This guild is for discussing academic (and hobbyist) research work involving the study of board games and artificial intelligence.
The aim is to gather a community of people with similar interests, stay up-to-date with current (and past!) research, learn about new and ongoing pursuits, and discuss results as well as new ideas.
The guild is intended for all research work related to board games, not just AI research. In particular, we welcome discussions about game theory, social studies on the impact and play of board games in society, ludology, history of board games, etc.