Ultima III: Exodus is the third game in the Ultima series by Lord British, aka. Richard Garriot, and is the final story in the Ages of Darkness Trilogy. Using similar game mechanics as the previous two games;a top down icon based view of above ground and a simple line drawn 3D engine for dungeons, it introduces new game features, the most important being able to play with a party of heroes, and the introduction of Moongates. The game also does away with the Sci-fi features of the first two games and remains in a completely fantasy based setting.
Sosaria is being plaqued once again by hordes of evil creatures roaming the lands. A new island has risen from the depths in a conflagration of fire, the only entrance of which is defended by the Great Earth Serpent. The only clues are fragments of manuscript hinting at an unholy alliance between Mondain and his apprentice Minax, and a single word inscribed in blood on the deck of a derelict ship: Exodus. Once againi the Hero from Another World must travel to Sosaria to defeat this shadowy menace.