chest. Why is it there? I dunno. What does it do? Well if you get three of them, your health increases. Why three? I dunno. Why does it increase your health? *shrug*.

I might very well watch a video of someone else playing the game, since the cinematic moments can be fun.
13 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
13. Video Game: Saints Row IV [Average Rating:7.38 Overall Rank:713]
Aaron Tubb
United States
Fuquay Varina
NC
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
Time spent: ~10 hours

Saints Row III was really funny and entertaining, if mostly to see what weird/crazy stuff/references/parody they would try to pull next. IV started off really promising looking, but it drags on a bit too much and isn't fun or funny enough to keep me going, especially after playing a long mission and having to restart it for some stupid reason. A lot of the game is just rehashed Saints Row III, but now it's in the Matrix!, which was a cool idea at first, but now it's just kind of repetitive and annoying, especially with all the graphical glitches everywhere to remind you that you're in a virtual world.

I especially enjoyed the Metal Gear style parody sequence.
10 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
14. Video Game: Project Night [Average Rating:4.00 Unranked]
Kennan Ward
United States
Idaho
flag msg tools
Angry Joe Show Army Community Admin
badge
Hot sauce is life
Avatar
mbmbmbmbmb
Game: Project Night
Platform: PC
Time Spent: Not much

Sometimes you get a game in a bundle, and you end up wishing that bundle just had one less game in it.
14 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
15. Video Game: Giana Sisters: Twisted Dreams [Average Rating:6.81 Overall Rank:2762]
Aaron Tubb
United States
Fuquay Varina
NC
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
Time played: 2 hours

This platformer has been on my list of games to play for a while now, and is on my VGG challenge list, so I finally got around to playing it a bit. Beat the first world, halfway through the second. I'm just not really feelin' it. I'm sure it doesn't help that I just finished both Rayman Origins and Rayman Legends recently, and a few Mega Man games, and this game feels comparitively unpolished and repetitive. The music, while clever with the world transitions, is forgettable and lame. The graphics sport the same kind of super busy fantasy CGI style as Trine, which I hate. The levels are way too long and repetitive. I put it down for a bit and then tried it again, and I just can't go on.
12 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
16. Video Game: Waking Mars [Average Rating:7.11 Overall Rank:2348]
Krzysztof Zięba
Poland
Kraków
flag msg tools
designer
badge
Check out my first published board game: In the Name of Odin!
Avatar
mbmbmbmbmb
Abandoning this game after 2,5h or so. Played on the PC, using the gamepad, normal difficulty.

Reason for quitting: boredom

I knew this was supposed to be a more casual exploration game, but I didn't expect something this tedious. I quit about half-way through the game when I already felt I had enough.

The game's got its heart in the right place, the characters are nice, the pacifistic SF theme is cool and an interesting departure from your regular futuristic stories. But the gameplay just doesn't keep you interested. Throw some plant seeds on some fertile ground, see them grow, grow enough to get a set amount of points to progress, rinse, repeat.

If that was all it was, that would be cool, but the last level I've beaten was a thankless slog because further down the road actual dangerous plants appear and they can wreck your other stuff. There's very little you can do about it, too, so it's a case of your progress slowing down to a crawl.

I hoped to like this game more, but I just can't justify spending any more time with it, because it stopped being fun altogether.
11 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
17. Video Game: Hoard Complete Pack [Average Rating:5.45 Unranked] [Average Rating:5.45 Unranked]
Krzysztof Zięba
Poland
Kraków
flag msg tools
designer
badge
Check out my first published board game: In the Name of Odin!
Avatar
mbmbmbmbmb
Played this game for 20 minutes, on the PC, using a gamepad.

Reason for abandoning: it's a mostly multiplayer game that I don't care much about playing with people

Hoard isn't bad, and would probably be pretty good for local multiplayer on split-screen. Unfortunately it doesn't have a local multiplayer mode, it's all online. So I don't really see a scenario in which I'd be found playing this over many other multiplayer games I own.

It's not a bad concept - fly around with a Dragon, get loot, level up, defend from other players and some nasty NPCs, all in a kind-of-sort-of board gamey aesthetic with a top-down view... interesting, to say the least. The game isn't too complex, which would be good if it was a local multiplayer title, a beer and pretzels kind of past time, but I really don't see how anyone would arrange an online match of Horde when there's so many other titles you could be playing. It's a bit too simplistic to play it solo, too - with no scenarios, just a large choice of maps for different game modes.

I won't say no to playing it in the future if an occassion arises (though it did bug out on me with sound, and the minute-long looped track was tiresome enough during the single match I played... and the xbox pad control mapping is rather weird), but until then I won't be bothering with this one.
11 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
18. Video Game: Grand Theft Auto V [Average Rating:8.36 Overall Rank:61]
Liam
Scotland
flag msg tools
admin
badge
I am BGG's official honey trap
Avatar
mbmbmbmbmb
Disclaimer: Ug 18 incidences of ellipsis... I'm not proud (19).

Platform:
PS4

Time:
30+ hours or so

Why I quit:
Got stuck on the final mission (I assume) and the magic dissipated during the downtime.

Story:



Well I don’t know what it says about me but I sure do love GTA games. I played Vice City for 18 months for hours and hours… probably close to every day. That game saw me through a rough breakup… I mean I’d come home, stick on some music and just drive around and around.

I picked up San Andreas on the day of its release and played it to death too. While I admired its scale, I always felt that it was almost too big without the detail to make it truly brilliant. Latterly, I played GTA3 and some of the ‘stories’ spin off games too. I skipped GTA4 as I couldn’t justify the time or expense involved buying a PS3/Xbox 360 and getting into another GTA game.

While many of the GTA missions are memorable, I generally have found the engine while limited to a mission quite clunky and the missions themselves a frustrating chore… more reflection on this in a moment.

Now over the last 6 months I’ve been really rather ill (some sort of neurological issue still being investigated). This has resulted in some changes in my commitments and abilities, resulting in more free time and an excuse to get into the latest GTA. Swings and roundabouts.



So on the same day my doctor signed me off from work and told me to pick between a hospital stay or going home straight to bed to wait to be contacted I chose option C… straight into town to buy a PS4. I kid you not it was the UK’s first ever ’black friday’ (I had no idea and none of the deals applied to me). Still I did get to queue for 45 minutes… while sweating profusely, with poor motor-function and thus struggling to stand. I left with a PS4, a digital copy of ‘the last of us’ (still not played) and a hardcopy of GTA5. Frankly, in hindsight what I did was a bit stupid but it's a better story this way... and I'm not entirely proud.

I got home but was too sick to set the damn thing up (I almost sat on it twice laugh) and had to go to bed. Four hours later I got up and gave it a go… what the hell is HDMI? Oh boy turns out our crappy CRT tv (which my lover inherited - who inherits a tv - weird huh?) was a bit too old. In the 15 years since I last had a console things had moved on a fair bit… what was wrong with scart cables? (The French must be livid - Vive la Syndicat des Constructeurs d'Appareils Radiorécepteurs et Téléviseurs!)



The next morning after spending the night explaining to my lover why I wasn’t ‘fucking nuts*’… I went out and bought a new TV ("I understand that but you need to understand those polygons are not going to brutalise themselves and right now they're laughing at us"). For the next month my life was spent playing GTA, getting tests and a brief hospital stay. Good times.

(*In her defence this was insinuated rather than said although I downplayed that I basically felt like I was dying. whistle)

The sort of review:

GTA 5 is pretty fantastic. The plot, dialogue and characterisation is superb. One of the playable characters in the game may well be one of my most memorable character in gaming. The ability to flick between characters is clever, innovative, surprisingly immersive and works well. The whole smart phone as both the game menu but also as a way to interact with other characters/game options is really interesting.


Not in the game but he is.


Ditto


The map is big but not that big (for the record I thought Rockstar had claimed the map was bigger than SA - it really isn’t IMO). This said what is lost in size is more than made up in detail… the whole gaming experience is packed with little touches which makes doing little errands a pleasure.

Moving onto the missions. Rockstar finally cracked the mission design - it wasn’t until the final mission that it got frustrating and it felt broken. Basically, in the final heists I hired a crap hacker (Who bothers you on the phone throughout the game to hire him). So for prep in the mission you need to steal three special cars - the crap hacker shows you images of where they are… not a map (better hackers provide an actual map) but crap pictures… do I remember that street corner? No I don’t.

Now I could just jump on the internet and look up where the cars are but I don’t think I should have to… I have no way of hiring a better hacker and so I got stuck and didn’t feel too compelled to work overtime.

General moans:

The presentation of women is really really poor… even by Rockstar standards. As always you can't play a women, why would you want to - weirdo? Throughout the game women are presented as unkind sexualised idiots. Some more of one attribute than the others but really the lack of women and their assigned roles when they are included in this game is startling. Really strange stuff. I don’t mind the existence of prostitutes or the ability to kill them but just providing such a bizarre presentation of an entire gender is shattering. There is not one female character that comes out looking ok in the whole game.

Torture. The game includes a mission where you have to torture someone for no reason… both the torture of the protagonist and the need for it to be included (you can't skip it which is both dumb and totally egotistical). The whole scene just didn’t work in my opinion.
Worse still the game then tries to denounce torture with some jarring dialogue, leaving me to conclude that the whole thing was done with good intentions but was really terribly executed (RSPed comment).
When it comes to the mission mechanically I found that certain parts… pulling someones teeth out was really difficult to do… I head to google it to confirm that it was possible and that I wasn't doing anything wrong. Enjoy explaining your search history to loved ones.

Lots of features appear to be in the multiplayer game only. There seems to be all sorts of vehicles and weapons that just don’t exist in single-player mode… this is disappointing. More so the ‘cheats’ that exist in the game are really limited/poor and basically don’t provide any additional game play time. This is odd for a GTA game where a cheat mode generally ensures many more hours of game play. I can't seem to spawn in the jet fighter... really that's disappointing.

While I think the characterisation and dialogue in GTA5 is superb, I didn’t really enjoy the character Franklin Clinton he just didn’t seem as interesting or unique as the other two and faded into the background. When I had to play him in missions or to use his 'power' I did so to get it over with so I could switch to one of the interesting characters. Unfortunately, he is the first character you get to play and this makes the early story part of the game poorer than what comes quite quickly later.

The ability to do unlimited heists in single player just appears to be missing entirely. There appears to be some rumbles about robbing security vans but I don't really know how or care to have to research it.

Conclusion:
Recommended but still room for improvement. The best bits are some of the best in gaming, the worst bits are so avoidable and downright stupid that it really disappoints.

13 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
19. Video Game: DuckTales Remastered [Average Rating:6.87 Overall Rank:2241]
Jason Birzer
United States
Burke
Virginia
flag msg tools
badge
Avatar
mbmbmbmbmb
Platform: PS3

Time: 2 hours

Reason for abandoning: High frustration factor.

So, I was glad to get this as a part of PS+, and a lot of people said good things about it. Also, I was a big fan of DuckTales back in the day and it was nice to hear the old voices again.

That being said, the game frustrated the crap out of me. First is the pogo cane, which you need to use a lot. The problem is, it keeps you from doing any precise movement with it. For example, in the Amazon, there is an underground area where you need to get a coin to move forward. Problem is you have spiky vines below and spiders above. You need to use the cane to jump on the vines, but still avoid the spiders. I never fail in getting hurt, and getting that coin comes at a cost of a life.

Another example has to do in the Transylvania area, where you have use the cane to jump on top of tall enemies with a low ceiling. Very difficult to do without getting hurt.

The second problem I had with the game is the limited lives with no checkpoints in a level. This seems very Megaman, another game series that frustrates me. The problem is that many parts of levels are trial and error and sometimes you end of dying out of ignorance. For example, on the Transylvania level, you will ride a mine cart at one point, which Scrooge McDuck can jump and duck. Problem is, he has momentum until he doesn't. Basically when you have to jump and switch cars, he suddenly doesn't have momentum and you die if you don't realize that. Given that I'm also playing through Donkey Kong Country Returns, where Kong does have momentum, it is very frustrating.

So, this is getting abandoned. Between limited lives and many ways to die in dumb ways, I'm not going to fight through it.
14 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
20. Video Game: Kingdoms of Amalur: Reckoning [Average Rating:7.15 Overall Rank:753]
Simon Woodward
New Zealand
Hamilton
flag msg tools
badge
Move to the Frenzy
Avatar
mbmbmbmbmb
Game: Kingdoms of Amalur: Reckoning.
Platform: PS3.
First Time: Yes.
Time Taken: 36 hours.
Result: Abandoned.


Well, I am a bit surprised to be putting this here. Obviously I have played a lot, and I am probably half way through this very long game. I have been ambivalent about it the whole time, but it is kind of morish, and has some nice scenery to admire, plus dynamic combat.

Some people seem to love this game, but I am not one of them. I keep thinking "it's not as good as ... Xenoblade Chronicles and/or Darksiders II". Its story, setting and characters are not as good as the former, and the combat, dungeons and scenery is not as good as the latter. It just struggles to raise a smile or engage me emotionally. It's also short on children (that always strikes me a weird), and on humour.

However I am abandoning Kingdoms of Amalur not for its mediocrity, but for another reason altogether! Although the game is not particularly violent, I am someone who does not like being the bad guy in games. In this game you will be killing A LOT of people, and their corpses will litter the landscape. Not just bosses (I can usually accomodate that), but ordinary soldiers, bandits and cultists. And unusually, 50% of them will be women. All in all this doesn't sit comfortably with me, and so I'm calling it quits.

(It's not the first time I've abandoned a game because I didn't like killing people, I did the same with Prince of Persia: The Two Thrones.)

7/10
10 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
21. Video Game: Parasite Eve II [Average Rating:7.59 Overall Rank:870]
Michael Conti
United States
Canyon Country
California
flag msg tools
badge
Avatar
mbmbmbmbmb
No matter how hard I tried, all this game makes me want is to play Parasite Eve I or Resident Evil: Code Veronia. I decided after many hours spent on this one to let the Parasite Eve series sale into the sunset for me. I even deleted the save file.

I thought it was interesting to play an RPG version of RE, but the story just never got its hooks into me even after three chapters. I thought it was less inspired of a game world than the first. Ultimately I didn't care for this hybrid of survival horror and Role Playing.



10 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
22. Video Game: Valiant Hearts: The Great War [Average Rating:7.23 Overall Rank:1412]
Josh Malbon
United States
Santa Cruz
California
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
ACK!

Free on the PS4. (I Want my money back.)

I played it for an hour or so. It's not really a game at all, more just an annoying slow interactive story. It plays itself really, with the main characters just meandering around to fullfill their job in the story.

For a cartoon it would be mediocre, for a game it is even worse. The melodrama really hurts. All the piano plinks and violins are there for you to feel for the characters that you don't even get a chance to know or care about.

The narrator is there too. To tell you, to care about these characters.

yuk
9 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
23. Video Game: The Legend of Zelda: A Link to the Past / Four Swords [Average Rating:8.42 Unranked] [Average Rating:8.42 Unranked]
YaVerOt YaVerOt
United States
Arvada
Colorado
flag msg tools
Armchair warriors often fail, and we've been poisoned by these fairy tales.
badge
Aoi Aoi toki ga toke dasheta.
Avatar
mbmbmbmbmb
This game is just awful, Link's sword doesn't have its first level starting ability to shoot out a beam (it's a Zelda game: being forced to use melee is your punishment for getting hit), Link has no reach, no visibility, and is immediately launched against end-game enemies that have shields to block hits & take 3 successful hits to kill. Maybe pointing out that the A button instead of being item (and therefore useless at the start of the game) was instead "pick-up/throw" would have got me started at fun instead of frustration.

The response to player inputs varies between too fast and too slow, and this got a Nintendo Seal of Quality? Obviously nobody tried to play this game, they just saw "Zelda" and wrote down "passed".

The controls are bad both playing on a GBA itself, and a GC Gameboy Player where the giant A button makes it harder to use the B & Y buttons the game is designed around.

Now this doesn't mean I've failed the 2015 challenge, as I was able to borrow the SNES The Legend of Zelda: A Link to the Past from a friend and got further in 30 minutes than I had in 90 minutes across both platforms with the GBA cart. I still need to find the right SNES controller, since they got the X & start buttons backwards - I don't normally check for responsiveness of the start button, being something you use twice during a 3 month game.
9 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
24. Video Game: Assassin's Creed III [Average Rating:7.02 Overall Rank:842]
Michael Conti
United States
Canyon Country
California
flag msg tools
badge
Avatar
mbmbmbmbmb
By all accounts, this game was made for me... except they should of given the game to the creators of Assassins Creed II because the controls and feel of this game is lacking... it's really a good example of how passing a game around from studio to studio can sour things. I struggled through two bad AC games after AC II to get to this one hoping that the setting (which is what I was enamored with) would make it worth while. I don't know how you can take a mechanic and mess it up so badly.

I stopped at a horse riding mission... which was a hassle to have to keep redoing... realizing I have limited time to play video games I'd rather go play something else.
9 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
25. Video Game: Puzzle Quest: Challenge of the Warlords [Average Rating:7.37 Overall Rank:405]
p55carroll
United States
Minnesota
flag msg tools
What's "story" got to do with it?
badge
"Drizzle, drazzle, drozzle, drome; time for this one to come home."
Avatar
mbmbmbmbmb
I had abandoned this game a few years ago, but enough time passed that I started wondering why. So I found the cartridge, popped it into my DS Lite, and gave it a go.

Soon it all came back to me--the elaborate story, the variety of characters, the spells and skills and items and allies that modify the puzzle playing in interesting ways ... and the rage.

Pattern-recognition puzzles are not my thing. Time after time I'd gripe (to the AI, who couldn't hear a word I was saying), "What?! How'd you get 4 in a row again? I never get that." Or "Every time new pieces drop down from above, you get another line of skulls. That never happens for me."

Before long I'd be seething with frustration and anger. And then if I lost a battle, I'd immediately replay it--over and over--just because I wanted revenge. By the time I got it, I'd be exhausted (and embarrassed by what a fuss I kept raising all the while).

Finally I realized my wife was right when she said (a hundred times or so), "If you're not having fun with that game, don't play it."

I switched to Might & Magic: Clash of Heroes and enjoyed playing that for a while. Then I played an old favorite, Master of Orion, and found it very pleasant and satisfying.

I guess I'm through playing games that drive me crazy. Life's too short.
9 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
1 , 2 , 3 , 4 , 5  Next »   | 
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
1 , 2 , 3 , 4 , 5  Next »   | 
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.